SimulationCraft 902-01

for World of Warcraft 9.0.2.36639 Live (wow build level 36639)

Beta Release

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-10-25 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00
2020-09-20 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Table of Contents

Raid Summary

Additional Raid Information

FeveredIncantation : 9665 dps, 4217 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9665.4 9665.4 11.6 / 0.120% 785.1 / 8.1% 13.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
697.9 693.6 Mana 0.00% 44.2 100.0% 100%
Talents

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
FeveredIncantation 9665
Dragon's Breath 403 4.2% 14.6 20.19sec 8286 6558 Direct 43.8 1742 4104 2762 43.2%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.61 43.83 0.00 0.00 1.2636 0.0000 121069.65 121069.65 0.00% 6558.13 6558.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.82% 24.90 13 39 1741.65 1587 2221 1740.65 1587 1859 43369 43369 0.00%
crit 43.18% 18.93 8 33 4104.31 3173 5525 4109.10 3660 4769 77701 77701 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [b]:1.75
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [i]:3.09
  • if_expr:active_enemies>2
    standard_rotation
    [o]:9.77
  • if_expr:active_enemies>1
Fire Blast 725 7.5% 38.3 7.88sec 5678 0 Direct 38.3 0 5678 5678 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 38.27 38.27 0.00 0.00 0.0000 0.0000 217281.22 217281.22 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 38.27 31 45 5678.24 4314 7513 5679.06 5538 5911 217281 217281 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [P]:23.77
  • if_expr:!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [T]:11.23
  • if_expr:!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [e]:2.12
  • if_expr:!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [l]:1.15
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 73 0.8% 3.6 97.92sec 6157 3228 Direct 3.5 0 6174 6174 100.0%

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.55 3.54 0.00 0.00 1.9077 0.0000 21868.15 21868.15 0.00% 3227.77 3227.77
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 3.54 3 4 6174.16 5872 6556 6174.58 5945 6487 21868 21868 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [Z]:3.57
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
Flamestrike 3266 (5839) 33.8% (60.4%) 92.9 3.22sec 18848 8997 Direct 278.7 (2875.8) 2179 5109 3515 45.6% (45.6%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 92.90 278.69 0.00 0.00 2.0949 0.0000 979541.50 979541.50 0.00% 8997.22 8997.22
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 54.42% 151.67 103 200 2179.00 1906 2886 2179.17 2104 2253 330518 330518 0.00%
crit 45.58% 127.02 94 173 5109.23 3811 6637 5110.86 4842 5338 649024 649024 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [X]:14.52
  • if_expr:(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [d]:11.88
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [j]:17.71
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [k]:18.40
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [q]:30.39
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2573 26.6% 865.7 0.34sec 891 0 Periodic 2597.1 183 432 297 45.7% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 865.71 0.00 0.00 2597.13 0.0000 0.0000 771379.53 771379.53 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.29% 1409.93 1091 1740 182.89 163 247 182.92 180 185 257876 257876 0.00%
crit 45.71% 1187.20 929 1436 432.50 327 569 432.48 421 444 513504 513504 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Ignite 1505 15.6% 405.7 0.78sec 1113 0 Periodic 895.0 504 0 504 0.0% 99.4%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 405.68 0.00 895.02 895.02 0.0000 1.0000 451515.46 451515.46 0.00% 504.47 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 895.02 715 1072 504.18 69 1910 505.09 465 551 451515 451515 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (46) 0.0% (0.5%) 3.0 120.37sec 4660 5372

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.8679 0.0000 0.00 0.00 0.00% 5371.94 5371.94

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.

Action Priority List

    default
    [L]:1.98
  • if_expr:buff.combustion.down&debuff.radiant_spark_vulnerability.down
    Frostbolt (mirror_image) 123  / 46 0.5% 215.2 3.80sec 64 41 Direct 214.5 48 95 65 35.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 215.22 214.53 0.00 0.00 1.5590 0.0000 13881.09 13881.09 0.00% 41.37 41.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.28% 137.90 89 171 47.68 40 61 47.71 46 50 6576 6576 0.00%
crit 35.72% 76.63 39 107 95.32 81 122 95.39 90 101 7305 7305 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:74.78
Phoenix Flames 0 (687) 0.0% (7.1%) 14.3 21.55sec 14466 12278

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.26 0.00 0.00 0.00 1.1782 0.0000 0.00 0.00 0.00% 12278.18 12278.18

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [Y]:10.52
  • if_expr:buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
    rop_phase
    [g]:0.03
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [m]:3.69
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 687 7.1% 14.2 21.50sec 14511 0 Direct 42.6 1766 5456 4838 83.2%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.21 42.64 0.00 0.00 0.0000 0.0000 206273.36 206273.36 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 16.80% 7.16 1 14 1766.06 1415 3712 1765.47 1415 2451 12652 12652 0.00%
crit 83.20% 35.48 27 46 5456.49 2831 8537 5455.56 5002 5746 193622 193622 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 17 (26) 0.2% (0.3%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 3712 7425 5121 38.0% (38.0%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 5125.00 5125.00 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 61.95% 0.62 0 1 3712.47 3712 3712 2299.94 0 3712 2300 2300 0.00%
crit 38.05% 0.38 0 1 7424.94 7425 7425 2825.07 0 7425 2825 2825 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 9 0.1% 1.0 0.00sec 2659 0 Periodic 5.0 0 532 532 100.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2659.41 2659.41 0.00% 443.23 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 531.88 378 588 531.88 531 534 2659 2659 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 362 3.7% 41.6 7.12sec 2613 2072 Direct 41.6 0 2613 2613 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 41.59 41.58 0.00 0.00 1.2616 0.0000 108685.15 108685.15 0.00% 2071.61 2071.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 41.58 31 51 2612.53 1552 4197 2616.54 2429 2834 108685 108685 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [a]:9.70
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    combustion_phase
    [c]:0.24
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    rop_phase
    [h]:10.92
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    standard_rotation
    [p]:21.24
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
Simple Action Stats Execute Interval
FeveredIncantation
Berserking 2.0 0.00sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [S]:2.00
Combustion 3.6 97.93sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [V]:3.56
  • if_expr:buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.5 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [R]:1.50
Rune of Power 6.3 48.78sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.32 0.00 0.00 0.00 1.2405 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [M]:6.35
  • if_expr:buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 196.8sec 0.0sec 12.0sec 8.10% 31.41% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:193.4s / 200.2s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.10%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.50% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.50%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.6 0.0 97.9sec 97.9sec 11.8sec 13.97% 0.00% 80.5 (80.5) 3.4

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:95.3s / 103.1s
  • trigger_min/max:95.3s / 103.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:13.97%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fevered Incantation 78.1 151.6 3.8sec 1.3sec 3.4sec 60.33% 0.00% 64.2 (64.2) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_fevered_incantation
  • max_stacks:5
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 31.6s
  • trigger_min/max:0.0s / 18.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.5s

Stack Uptimes

  • fevered_incantation_1:24.50%
  • fevered_incantation_2:13.39%
  • fevered_incantation_3:4.69%
  • fevered_incantation_4:1.41%
  • fevered_incantation_5:16.35%

Spelldata

  • id:333049
  • name:Fevered Incantation
  • tooltip:Your spells deal an additional $m1% critical hit damage.
  • description:Your spells deal an additional $m1% critical hit damage.
  • max_stacks:5
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Heating Up 46.4 0.0 6.5sec 6.5sec 1.6sec 24.50% 49.24% 0.0 (0.0) 0.5

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.3s / 27.0s
  • trigger_min/max:0.3s / 27.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.7s

Stack Uptimes

  • heating_up_1:24.50%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 45.1 0.0 6.7sec 6.7sec 0.9sec 13.70% 57.56% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 38.7s
  • trigger_min/max:0.7s / 38.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.5s

Stack Uptimes

  • hot_streak_1:13.70%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.5 0.0 300.4sec 0.0sec 23.1sec 11.34% 0.00% 0.0 (0.0) 1.3

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 301.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:11.34%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.9 0.0 31.3sec 31.3sec 11.8sec 38.74% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.5s / 48.8s
  • trigger_min/max:13.5s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.74%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 46.4 37.0 56.0 6.5s 0.3s 27.0s
Heating Up removed 0.4 0.0 2.0 32.4s 23.9s 49.9s
Heating Up converted with Fire Blast 18.1 13.0 24.0 16.9s 1.8s 69.5s
Hot Streak procs 45.1 36.0 54.0 6.7s 0.7s 38.7s
Hot Streak spells used 98.6 79.0 118.0 3.1s 0.0s 26.0s
Hot Streak spell crits 95.6 77.0 115.0 3.1s 0.0s 26.0s
Hot Streak spell crits wasted 4.1 1.0 9.0 54.0s 4.2s 168.7s
Direct Ignite applications 3.0 3.0 3.0 1.6s 1.6s 1.6s
Ignites spread to new targets 0.0 0.0 2.0 0.0s 0.0s 0.0s
Ignites spread to targets with existing Ignite 28.4 22.0 34.0 21.5s 1.2s 97.4s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 26.51% 25.05% 28.00% 0.9s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.6840.0002.4102.0440.8253.716
Rune of Power4.2450.00013.77427.18520.38534.595
Fire Blast0.0740.0003.4882.8372.6916.186
Dragon's Breath2.9970.00027.33044.63128.22056.205
Combustion2.1701.3004.1497.7475.20012.950
Phoenix Flames0.1270.0001.7841.8041.7782.614

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
FeveredIncantation
mana_regen Mana 2663.74 208297.34 100.00% 78.20 91778.42 30.59%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 693.63 697.92 91789.9 48711.3 42264.0 50000.0
Usage Type Count Total Avg RPE APR
FeveredIncantation
combustion Mana 3.6 17811.1 5000.0 5008.8 0.0
dragons_breath Mana 14.6 29230.4 2000.0 2000.6 4.1
fire_blast Mana 38.3 19131.1 500.0 500.0 11.4
fireball Mana 3.6 3557.8 1000.0 1001.8 6.1
flamestrike Mana 92.9 116116.5 1250.0 1249.9 15.1
mirror_image Mana 3.0 1978.8 664.3 664.4 7.0
scorch Mana 41.6 20815.1 500.0 500.5 5.2

Statistics & Data Analysis

Fight Length
FeveredIncantation Fight Length
Count 1117
Mean 300.29
Minimum 240.13
Maximum 359.75
Spread ( max - min ) 119.62
Range [ ( max - min ) / 2 * 100% ] 19.92%
DPS
FeveredIncantation Damage Per Second
Count 1117
Mean 9665.42
Minimum 9100.30
Maximum 10327.74
Spread ( max - min ) 1227.43
Range [ ( max - min ) / 2 * 100% ] 6.35%
Standard Deviation 197.8247
5th Percentile 9358.51
95th Percentile 10003.54
( 95th Percentile - 5th Percentile ) 645.04
Mean Distribution
Standard Deviation 5.9191
95.00% Confidence Interval ( 9653.81 - 9677.02 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 17
0.1% Error 1610
0.1 Scale Factor Error with Delta=300 335
0.05 Scale Factor Error with Delta=300 1337
0.01 Scale Factor Error with Delta=300 33408
Priority Target DPS
FeveredIncantation Priority Target Damage Per Second
Count 1117
Mean 4216.85
Minimum 3964.23
Maximum 4533.03
Spread ( max - min ) 568.81
Range [ ( max - min ) / 2 * 100% ] 6.74%
Standard Deviation 82.0804
5th Percentile 4083.11
95th Percentile 4354.44
( 95th Percentile - 5th Percentile ) 271.32
Mean Distribution
Standard Deviation 2.4559
95.00% Confidence Interval ( 4212.04 - 4221.67 )
Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 15
0.1% Error 1456
0.1 Scale Factor Error with Delta=300 58
0.05 Scale Factor Error with Delta=300 231
0.01 Scale Factor Error with Delta=300 5752
DPS(e)
FeveredIncantation Damage Per Second (Effective)
Count 1117
Mean 9665.42
Minimum 9100.30
Maximum 10327.74
Spread ( max - min ) 1227.43
Range [ ( max - min ) / 2 * 100% ] 6.35%
Damage
FeveredIncantation Damage
Count 1117
Mean 2885398.44
Minimum 2372916.44
Maximum 3449205.39
Spread ( max - min ) 1076288.95
Range [ ( max - min ) / 2 * 100% ] 18.65%
DTPS
FeveredIncantation Damage Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
FeveredIncantation Healing Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
FeveredIncantation Healing Per Second (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
FeveredIncantation Heal
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
FeveredIncantation Healing Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
FeveredIncantation Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
FeveredIncantationTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
FeveredIncantation Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.2,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
C 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
D 0.00 variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
E 0.00 variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
F 0.00 variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
G 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
H 0.00 snapshot_stats
I 0.00 use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
J 0.00 mirror_image
K 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command.equipped
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
0.00 shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
L 1.98 mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
0.00 use_item,name=soul_igniter
0.00 use_item,name=glyph_of_assimilation
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel
0.00 use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
0.00 guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
0.00 concentrated_flame
0.00 reaping_flames
0.00 focused_azerite_beam
0.00 purifying_blast
0.00 ripple_in_space
0.00 the_unbound_force
0.00 counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
Get the disciplinary_command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
0.00 frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
M 6.35 rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
N 0.00 call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
0.00 variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
0.00 variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
O 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
P 23.77 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Q 0.00 call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down
actions.combustion_cooldowns
# count action,conditions
R 1.50 potion
0.00 blood_fury
S 2.00 berserking
0.00 fireblood
0.00 ancestral_call
0.00 use_items
0.00 use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
0.00 time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
0.00 use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
0.00 blood_of_the_enemy
0.00 memory_of_lucid_dreams
0.00 worldvein_resonance
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
T 11.23 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
0.00 arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
0.00 frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
U 0.00 call_action_list,name=active_talents
V 3.56 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
W 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
X 14.52 flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
Y 10.52 phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
Z 3.57 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
a 9.70 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
b 1.75 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
c 0.24 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase
# count action,conditions
d 11.88 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
e 2.12 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
f 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
g 0.03 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
h 10.92 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
i 3.09 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
j 17.71 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
actions.standard_rotation
# count action,conditions
k 18.40 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
l 1.15 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
m 3.69 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
n 0.00 call_action_list,name=active_talents
o 9.77 dragons_breath,if=active_enemies>1
p 21.24 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
q 30.39 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
0.00 scorch

Sample Sequence

01456789ACDEGJKRSZVYXTTXTYXYaaXTXaabMdjjjPPdjjmqoqPqPkqqqqqPPkoqqMjjPjPdijqqqPPkqoqZVTYXYaYXTaaXMijPdjjLqqPmPkoqqqqqPPkoqqMjjPPdjihpPkppkppkppkpokpppkZVTSXTXTYXYYXaTaXMhhdhPdhhdhhkPkomppkPkpppkppkP

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 1 food FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E font_double_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat K pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns R potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns S berserking Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase Z fireball Fluffy_Pillow 49000.0/50000: 98% mana berserking, potion_of_spectral_intellect
0:01.300 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, berserking, heating_up, fevered_incantation, potion_of_spectral_intellect
0:01.780 combustion_phase Y phoenix_flames Fluffy_Pillow 44480.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:02.696 combustion_phase X flamestrike Fluffy_Pillow 45396.0/50000: 91% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(2), potion_of_spectral_intellect
0:02.696 combustion_phase T fire_blast Fluffy_Pillow 44146.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:03.196 combustion_phase T fire_blast Fluffy_Pillow 44146.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:03.612 combustion_phase X flamestrike Fluffy_Pillow 44062.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:03.712 combustion_phase T fire_blast Fluffy_Pillow 42912.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:04.527 combustion_phase Y phoenix_flames Fluffy_Pillow 43227.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:05.443 combustion_phase X flamestrike Fluffy_Pillow 44143.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:06.356 combustion_phase Y phoenix_flames Fluffy_Pillow 43806.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:07.271 combustion_phase a scorch Fluffy_Pillow 44721.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:08.184 combustion_phase a scorch Fluffy_Pillow 45134.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:09.099 combustion_phase X flamestrike Fluffy_Pillow 45549.0/50000: 91% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:09.099 combustion_phase T fire_blast Fluffy_Pillow 44299.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:10.013 combustion_phase X flamestrike Fluffy_Pillow 44713.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:10.928 combustion_phase a scorch Fluffy_Pillow 44378.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:11.843 combustion_phase a scorch Fluffy_Pillow 44793.0/50000: 90% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:12.758 combustion_phase b dragons_breath Fluffy_Pillow 45208.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:13.764 default M rune_of_power Fluffy_Pillow 44214.0/50000: 88% mana bloodlust, hot_streak, fevered_incantation(5), potion_of_spectral_intellect
0:14.771 rop_phase d flamestrike Fluffy_Pillow 45221.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:15.776 rop_phase j flamestrike Fluffy_Pillow 44976.0/50000: 90% mana bloodlust, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:18.119 rop_phase j flamestrike Fluffy_Pillow 46069.0/50000: 92% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.460 rop_phase j flamestrike Fluffy_Pillow 47160.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.860 default P fire_blast Fluffy_Pillow 48560.0/50000: 97% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:22.360 default P fire_blast Fluffy_Pillow 48560.0/50000: 97% mana bloodlust, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:22.803 rop_phase d flamestrike Fluffy_Pillow 47253.0/50000: 95% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.809 rop_phase j flamestrike Fluffy_Pillow 47009.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.153 rop_phase j flamestrike Fluffy_Pillow 48103.0/50000: 96% mana bloodlust, rune_of_power
0:28.497 standard_rotation m phoenix_flames Fluffy_Pillow 48756.0/50000: 98% mana bloodlust, fevered_incantation
0:29.505 standard_rotation q flamestrike Fluffy_Pillow 49764.0/50000: 100% mana bloodlust, fevered_incantation
0:31.848 standard_rotation o dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana bloodlust
0:32.853 standard_rotation q flamestrike Fluffy_Pillow 47760.0/50000: 96% mana bloodlust, fevered_incantation
0:35.196 default P fire_blast Fluffy_Pillow 48755.0/50000: 98% mana bloodlust
0:35.196 standard_rotation q flamestrike Fluffy_Pillow 48255.0/50000: 97% mana bloodlust, heating_up, fevered_incantation
0:37.096 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up, fevered_incantation
0:37.538 standard_rotation k flamestrike Fluffy_Pillow 48692.0/50000: 97% mana bloodlust, hot_streak
0:38.544 standard_rotation q flamestrike Fluffy_Pillow 48448.0/50000: 97% mana bloodlust
0:40.886 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana bloodlust
0:43.229 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:46.272 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:49.314 standard_rotation q flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
0:50.814 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
0:51.914 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
0:52.356 standard_rotation k flamestrike Fluffy_Pillow 48692.0/50000: 97% mana hot_streak
0:53.663 standard_rotation o dragons_breath Fluffy_Pillow 48749.0/50000: 97% mana fevered_incantation
0:54.970 standard_rotation q flamestrike Fluffy_Pillow 48056.0/50000: 96% mana
0:58.014 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana fevered_incantation
1:01.058 default M rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
1:02.365 rop_phase j flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:05.409 rop_phase j flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, fevered_incantation(2)
1:08.209 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, fevered_incantation(2)
1:08.452 rop_phase j flamestrike Fluffy_Pillow 48493.0/50000: 97% mana heating_up, rune_of_power
1:11.052 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:11.496 rop_phase d flamestrike Fluffy_Pillow 48694.0/50000: 97% mana hot_streak, rune_of_power, fevered_incantation
1:12.804 rop_phase i dragons_breath Fluffy_Pillow 48752.0/50000: 98% mana rune_of_power, fevered_incantation(2)
1:14.111 rop_phase j flamestrike Fluffy_Pillow 48059.0/50000: 96% mana rune_of_power, fevered_incantation(2)
1:17.154 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:20.197 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:23.241 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana fevered_incantation(2)
1:25.541 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fevered_incantation(2)
1:26.041 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation(3)
1:26.284 standard_rotation k flamestrike Fluffy_Pillow 48493.0/50000: 97% mana hot_streak
1:27.592 standard_rotation q flamestrike Fluffy_Pillow 48551.0/50000: 97% mana fevered_incantation
1:30.636 standard_rotation o dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
1:32.110 standard_rotation q flamestrike Fluffy_Pillow 48229.0/50000: 96% mana fevered_incantation
1:35.153 combustion_phase Z fireball Fluffy_Pillow 48754.0/50000: 98% mana
1:36.653 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana
1:36.653 combustion_phase T fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
1:37.111 combustion_phase Y phoenix_flames Fluffy_Pillow 43958.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation
1:38.416 combustion_phase X flamestrike Fluffy_Pillow 45263.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(2)
1:39.722 combustion_phase Y phoenix_flames Fluffy_Pillow 45319.0/50000: 91% mana combustion, rune_of_power, fevered_incantation(5)
1:41.027 combustion_phase a scorch Fluffy_Pillow 46624.0/50000: 93% mana combustion, heating_up, rune_of_power, fevered_incantation(5)
1:42.333 combustion_phase Y phoenix_flames Fluffy_Pillow 47430.0/50000: 95% mana combustion, heating_up, rune_of_power, fevered_incantation(5)
1:43.641 combustion_phase X flamestrike Fluffy_Pillow 48738.0/50000: 97% mana combustion, hot_streak, rune_of_power, fevered_incantation(5)
1:43.641 combustion_phase T fire_blast Fluffy_Pillow 47488.0/50000: 95% mana combustion, rune_of_power, fevered_incantation(5)
1:44.947 combustion_phase a scorch Fluffy_Pillow 48294.0/50000: 97% mana combustion, heating_up, rune_of_power, fevered_incantation(5)
1:46.253 combustion_phase a scorch Fluffy_Pillow 49100.0/50000: 98% mana combustion, heating_up, rune_of_power, fevered_incantation(5)
1:47.559 combustion_phase X flamestrike Fluffy_Pillow 49504.0/50000: 99% mana combustion, hot_streak, rune_of_power, fevered_incantation(5)
1:48.864 default M rune_of_power Fluffy_Pillow 49559.0/50000: 99% mana heating_up, fevered_incantation(5)
1:50.171 rop_phase i dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation(5)
1:51.478 rop_phase j flamestrike Fluffy_Pillow 49307.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
1:54.078 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
1:54.521 rop_phase d flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak, rune_of_power
1:55.829 rop_phase j flamestrike Fluffy_Pillow 48751.0/50000: 98% mana rune_of_power
1:58.872 rop_phase j flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, fevered_incantation
2:01.914 default L mirror_image Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power, fevered_incantation(2)
2:03.221 standard_rotation q flamestrike Fluffy_Pillow 49060.0/50000: 98% mana fevered_incantation(2)
2:06.265 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana fevered_incantation(5)
2:08.965 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fevered_incantation(5)
2:09.308 standard_rotation m phoenix_flames Fluffy_Pillow 48593.0/50000: 97% mana heating_up, fevered_incantation(2)
2:09.508 default P fire_blast Fluffy_Pillow 48793.0/50000: 98% mana heating_up, fevered_incantation(2)
2:10.614 standard_rotation k flamestrike Fluffy_Pillow 49399.0/50000: 99% mana hot_streak, fevered_incantation(3)
2:11.921 standard_rotation o dragons_breath Fluffy_Pillow 49456.0/50000: 99% mana
2:13.226 standard_rotation q flamestrike Fluffy_Pillow 48761.0/50000: 98% mana
2:16.269 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:19.313 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:22.357 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana fevered_incantation
2:25.403 standard_rotation q flamestrike Fluffy_Pillow 48757.0/50000: 98% mana
2:26.403 default P fire_blast Fluffy_Pillow 49757.0/50000: 100% mana
2:28.003 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
2:28.447 standard_rotation k flamestrike Fluffy_Pillow 48694.0/50000: 97% mana hot_streak
2:29.753 standard_rotation o dragons_breath Fluffy_Pillow 48750.0/50000: 98% mana
2:31.227 standard_rotation q flamestrike Fluffy_Pillow 48224.0/50000: 96% mana fevered_incantation
2:34.272 standard_rotation q flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:37.317 default M rune_of_power Fluffy_Pillow 48756.0/50000: 98% mana fevered_incantation
2:38.624 rop_phase j flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, fevered_incantation
2:41.668 rop_phase j flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:43.768 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:44.268 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
2:44.711 rop_phase d flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak, rune_of_power, fevered_incantation
2:46.018 rop_phase j flamestrike Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
2:49.061 rop_phase i dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:50.367 rop_phase h scorch Fluffy_Pillow 48060.0/50000: 96% mana rune_of_power
2:51.674 standard_rotation p scorch Fluffy_Pillow 48867.0/50000: 98% mana
2:52.358 default P fire_blast Fluffy_Pillow 49467.0/50000: 99% mana heating_up, fevered_incantation
2:52.981 standard_rotation k flamestrike Fluffy_Pillow 49174.0/50000: 98% mana hot_streak, fevered_incantation(2)
2:54.284 standard_rotation p scorch Fluffy_Pillow 49227.0/50000: 98% mana heating_up, fevered_incantation
2:55.591 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
2:56.895 standard_rotation k flamestrike Fluffy_Pillow 49502.0/50000: 99% mana hot_streak, fevered_incantation(2)
2:58.201 standard_rotation p scorch Fluffy_Pillow 49558.0/50000: 99% mana heating_up, fevered_incantation(5)
2:59.507 standard_rotation p scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation(5)
3:00.813 standard_rotation k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, fevered_incantation(5)
3:02.121 standard_rotation p scorch Fluffy_Pillow 49562.0/50000: 99% mana heating_up, fevered_incantation
3:03.427 standard_rotation p scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
3:04.735 standard_rotation k flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:06.041 standard_rotation p scorch Fluffy_Pillow 49562.0/50000: 99% mana heating_up, fevered_incantation
3:07.347 standard_rotation o dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
3:08.655 standard_rotation k flamestrike Fluffy_Pillow 48812.0/50000: 98% mana hot_streak, fevered_incantation(5)
3:09.961 standard_rotation p scorch Fluffy_Pillow 48868.0/50000: 98% mana
3:11.268 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:12.576 standard_rotation p scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation
3:13.883 standard_rotation k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:15.188 combustion_phase Z fireball Fluffy_Pillow 49560.0/50000: 99% mana heating_up, fevered_incantation
3:16.688 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
3:16.688 combustion_phase T fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation
3:17.145 combustion_cooldowns S berserking Fluffy_Pillow 43957.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(2)
3:17.145 combustion_phase X flamestrike Fluffy_Pillow 43957.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(2)
3:17.245 combustion_phase T fire_blast Fluffy_Pillow 42807.0/50000: 86% mana berserking, combustion, rune_of_power, fevered_incantation(5)
3:18.334 combustion_phase X flamestrike Fluffy_Pillow 43396.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5)
3:18.334 combustion_phase T fire_blast Fluffy_Pillow 42146.0/50000: 84% mana berserking, combustion, rune_of_power, fevered_incantation(5)
3:19.522 combustion_phase Y phoenix_flames Fluffy_Pillow 42834.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5)
3:20.712 combustion_phase X flamestrike Fluffy_Pillow 44024.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5)
3:21.902 combustion_phase Y phoenix_flames Fluffy_Pillow 43964.0/50000: 88% mana berserking, combustion, rune_of_power, fevered_incantation(5)
3:23.091 combustion_phase Y phoenix_flames Fluffy_Pillow 45153.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5)
3:24.279 combustion_phase X flamestrike Fluffy_Pillow 46341.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5)
3:25.468 combustion_phase a scorch Fluffy_Pillow 46280.0/50000: 93% mana berserking, combustion, rune_of_power, fevered_incantation(5)
3:26.268 combustion_phase T fire_blast Fluffy_Pillow 47080.0/50000: 94% mana berserking, combustion, rune_of_power, fevered_incantation(5)
3:26.655 combustion_phase a scorch Fluffy_Pillow 46467.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5)
3:27.845 combustion_phase X flamestrike Fluffy_Pillow 47157.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5)
3:29.032 default M rune_of_power Fluffy_Pillow 47094.0/50000: 94% mana berserking, heating_up, fevered_incantation(5)
3:30.221 rop_phase h scorch Fluffy_Pillow 48283.0/50000: 97% mana heating_up, rune_of_power, fevered_incantation(5)
3:31.526 rop_phase h scorch Fluffy_Pillow 49088.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation(5)
3:32.834 rop_phase d flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(5)
3:34.142 rop_phase h scorch Fluffy_Pillow 49564.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:34.575 default P fire_blast Fluffy_Pillow 49992.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
3:35.447 rop_phase d flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
3:36.753 rop_phase h scorch Fluffy_Pillow 49559.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:38.061 rop_phase h scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:39.368 rop_phase d flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
3:40.674 rop_phase h scorch Fluffy_Pillow 49561.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:41.979 rop_phase h scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:43.286 standard_rotation k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:43.386 default P fire_blast Fluffy_Pillow 48355.0/50000: 97% mana heating_up, fevered_incantation
3:44.591 standard_rotation k flamestrike Fluffy_Pillow 49060.0/50000: 98% mana hot_streak, fevered_incantation(2)
3:45.898 standard_rotation o dragons_breath Fluffy_Pillow 49117.0/50000: 98% mana fevered_incantation(5)
3:47.205 standard_rotation m phoenix_flames Fluffy_Pillow 48424.0/50000: 97% mana
3:48.511 standard_rotation p scorch Fluffy_Pillow 49730.0/50000: 99% mana heating_up
3:49.817 standard_rotation p scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:51.125 standard_rotation k flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, fevered_incantation
3:51.944 default P fire_blast Fluffy_Pillow 49056.0/50000: 98% mana heating_up, fevered_incantation
3:52.432 standard_rotation k flamestrike Fluffy_Pillow 49063.0/50000: 98% mana hot_streak, fevered_incantation(2)
3:53.740 standard_rotation p scorch Fluffy_Pillow 49121.0/50000: 98% mana fevered_incantation
3:55.047 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana fevered_incantation
3:56.353 standard_rotation p scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation(2)
3:57.659 standard_rotation k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, fevered_incantation(3)
3:58.965 standard_rotation p scorch Fluffy_Pillow 49560.0/50000: 99% mana heating_up, fevered_incantation(3)
4:00.272 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation(3)
4:01.580 standard_rotation k flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, fevered_incantation(4)
4:01.680 default P fire_blast Fluffy_Pillow 48356.0/50000: 97% mana heating_up, fevered_incantation

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 199 199 0
Agility 306 2 308 308 0
Stamina 414 0 434 414 0
Intellect 450 -3 2453 2247 1800
Spirit 0 0 0 0 0
Health 8680 8280 0
Mana 50000 50000 0
Spell Power 2453 2247 0
Melee Crit 20.71% 20.71% 550
Spell Crit 35.71% 35.71% 550
Haste 15.15% 15.15% 500
Versatility 12.50% 12.50% 500
Mana Regen 1000 1000 0
Mastery 16.71% 16.71% 500
Armor 0 0 0
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 0.00

Profile

mage="FeveredIncantation"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=disabled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.2,op=reset
# The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
actions.precombat+=/variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
actions.precombat+=/variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
# This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
actions.precombat+=/variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command.equipped
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
actions+=/shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
actions+=/mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=soul_igniter
actions+=/use_item,name=glyph_of_assimilation
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
actions+=/use_item,name=dreadfire_vessel
actions+=/use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
actions+=/guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
actions+=/concentrated_flame
actions+=/reaping_flames
actions+=/focused_azerite_beam
actions+=/purifying_blast
actions+=/ripple_in_space
actions+=/the_unbound_force
# Get the disciplinary_command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
actions+=/call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
actions+=/variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
actions+=/variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
actions+=/call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0|variable.disable_combustion)
actions.active_talents+=/meteor,if=!variable.disable_combustion&variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power.enabled)|talent.rune_of_power.enabled&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion|variable.disable_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury.enabled&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/use_items
actions.combustion_cooldowns+=/use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
actions.combustion_phase+=/mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
actions.combustion_phase+=/use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
actions.combustion_phase+=/blood_of_the_enemy
actions.combustion_phase+=/memory_of_lucid_dreams
actions.combustion_phase+=/worldvein_resonance
# BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
# With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball
actions.standard_rotation+=/scorch


# Gear Summary
# gear_ilvl=0.00
# gear_intellect=1800
# gear_crit_rating=500
# gear_haste_rating=500
# gear_mastery_rating=500
# gear_versatility_rating=500

Firestorm : 9741 dps, 4158 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9740.8 9740.8 17.7 / 0.182% 1149.9 / 11.8% 13.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
714.1 709.8 Mana 0.05% 44.3 100.0% 100%
Talents

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Firestorm 9741
Dragon's Breath 381 3.9% 14.5 20.28sec 7897 6264 Direct 43.5 1719 3796 2632 44.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.50 43.50 0.00 0.00 1.2608 0.0000 114508.16 114508.16 0.00% 6264.12 6264.12
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.01% 24.36 11 37 1718.56 1587 2402 1718.39 1587 1949 41875 41875 0.00%
crit 43.99% 19.14 7 33 3795.87 3173 4805 3794.79 3173 4261 72633 72633 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [b]:2.04
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [i]:2.52
  • if_expr:active_enemies>2
    standard_rotation
    [o]:9.94
  • if_expr:active_enemies>1
Fire Blast 681 7.0% 38.2 7.89sec 5344 0 Direct 38.2 0 5344 5344 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 38.22 38.22 0.00 0.00 0.0000 0.0000 204227.72 204227.72 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 38.22 31 45 5343.85 4314 6533 5343.68 5150 5553 204228 204228 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [P]:23.07
  • if_expr:!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [T]:11.72
  • if_expr:!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [e]:2.34
  • if_expr:!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [l]:1.08
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 68 0.7% 3.5 98.30sec 5819 3051 Direct 3.5 0 5832 5832 100.0%

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 3.53 0.00 0.00 1.9075 0.0000 20578.40 20578.40 0.00% 3050.91 3050.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 3.53 3 4 5832.37 5701 6166 5835.28 5817 5856 20578 20578 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [Z]:3.56
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
Flamestrike 3513 (6152) 36.1% (63.1%) 99.0 3.02sec 18629 9185 Direct 297.1 (3067.3) 2171 4729 3546 53.8% (53.8%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.03 297.10 0.00 0.00 2.0283 0.0000 1053807.13 1053807.13 0.00% 9184.63 9184.63
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 46.22% 137.32 92 192 2170.63 1906 2886 2170.41 2073 2265 298083 298083 0.00%
crit 53.78% 159.77 99 241 4729.19 3811 5771 4731.47 4459 4999 755724 755724 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [X]:17.05
  • if_expr:(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [d]:13.63
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [j]:17.19
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [k]:21.03
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [q]:30.10
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2638 27.1% 923.4 0.32sec 857 0 Periodic 2770.2 183 405 286 46.3% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 923.42 0.00 0.00 2770.25 0.0000 0.0000 791109.45 791109.45 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 53.69% 1487.45 1133 1900 182.93 163 247 182.96 179 186 272126 272126 0.00%
crit 46.31% 1282.79 1011 1718 404.52 327 495 404.43 394 418 518983 518983 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Ignite 1460 15.0% 418.9 0.76sec 1045 0 Periodic 895.0 489 0 489 0.0% 99.4%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 418.94 0.00 895.02 895.02 0.0000 1.0000 437875.51 437875.51 0.00% 489.23 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 895.02 715 1072 488.87 69 1873 489.82 445 551 437876 437876 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (46) 0.0% (0.5%) 3.0 120.50sec 4663 5370

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.8685 0.0000 0.00 0.00 0.00% 5370.34 5370.34

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.

Action Priority List

    default
    [L]:1.98
  • if_expr:buff.combustion.down&debuff.radiant_spark_vulnerability.down
    Frostbolt (mirror_image) 123  / 46 0.5% 215.2 3.79sec 65 41 Direct 214.5 48 95 65 35.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 215.25 214.55 0.00 0.00 1.5590 0.0000 13909.18 13909.18 0.00% 41.45 41.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.16% 137.66 88 167 47.72 40 61 47.75 46 50 6569 6569 0.00%
crit 35.84% 76.89 38 106 95.46 81 122 95.52 89 104 7340 7340 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:74.79
Phoenix Flames 0 (619) 0.0% (6.4%) 14.2 21.56sec 13092 11116

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.19 0.00 0.00 0.00 1.1778 0.0000 0.00 0.00 0.00% 11115.96 11115.96

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [Y]:10.43
  • if_expr:buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
    rop_phase
    [g]:0.04
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [m]:3.70
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 619 6.4% 14.2 21.54sec 13121 0 Direct 42.5 1762 4912 4374 82.9%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.16 42.48 0.00 0.00 0.0000 0.0000 185803.29 185803.29 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 17.09% 7.26 0 15 1762.43 1415 3712 1755.93 0 2219 12795 12795 0.00%
crit 82.91% 35.22 25 45 4911.66 2831 7423 4909.77 4613 5148 173008 173008 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 17 (25) 0.2% (0.3%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 3712 7425 5043 36.1% (36.1%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 5051.89 5051.89 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.92% 0.64 0 1 3712.47 3712 3712 2373.06 0 3712 2373 2373 0.00%
crit 36.08% 0.36 0 1 7424.94 7425 7425 2678.83 0 7425 2679 2679 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 8 0.1% 1.0 0.00sec 2374 0 Periodic 5.0 0 475 475 100.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2374.15 2374.15 0.00% 395.69 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 474.83 329 511 474.83 475 475 2374 2374 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 308 3.2% 36.7 7.91sec 2529 1995 Direct 36.7 0 2528 2528 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 36.66 36.66 0.00 0.00 1.2676 0.0000 92700.97 92700.97 0.00% 1994.77 1994.77
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 36.66 23 49 2528.26 1350 3650 2531.10 2323 2789 92701 92701 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [a]:7.05
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    combustion_phase
    [c]:0.22
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    rop_phase
    [h]:10.17
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    standard_rotation
    [p]:19.70
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
Simple Action Stats Execute Interval
Firestorm
Berserking 2.0 0.00sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [S]:2.00
Combustion 3.5 98.31sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [V]:3.55
  • if_expr:buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.5 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [R]:1.50
Rune of Power 6.3 48.97sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.30 0.00 0.00 0.00 1.2411 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [M]:6.32
  • if_expr:buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 197.9sec 0.0sec 12.0sec 8.10% 30.00% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:192.8s / 203.7s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.10%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.50% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.50%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 98.3sec 98.3sec 11.8sec 13.93% 0.00% 80.2 (80.2) 3.4

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 105.3s
  • trigger_min/max:94.5s / 105.3s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 12.0s

Stack Uptimes

  • combustion_1:13.93%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Firestorm 4.8 0.0 56.7sec 56.0sec 4.0sec 6.32% 0.00% 0.0 (0.0) 4.7

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_firestorm
  • max_stacks:1
  • base duration:4.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

RPPM Details

  • scaling:haste
  • frequency:1.66
  • modifier:1.00

Trigger Details

  • interval_min/max:4.0s / 253.8s
  • trigger_min/max:0.8s / 253.8s
  • trigger_pct:11.27%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • firestorm_1:6.32%

Spelldata

  • id:333100
  • name:Firestorm
  • tooltip:Pyroblast and Flamestrike have no cast time and are guaranteed to critically strike.
  • description:{$@spelldesc333097=When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.}
  • max_stacks:0
  • duration:4.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:333097
  • name:Firestorm
  • tooltip:
  • description:When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Heating Up 44.2 0.0 6.9sec 6.9sec 1.6sec 24.09% 49.30% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.3s / 29.2s
  • trigger_min/max:0.3s / 29.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.7s

Stack Uptimes

  • heating_up_1:24.09%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 43.0 0.0 7.0sec 7.0sec 0.9sec 12.77% 51.44% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 38.7s
  • trigger_min/max:0.7s / 38.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.4s

Stack Uptimes

  • hot_streak_1:12.77%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.5 0.0 300.5sec 0.0sec 23.0sec 11.33% 0.00% 0.0 (0.0) 1.3

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 302.9s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:11.33%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.8 0.0 31.4sec 31.4sec 11.8sec 38.62% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.2s / 49.0s
  • trigger_min/max:13.2s / 49.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.62%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 44.2 33.0 56.0 6.9s 0.3s 29.2s
Heating Up removed 0.4 0.0 3.0 62.4s 17.0s 317.1s
Heating Up converted with Fire Blast 18.3 12.0 25.0 16.8s 1.0s 67.6s
Hot Streak procs 43.0 33.0 53.0 7.0s 0.7s 38.7s
Hot Streak spells used 93.6 71.0 115.0 3.2s 0.0s 28.7s
Hot Streak spell crits 90.6 68.0 112.0 3.3s 0.0s 28.7s
Hot Streak spell crits wasted 3.4 0.0 8.0 69.7s 4.2s 196.3s
Direct Ignite applications 3.0 3.0 3.0 1.6s 1.6s 1.6s
Ignites spread to new targets 0.0 0.0 2.0 0.0s 0.0s 0.0s
Ignites spread to targets with existing Ignite 28.2 23.0 34.0 21.5s 0.9s 96.3s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 25.39% 22.03% 27.96% 1.0s 0.0s 3.5s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.6690.0002.7942.0040.0004.873
Rune of Power4.4380.00013.77428.26120.43537.305
Fire Blast0.0820.0006.0133.1272.6918.706
Dragon's Breath3.0680.00034.94445.85527.39877.945
Combustion2.4581.3006.7298.7454.55615.542
Phoenix Flames0.1450.0006.0552.0641.7777.835

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Firestorm
mana_regen Mana 2788.88 213112.51 100.00% 76.42 86972.65 28.98%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 709.76 714.12 86955.2 48691.1 42264.0 50000.0
Usage Type Count Total Avg RPE APR
Firestorm
combustion Mana 3.5 17727.3 5000.0 5009.2 0.0
dragons_breath Mana 14.5 29009.7 2000.0 2000.7 3.9
fire_blast Mana 38.2 19105.0 500.0 499.9 10.7
fireball Mana 3.5 3542.8 1000.0 1001.9 5.8
flamestrike Mana 99.0 123759.9 1250.0 1249.7 14.9
mirror_image Mana 3.0 1983.2 664.8 664.8 7.0
scorch Mana 36.7 18358.3 500.0 500.8 5.0

Statistics & Data Analysis

Fight Length
Firestorm Fight Length
Count 1117
Mean 300.29
Minimum 240.13
Maximum 359.75
Spread ( max - min ) 119.62
Range [ ( max - min ) / 2 * 100% ] 19.92%
DPS
Firestorm Damage Per Second
Count 1117
Mean 9740.79
Minimum 9028.38
Maximum 10880.82
Spread ( max - min ) 1852.44
Range [ ( max - min ) / 2 * 100% ] 9.51%
Standard Deviation 302.3302
5th Percentile 9270.13
95th Percentile 10273.63
( 95th Percentile - 5th Percentile ) 1003.50
Mean Distribution
Standard Deviation 9.0460
95.00% Confidence Interval ( 9723.06 - 9758.52 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3701
0.1 Scale Factor Error with Delta=300 781
0.05 Scale Factor Error with Delta=300 3122
0.01 Scale Factor Error with Delta=300 78028
Priority Target DPS
Firestorm Priority Target Damage Per Second
Count 1117
Mean 4158.39
Minimum 3890.69
Maximum 4509.12
Spread ( max - min ) 618.44
Range [ ( max - min ) / 2 * 100% ] 7.44%
Standard Deviation 101.5818
5th Percentile 3998.36
95th Percentile 4330.98
( 95th Percentile - 5th Percentile ) 332.63
Mean Distribution
Standard Deviation 3.0394
95.00% Confidence Interval ( 4152.43 - 4164.35 )
Normalized 95.00% Confidence Interval ( 99.86% - 100.14% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 23
0.1% Error 2293
0.1 Scale Factor Error with Delta=300 89
0.05 Scale Factor Error with Delta=300 353
0.01 Scale Factor Error with Delta=300 8809
DPS(e)
Firestorm Damage Per Second (Effective)
Count 1117
Mean 9740.79
Minimum 9028.38
Maximum 10880.82
Spread ( max - min ) 1852.44
Range [ ( max - min ) / 2 * 100% ] 9.51%
Damage
Firestorm Damage
Count 1117
Mean 2908036.66
Minimum 2294528.01
Maximum 3700777.04
Spread ( max - min ) 1406249.03
Range [ ( max - min ) / 2 * 100% ] 24.18%
DTPS
Firestorm Damage Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Firestorm Healing Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Firestorm Healing Per Second (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Firestorm Heal
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Firestorm Healing Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Firestorm Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
FirestormTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Firestorm Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.2,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
C 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
D 0.00 variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
E 0.00 variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
F 0.00 variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
G 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
H 0.00 snapshot_stats
I 0.00 use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
J 0.00 mirror_image
K 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command.equipped
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
0.00 shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
L 1.98 mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
0.00 use_item,name=soul_igniter
0.00 use_item,name=glyph_of_assimilation
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel
0.00 use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
0.00 guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
0.00 concentrated_flame
0.00 reaping_flames
0.00 focused_azerite_beam
0.00 purifying_blast
0.00 ripple_in_space
0.00 the_unbound_force
0.00 counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
Get the disciplinary_command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
0.00 frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
M 6.32 rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
N 0.00 call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
0.00 variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
0.00 variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
O 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
P 23.07 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Q 0.00 call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down
actions.combustion_cooldowns
# count action,conditions
R 1.50 potion
0.00 blood_fury
S 2.00 berserking
0.00 fireblood
0.00 ancestral_call
0.00 use_items
0.00 use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
0.00 time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
0.00 use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
0.00 blood_of_the_enemy
0.00 memory_of_lucid_dreams
0.00 worldvein_resonance
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
T 11.72 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
0.00 arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
0.00 frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
U 0.00 call_action_list,name=active_talents
V 3.55 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
W 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
X 17.05 flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
Y 10.43 phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
Z 3.56 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
a 7.05 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
b 2.04 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
c 0.22 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase
# count action,conditions
d 13.63 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
e 2.34 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
f 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
g 0.04 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
h 10.17 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
i 2.52 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
j 17.19 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
actions.standard_rotation
# count action,conditions
k 21.03 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
l 1.08 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
m 3.70 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
n 0.00 call_action_list,name=active_talents
o 9.94 dragons_breath,if=active_enemies>1
p 19.70 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
q 30.10 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
0.00 scorch

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Firestorm 50000.0/50000: 100% mana
Pre precombat 1 food Firestorm 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E font_double_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat K pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns R potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns S berserking Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase Z fireball Fluffy_Pillow 49000.0/50000: 98% mana berserking, potion_of_spectral_intellect
0:01.300 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, berserking, heating_up, potion_of_spectral_intellect
0:01.781 combustion_phase Y phoenix_flames Fluffy_Pillow 44481.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:02.697 combustion_phase X flamestrike Fluffy_Pillow 45397.0/50000: 91% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:02.697 combustion_phase T fire_blast Fluffy_Pillow 44147.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:03.197 combustion_phase T fire_blast Fluffy_Pillow 44147.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:03.612 combustion_phase X flamestrike Fluffy_Pillow 44062.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:03.712 combustion_phase T fire_blast Fluffy_Pillow 42912.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:04.528 combustion_phase Y phoenix_flames Fluffy_Pillow 43228.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:05.442 combustion_phase X flamestrike Fluffy_Pillow 44142.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:06.359 combustion_phase Y phoenix_flames Fluffy_Pillow 43809.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:07.274 combustion_phase a scorch Fluffy_Pillow 44724.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:08.188 combustion_phase a scorch Fluffy_Pillow 45138.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:09.102 combustion_phase X flamestrike Fluffy_Pillow 45552.0/50000: 91% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:09.102 combustion_phase T fire_blast Fluffy_Pillow 44302.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:10.019 combustion_phase X flamestrike Fluffy_Pillow 44719.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:10.934 combustion_phase a scorch Fluffy_Pillow 44384.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:11.847 combustion_phase a scorch Fluffy_Pillow 44797.0/50000: 90% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:12.763 combustion_phase b dragons_breath Fluffy_Pillow 45213.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:13.769 default M rune_of_power Fluffy_Pillow 44219.0/50000: 88% mana bloodlust, hot_streak, potion_of_spectral_intellect
0:14.777 rop_phase d flamestrike Fluffy_Pillow 45227.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:15.784 rop_phase j flamestrike Fluffy_Pillow 44984.0/50000: 90% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:18.125 rop_phase j flamestrike Fluffy_Pillow 46075.0/50000: 92% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.467 rop_phase j flamestrike Fluffy_Pillow 47167.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.867 default P fire_blast Fluffy_Pillow 48567.0/50000: 97% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:22.367 default P fire_blast Fluffy_Pillow 48567.0/50000: 97% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.810 rop_phase d flamestrike Fluffy_Pillow 47260.0/50000: 95% mana bloodlust, hot_streak, rune_of_power, firestorm, potion_of_spectral_intellect
0:23.817 rop_phase d flamestrike Fluffy_Pillow 47017.0/50000: 94% mana bloodlust, rune_of_power, firestorm, potion_of_spectral_intellect
0:24.824 rop_phase d flamestrike Fluffy_Pillow 46774.0/50000: 94% mana bloodlust, rune_of_power, firestorm, potion_of_spectral_intellect
0:25.831 rop_phase d flamestrike Fluffy_Pillow 46531.0/50000: 93% mana bloodlust, rune_of_power, firestorm
0:26.837 standard_rotation m phoenix_flames Fluffy_Pillow 46287.0/50000: 93% mana bloodlust
0:27.843 standard_rotation q flamestrike Fluffy_Pillow 47293.0/50000: 95% mana bloodlust
0:30.186 standard_rotation q flamestrike Fluffy_Pillow 48386.0/50000: 97% mana bloodlust
0:32.528 standard_rotation o dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana bloodlust
0:33.536 standard_rotation q flamestrike Fluffy_Pillow 47762.0/50000: 96% mana bloodlust
0:35.236 default P fire_blast Fluffy_Pillow 49462.0/50000: 99% mana bloodlust
0:35.736 default P fire_blast Fluffy_Pillow 49462.0/50000: 99% mana bloodlust, heating_up
0:35.878 standard_rotation k flamestrike Fluffy_Pillow 47854.0/50000: 96% mana bloodlust, hot_streak
0:36.885 standard_rotation q flamestrike Fluffy_Pillow 47611.0/50000: 95% mana bloodlust
0:39.230 standard_rotation q flamestrike Fluffy_Pillow 48706.0/50000: 97% mana bloodlust
0:41.573 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:44.616 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:47.659 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:50.703 standard_rotation o dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
0:50.803 default P fire_blast Fluffy_Pillow 46855.0/50000: 94% mana
0:51.303 default P fire_blast Fluffy_Pillow 46855.0/50000: 94% mana heating_up
0:52.008 standard_rotation k flamestrike Fluffy_Pillow 47060.0/50000: 94% mana hot_streak
0:53.315 standard_rotation q flamestrike Fluffy_Pillow 47117.0/50000: 94% mana
0:56.358 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:59.401 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:02.445 default M rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
1:03.751 rop_phase j flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:06.795 rop_phase j flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:08.195 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:09.395 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:09.838 rop_phase d flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak, rune_of_power
1:11.143 rop_phase i dragons_breath Fluffy_Pillow 48748.0/50000: 97% mana rune_of_power
1:12.450 rop_phase j flamestrike Fluffy_Pillow 48055.0/50000: 96% mana rune_of_power
1:15.494 rop_phase j flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:18.538 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:21.580 standard_rotation q flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
1:24.625 standard_rotation q flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:25.525 default P fire_blast Fluffy_Pillow 49656.0/50000: 99% mana
1:27.225 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:27.670 standard_rotation k flamestrike Fluffy_Pillow 48695.0/50000: 97% mana hot_streak
1:28.975 standard_rotation o dragons_breath Fluffy_Pillow 48750.0/50000: 98% mana
1:30.451 standard_rotation q flamestrike Fluffy_Pillow 48226.0/50000: 96% mana
1:33.494 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:36.537 combustion_phase Z fireball Fluffy_Pillow 48754.0/50000: 98% mana
1:38.037 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana
1:38.037 combustion_phase T fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
1:38.495 combustion_phase Y phoenix_flames Fluffy_Pillow 43958.0/50000: 88% mana combustion, heating_up, rune_of_power
1:39.801 combustion_phase X flamestrike Fluffy_Pillow 45264.0/50000: 91% mana combustion, hot_streak, rune_of_power
1:41.107 combustion_phase Y phoenix_flames Fluffy_Pillow 45320.0/50000: 91% mana combustion, rune_of_power
1:42.414 combustion_phase Y phoenix_flames Fluffy_Pillow 46627.0/50000: 93% mana combustion, heating_up, rune_of_power
1:43.721 combustion_phase X flamestrike Fluffy_Pillow 47934.0/50000: 96% mana combustion, hot_streak, rune_of_power
1:43.721 combustion_phase T fire_blast Fluffy_Pillow 46684.0/50000: 93% mana combustion, rune_of_power
1:45.028 combustion_phase a scorch Fluffy_Pillow 47491.0/50000: 95% mana combustion, heating_up, rune_of_power
1:46.334 combustion_phase a scorch Fluffy_Pillow 48297.0/50000: 97% mana combustion, heating_up, rune_of_power
1:47.640 combustion_phase X flamestrike Fluffy_Pillow 49103.0/50000: 98% mana combustion, hot_streak, rune_of_power
1:48.945 combustion_phase b dragons_breath Fluffy_Pillow 49158.0/50000: 98% mana combustion, heating_up, rune_of_power
1:50.251 default M rune_of_power Fluffy_Pillow 48464.0/50000: 97% mana heating_up
1:51.557 rop_phase j flamestrike Fluffy_Pillow 49770.0/50000: 100% mana heating_up, rune_of_power
1:54.157 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:54.600 rop_phase d flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak, rune_of_power
1:55.907 rop_phase j flamestrike Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
1:58.950 rop_phase j flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:01.995 default L mirror_image Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:03.302 rop_phase j flamestrike Fluffy_Pillow 49063.0/50000: 98% mana rune_of_power
2:06.343 standard_rotation q flamestrike Fluffy_Pillow 48752.0/50000: 98% mana
2:08.943 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:09.386 standard_rotation m phoenix_flames Fluffy_Pillow 48693.0/50000: 97% mana heating_up
2:09.486 default P fire_blast Fluffy_Pillow 48793.0/50000: 98% mana heating_up
2:10.693 standard_rotation k flamestrike Fluffy_Pillow 49500.0/50000: 99% mana hot_streak
2:12.000 standard_rotation o dragons_breath Fluffy_Pillow 49557.0/50000: 99% mana
2:13.307 standard_rotation q flamestrike Fluffy_Pillow 48864.0/50000: 98% mana
2:16.352 standard_rotation q flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:19.394 standard_rotation q flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:22.439 standard_rotation q flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:25.483 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:26.383 default P fire_blast Fluffy_Pillow 49655.0/50000: 99% mana
2:28.083 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:28.526 standard_rotation k flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak
2:29.833 standard_rotation o dragons_breath Fluffy_Pillow 48750.0/50000: 98% mana
2:31.306 standard_rotation q flamestrike Fluffy_Pillow 48223.0/50000: 96% mana
2:34.349 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:37.390 default M rune_of_power Fluffy_Pillow 48752.0/50000: 98% mana
2:38.696 rop_phase j flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:41.740 rop_phase j flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:43.740 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:44.340 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:44.784 rop_phase d flamestrike Fluffy_Pillow 48694.0/50000: 97% mana hot_streak, rune_of_power
2:46.089 rop_phase j flamestrike Fluffy_Pillow 48749.0/50000: 97% mana rune_of_power
2:49.133 rop_phase i dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:50.439 rop_phase h scorch Fluffy_Pillow 48061.0/50000: 96% mana rune_of_power
2:51.746 standard_rotation p scorch Fluffy_Pillow 48868.0/50000: 98% mana
2:52.359 default P fire_blast Fluffy_Pillow 49468.0/50000: 99% mana heating_up
2:53.051 standard_rotation k flamestrike Fluffy_Pillow 49173.0/50000: 98% mana hot_streak, firestorm
2:54.357 standard_rotation k flamestrike Fluffy_Pillow 49229.0/50000: 98% mana heating_up, firestorm
2:55.664 standard_rotation k flamestrike Fluffy_Pillow 49286.0/50000: 99% mana heating_up, firestorm
2:56.969 standard_rotation p scorch Fluffy_Pillow 49341.0/50000: 99% mana heating_up
2:58.277 standard_rotation p scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
2:59.584 standard_rotation k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:00.890 standard_rotation p scorch Fluffy_Pillow 49561.0/50000: 99% mana heating_up
3:02.196 standard_rotation p scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:03.503 standard_rotation k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:04.810 standard_rotation p scorch Fluffy_Pillow 49562.0/50000: 99% mana heating_up
3:06.116 standard_rotation p scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:07.423 standard_rotation k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:08.730 standard_rotation o dragons_breath Fluffy_Pillow 49562.0/50000: 99% mana heating_up
3:10.038 standard_rotation p scorch Fluffy_Pillow 48870.0/50000: 98% mana heating_up
3:11.344 standard_rotation p scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:12.652 standard_rotation k flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
3:13.958 standard_rotation p scorch Fluffy_Pillow 49562.0/50000: 99% mana heating_up
3:15.266 standard_rotation p scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:16.573 standard_rotation k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:17.878 combustion_phase Z fireball Fluffy_Pillow 49560.0/50000: 99% mana heating_up
3:19.378 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:19.378 combustion_phase T fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power
3:19.836 combustion_cooldowns S berserking Fluffy_Pillow 43958.0/50000: 88% mana combustion, hot_streak, rune_of_power
3:19.836 combustion_phase X flamestrike Fluffy_Pillow 43958.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power
3:19.936 combustion_phase T fire_blast Fluffy_Pillow 42808.0/50000: 86% mana berserking, combustion, rune_of_power
3:21.024 combustion_phase X flamestrike Fluffy_Pillow 43396.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power
3:21.024 combustion_phase T fire_blast Fluffy_Pillow 42146.0/50000: 84% mana berserking, combustion, rune_of_power
3:22.211 combustion_phase Y phoenix_flames Fluffy_Pillow 42833.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power
3:23.401 combustion_phase X flamestrike Fluffy_Pillow 44023.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power
3:24.590 combustion_phase Y phoenix_flames Fluffy_Pillow 43962.0/50000: 88% mana berserking, combustion, rune_of_power
3:25.778 combustion_phase Y phoenix_flames Fluffy_Pillow 45150.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power
3:26.966 combustion_phase X flamestrike Fluffy_Pillow 46338.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power
3:27.366 combustion_phase T fire_blast Fluffy_Pillow 45488.0/50000: 91% mana berserking, combustion, rune_of_power
3:28.156 combustion_phase a scorch Fluffy_Pillow 45778.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power
3:29.345 combustion_phase a scorch Fluffy_Pillow 46467.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power
3:30.534 combustion_phase X flamestrike Fluffy_Pillow 47156.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power
3:31.723 default M rune_of_power Fluffy_Pillow 47095.0/50000: 94% mana berserking, heating_up
3:32.911 rop_phase h scorch Fluffy_Pillow 48283.0/50000: 97% mana heating_up, rune_of_power
3:34.218 rop_phase h scorch Fluffy_Pillow 49090.0/50000: 98% mana heating_up, rune_of_power
3:35.525 rop_phase d flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, firestorm
3:35.625 rop_phase e fire_blast Fluffy_Pillow 48355.0/50000: 97% mana heating_up, rune_of_power, firestorm
3:36.832 rop_phase d flamestrike Fluffy_Pillow 49062.0/50000: 98% mana hot_streak, rune_of_power, firestorm
3:38.139 rop_phase d flamestrike Fluffy_Pillow 49119.0/50000: 98% mana rune_of_power, firestorm
3:39.447 rop_phase h scorch Fluffy_Pillow 49177.0/50000: 98% mana rune_of_power
3:40.753 rop_phase h scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
3:42.061 rop_phase h scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
3:43.368 rop_phase d flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:44.230 rop_phase e fire_blast Fluffy_Pillow 49102.0/50000: 98% mana heating_up, rune_of_power
3:44.674 rop_phase d flamestrike Fluffy_Pillow 49061.0/50000: 98% mana hot_streak, rune_of_power
3:45.980 standard_rotation o dragons_breath Fluffy_Pillow 49117.0/50000: 98% mana
3:47.288 standard_rotation m phoenix_flames Fluffy_Pillow 48425.0/50000: 97% mana
3:48.594 standard_rotation p scorch Fluffy_Pillow 49731.0/50000: 99% mana heating_up
3:49.900 standard_rotation p scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:51.206 standard_rotation k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:52.513 standard_rotation p scorch Fluffy_Pillow 49561.0/50000: 99% mana heating_up
3:52.914 default P fire_blast Fluffy_Pillow 49961.0/50000: 100% mana heating_up
3:53.819 standard_rotation k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, firestorm
3:55.126 standard_rotation k flamestrike Fluffy_Pillow 49561.0/50000: 99% mana heating_up, firestorm
3:56.432 standard_rotation k flamestrike Fluffy_Pillow 49617.0/50000: 99% mana heating_up, firestorm
3:57.739 standard_rotation p scorch Fluffy_Pillow 49674.0/50000: 99% mana heating_up
3:59.046 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:00.352 standard_rotation k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:01.598 default P fire_blast Fluffy_Pillow 49454.0/50000: 99% mana heating_up
4:01.660 standard_rotation k flamestrike Fluffy_Pillow 49062.0/50000: 98% mana hot_streak

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 199 199 0
Agility 306 2 308 308 0
Stamina 414 0 434 414 0
Intellect 450 -3 2453 2247 1800
Spirit 0 0 0 0 0
Health 8680 8280 0
Mana 50000 50000 0
Spell Power 2453 2247 0
Melee Crit 20.71% 20.71% 550
Spell Crit 35.71% 35.71% 550
Haste 15.15% 15.15% 500
Versatility 12.50% 12.50% 500
Mana Regen 1000 1000 0
Mastery 16.71% 16.71% 500
Armor 0 0 0
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 0.00

Profile

mage="Firestorm"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=disabled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.2,op=reset
# The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
actions.precombat+=/variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
actions.precombat+=/variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
# This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
actions.precombat+=/variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command.equipped
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
actions+=/shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
actions+=/mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=soul_igniter
actions+=/use_item,name=glyph_of_assimilation
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
actions+=/use_item,name=dreadfire_vessel
actions+=/use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
actions+=/guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
actions+=/concentrated_flame
actions+=/reaping_flames
actions+=/focused_azerite_beam
actions+=/purifying_blast
actions+=/ripple_in_space
actions+=/the_unbound_force
# Get the disciplinary_command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
actions+=/call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
actions+=/variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
actions+=/variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
actions+=/call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0|variable.disable_combustion)
actions.active_talents+=/meteor,if=!variable.disable_combustion&variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power.enabled)|talent.rune_of_power.enabled&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion|variable.disable_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury.enabled&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/use_items
actions.combustion_cooldowns+=/use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
actions.combustion_phase+=/mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
actions.combustion_phase+=/use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
actions.combustion_phase+=/blood_of_the_enemy
actions.combustion_phase+=/memory_of_lucid_dreams
actions.combustion_phase+=/worldvein_resonance
# BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
# With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball
actions.standard_rotation+=/scorch


# Gear Summary
# gear_ilvl=0.00
# gear_intellect=1800
# gear_crit_rating=500
# gear_haste_rating=500
# gear_mastery_rating=500
# gear_versatility_rating=500

MoltenSkyfall : 9149 dps, 3988 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9149.1 9149.1 9.9 / 0.109% 685.6 / 7.5% 13.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
697.7 693.4 Mana 0.00% 44.2 100.0% 100%
Talents

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
MoltenSkyfall 9149
Dragon's Breath 385 4.2% 14.6 20.26sec 7951 6294 Direct 43.7 1739 3816 2650 43.9%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.57 43.72 0.00 0.00 1.2633 0.0000 115876.93 115876.93 0.00% 6293.90 6293.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.14% 24.55 11 38 1739.41 1587 2221 1738.06 1587 1885 42691 42691 0.00%
crit 43.86% 19.18 8 34 3815.99 3173 4805 3820.51 3445 4346 73186 73186 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [b]:1.81
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [i]:3.01
  • if_expr:active_enemies>2
    standard_rotation
    [o]:9.76
  • if_expr:active_enemies>1
Fire Blast 681 7.4% 38.3 7.88sec 5338 0 Direct 38.3 0 5338 5338 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 38.27 38.27 0.00 0.00 0.0000 0.0000 204257.30 204257.30 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 38.27 31 45 5337.71 4314 6533 5338.05 5234 5485 204257 204257 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [P]:23.62
  • if_expr:!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [T]:11.32
  • if_expr:!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [e]:2.15
  • if_expr:!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [l]:1.17
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 69 0.8% 3.5 97.90sec 5817 3050 Direct 3.5 0 5832 5832 100.0%

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.55 3.54 0.00 0.00 1.9076 0.0000 20634.54 20634.54 0.00% 3049.74 3049.74
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 3.54 3 4 5831.94 5701 6166 5834.90 5817 5856 20635 20635 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [Z]:3.58
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
Flamestrike 3116 (5572) 34.1% (60.9%) 92.9 3.21sec 17980 8580 Direct 278.8 (2876.9) 2179 4747 3352 45.7% (45.7%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 92.94 278.83 0.00 0.00 2.0955 0.0000 934765.03 934765.03 0.00% 8580.01 8580.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 54.33% 151.49 103 194 2179.39 1906 2886 2179.64 2109 2246 330169 330169 0.00%
crit 45.67% 127.35 94 172 4747.39 3811 5771 4748.37 4573 4935 604596 604596 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [X]:14.54
  • if_expr:(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [d]:11.97
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [j]:17.70
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [k]:18.27
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [q]:30.46
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2456 26.8% 866.0 0.34sec 850 0 Periodic 2598.0 183 403 283 45.7% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 866.02 0.00 0.00 2598.05 0.0000 0.0000 736337.07 736337.07 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.27% 1409.87 1092 1718 182.94 163 247 182.97 180 186 257930 257930 0.00%
crit 45.73% 1188.18 948 1450 402.61 327 495 402.61 395 410 478407 478407 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Ignite 1404 15.3% 405.8 0.78sec 1038 0 Periodic 895.0 470 0 470 0.0% 99.4%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 405.77 0.00 895.02 895.02 0.0000 1.0000 421260.78 421260.78 0.00% 470.67 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 895.02 715 1072 470.41 69 1664 471.24 433 514 421261 421261 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (46) 0.0% (0.5%) 3.0 120.39sec 4665 5374

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.8681 0.0000 0.00 0.00 0.00% 5374.08 5374.08

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.

Action Priority List

    default
    [L]:1.98
  • if_expr:buff.combustion.down&debuff.radiant_spark_vulnerability.down
    Frostbolt (mirror_image) 123  / 46 0.5% 215.2 3.79sec 65 41 Direct 214.5 48 95 65 35.9%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 215.23 214.52 0.00 0.00 1.5590 0.0000 13902.75 13902.75 0.00% 41.43 41.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.10% 137.51 86 171 47.66 40 61 47.68 46 50 6554 6554 0.00%
crit 35.90% 77.01 45 106 95.42 81 122 95.48 89 103 7349 7349 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:74.78
Phoenix Flames 0 (622) 0.0% (6.8%) 14.3 21.49sec 13101 11120

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.26 0.00 0.00 0.00 1.1782 0.0000 0.00 0.00 0.00% 11120.09 11120.09

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [Y]:10.52
  • if_expr:buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
    rop_phase
    [g]:0.03
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [m]:3.70
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 622 6.8% 14.2 21.45sec 13137 0 Direct 42.7 1769 4902 4379 83.3%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.22 42.67 0.00 0.00 0.0000 0.0000 186828.57 186828.57 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 16.71% 7.13 1 14 1769.07 1415 3712 1769.46 1415 2451 12612 12612 0.00%
crit 83.29% 35.54 27 47 4902.47 2831 7423 4901.48 4604 5125 174217 174217 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 17 (25) 0.2% (0.3%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 3712 7425 5059 36.1% (36.1%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 5051.89 5051.89 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.92% 0.64 0 1 3712.47 3712 3712 2373.06 0 3712 2373 2373 0.00%
crit 36.08% 0.36 0 1 7424.94 7425 7425 2678.83 0 7425 2679 2679 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 8 0.1% 1.0 0.00sec 2374 0 Periodic 5.0 0 475 475 100.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2374.15 2374.15 0.00% 395.69 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 474.83 329 511 474.83 475 475 2374 2374 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 343 3.8% 41.5 7.15sec 2487 1971 Direct 41.5 0 2486 2486 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 41.51 41.51 0.00 0.00 1.2616 0.0000 103229.58 103229.58 0.00% 1971.12 1971.12
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 41.51 31 51 2486.21 1350 3650 2488.64 2331 2655 103230 103230 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [a]:9.62
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    combustion_phase
    [c]:0.24
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    rop_phase
    [h]:10.94
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    standard_rotation
    [p]:21.22
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
Simple Action Stats Execute Interval
MoltenSkyfall
Berserking 2.0 0.00sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [S]:2.00
Combustion 3.6 97.91sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.55 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [V]:3.56
  • if_expr:buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.5 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [R]:1.50
Rune of Power 6.3 48.77sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.32 0.00 0.00 0.00 1.2405 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [M]:6.35
  • if_expr:buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 196.9sec 0.0sec 12.0sec 8.10% 31.41% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:193.4s / 200.2s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.10%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.50% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.50%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.6 0.0 97.9sec 97.9sec 11.8sec 13.97% 0.00% 80.5 (80.5) 3.4

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:95.3s / 103.1s
  • trigger_min/max:95.3s / 103.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:13.97%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Heating Up 46.5 0.0 6.5sec 6.5sec 1.6sec 24.55% 49.22% 0.0 (0.0) 0.5

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.3s / 27.1s
  • trigger_min/max:0.3s / 27.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.7s

Stack Uptimes

  • heating_up_1:24.55%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 45.1 0.0 6.7sec 6.7sec 0.9sec 13.73% 57.47% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 38.7s
  • trigger_min/max:0.7s / 38.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.3s

Stack Uptimes

  • hot_streak_1:13.73%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Molten Skyfall 3.5 1.0 98.6sec 70.7sec 29.2sec 34.56% 0.00% 0.0 (0.0) 3.3

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_molten_skyfall
  • max_stacks:25
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:96.0s / 103.1s
  • trigger_min/max:1.7s / 103.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.7s

Stack Uptimes

  • molten_skyfall_1:24.43%
  • molten_skyfall_2:10.12%

Spelldata

  • id:333170
  • name:Molten Skyfall
  • tooltip:Building up a Meteor.
  • description:{$@spelldesc333167=Damaging an enemy with {$s1=25} Fireballs or Pyroblasts causes your next Fireball to call down a Meteor on your target. Hitting an enemy player counts as double.}
  • max_stacks:25
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.5 0.0 300.4sec 0.0sec 23.1sec 11.34% 0.00% 0.0 (0.0) 1.3

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 301.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:11.34%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.9 0.0 31.3sec 31.3sec 11.8sec 38.73% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.5s / 48.8s
  • trigger_min/max:13.5s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.73%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 46.5 37.0 57.0 6.5s 0.3s 27.1s
Heating Up removed 0.5 0.0 2.0 31.9s 5.2s 49.9s
Heating Up converted with Fire Blast 18.1 11.0 24.0 17.0s 2.8s 78.2s
Hot Streak procs 45.1 35.0 55.0 6.7s 0.7s 38.7s
Hot Streak spells used 98.5 79.0 118.0 3.1s 0.0s 26.0s
Hot Streak spell crits 95.5 76.0 115.0 3.1s 0.0s 26.0s
Hot Streak spell crits wasted 4.0 1.0 9.0 55.2s 1.3s 159.3s
Direct Ignite applications 3.0 3.0 3.0 1.6s 1.6s 1.6s
Ignites spread to new targets 0.0 0.0 2.0 0.0s 0.0s 0.0s
Ignites spread to targets with existing Ignite 28.4 22.0 34.0 21.5s 1.1s 93.9s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 26.54% 25.02% 28.27% 0.9s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.6780.0002.4142.0280.8273.719
Rune of Power4.2580.00013.77427.25920.39734.554
Fire Blast0.0740.0003.4872.8482.6906.182
Dragon's Breath3.0280.00027.32545.06328.22358.618
Combustion2.1911.3004.1497.8115.20512.943
Phoenix Flames0.1270.0001.7841.8051.7772.714

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
MoltenSkyfall
mana_regen Mana 2671.84 208218.17 100.00% 77.93 91852.29 30.61%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 693.38 697.69 91858.5 48707.1 42261.0 50000.0
Usage Type Count Total Avg RPE APR
MoltenSkyfall
combustion Mana 3.6 17793.5 5000.0 5008.9 0.0
dragons_breath Mana 14.6 29158.0 2000.0 2000.7 4.0
fire_blast Mana 38.3 19132.0 500.0 500.0 10.7
fireball Mana 3.6 3553.4 1000.0 1001.8 5.8
flamestrike Mana 92.9 116173.9 1250.0 1249.9 14.4
mirror_image Mana 3.0 1980.6 664.5 664.6 7.0
scorch Mana 41.6 20779.8 500.0 500.6 5.0

Statistics & Data Analysis

Fight Length
MoltenSkyfall Fight Length
Count 1117
Mean 300.29
Minimum 240.13
Maximum 359.75
Spread ( max - min ) 119.62
Range [ ( max - min ) / 2 * 100% ] 19.92%
DPS
MoltenSkyfall Damage Per Second
Count 1117
Mean 9149.10
Minimum 8608.22
Maximum 9711.98
Spread ( max - min ) 1103.75
Range [ ( max - min ) / 2 * 100% ] 6.03%
Standard Deviation 169.4310
5th Percentile 8884.46
95th Percentile 9440.26
( 95th Percentile - 5th Percentile ) 555.81
Mean Distribution
Standard Deviation 5.0695
95.00% Confidence Interval ( 9139.16 - 9159.03 )
Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 14
0.1% Error 1318
0.1 Scale Factor Error with Delta=300 246
0.05 Scale Factor Error with Delta=300 981
0.01 Scale Factor Error with Delta=300 24506
Priority Target DPS
MoltenSkyfall Priority Target Damage Per Second
Count 1117
Mean 3987.86
Minimum 3790.36
Maximum 4216.15
Spread ( max - min ) 425.79
Range [ ( max - min ) / 2 * 100% ] 5.34%
Standard Deviation 68.1330
5th Percentile 3879.96
95th Percentile 4108.14
( 95th Percentile - 5th Percentile ) 228.18
Mean Distribution
Standard Deviation 2.0386
95.00% Confidence Interval ( 3983.86 - 3991.85 )
Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 12
0.1% Error 1122
0.1 Scale Factor Error with Delta=300 40
0.05 Scale Factor Error with Delta=300 159
0.01 Scale Factor Error with Delta=300 3963
DPS(e)
MoltenSkyfall Damage Per Second (Effective)
Count 1117
Mean 9149.10
Minimum 8608.22
Maximum 9711.98
Spread ( max - min ) 1103.75
Range [ ( max - min ) / 2 * 100% ] 6.03%
Damage
MoltenSkyfall Damage
Count 1117
Mean 2730615.83
Minimum 2221996.21
Maximum 3294926.76
Spread ( max - min ) 1072930.56
Range [ ( max - min ) / 2 * 100% ] 19.65%
DTPS
MoltenSkyfall Damage Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
MoltenSkyfall Healing Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
MoltenSkyfall Healing Per Second (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
MoltenSkyfall Heal
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
MoltenSkyfall Healing Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
MoltenSkyfall Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
MoltenSkyfallTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
MoltenSkyfall Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.2,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
C 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
D 0.00 variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
E 0.00 variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
F 0.00 variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
G 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
H 0.00 snapshot_stats
I 0.00 use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
J 0.00 mirror_image
K 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command.equipped
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
0.00 shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
L 1.98 mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
0.00 use_item,name=soul_igniter
0.00 use_item,name=glyph_of_assimilation
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel
0.00 use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
0.00 guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
0.00 concentrated_flame
0.00 reaping_flames
0.00 focused_azerite_beam
0.00 purifying_blast
0.00 ripple_in_space
0.00 the_unbound_force
0.00 counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
Get the disciplinary_command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
0.00 frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
M 6.35 rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
N 0.00 call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
0.00 variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
0.00 variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
O 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
P 23.62 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Q 0.00 call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down
actions.combustion_cooldowns
# count action,conditions
R 1.50 potion
0.00 blood_fury
S 2.00 berserking
0.00 fireblood
0.00 ancestral_call
0.00 use_items
0.00 use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
0.00 time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
0.00 use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
0.00 blood_of_the_enemy
0.00 memory_of_lucid_dreams
0.00 worldvein_resonance
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
T 11.32 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
0.00 arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
0.00 frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
U 0.00 call_action_list,name=active_talents
V 3.56 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
W 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
X 14.54 flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
Y 10.52 phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
Z 3.58 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
a 9.62 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
b 1.81 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
c 0.24 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase
# count action,conditions
d 11.97 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
e 2.15 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
f 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
g 0.03 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
h 10.94 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
i 3.01 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
j 17.70 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
actions.standard_rotation
# count action,conditions
k 18.27 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
l 1.17 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
m 3.70 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
n 0.00 call_action_list,name=active_talents
o 9.76 dragons_breath,if=active_enemies>1
p 21.22 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
q 30.46 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
0.00 scorch

Sample Sequence

01456789ACDEGJKRSZVYXTTXTYXYaaXTXaabMdjjjPPdjjmqPkoqqqqPPkqqoqqqPPMdjjijjPPkqqqoqqZVTYXTYXYTXaabMdjjjPPLdqomqqqPPkqqoqqqPPMdjjijjplPkppkppkoppkppkppXZVTSXTXTYXYYXaTaXMhhdedhhhdhhkPkmoppPkppkppkPL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 1 food MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E font_double_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat K pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns R potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns S berserking Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase Z fireball Fluffy_Pillow 49000.0/50000: 98% mana berserking, potion_of_spectral_intellect
0:01.300 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, berserking, molten_skyfall, potion_of_spectral_intellect
0:01.781 combustion_phase Y phoenix_flames Fluffy_Pillow 44481.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, potion_of_spectral_intellect
0:02.697 combustion_phase X flamestrike Fluffy_Pillow 45397.0/50000: 91% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:02.697 combustion_phase T fire_blast Fluffy_Pillow 44147.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:03.197 combustion_phase T fire_blast Fluffy_Pillow 44147.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:03.612 combustion_phase X flamestrike Fluffy_Pillow 44062.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:03.712 combustion_phase T fire_blast Fluffy_Pillow 42912.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:04.526 combustion_phase Y phoenix_flames Fluffy_Pillow 43226.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:05.439 combustion_phase X flamestrike Fluffy_Pillow 44139.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:06.355 combustion_phase Y phoenix_flames Fluffy_Pillow 43805.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:07.270 combustion_phase a scorch Fluffy_Pillow 44720.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:08.184 combustion_phase a scorch Fluffy_Pillow 45134.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:09.099 combustion_phase X flamestrike Fluffy_Pillow 45549.0/50000: 91% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:09.099 combustion_phase T fire_blast Fluffy_Pillow 44299.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:10.012 combustion_phase X flamestrike Fluffy_Pillow 44712.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:10.927 combustion_phase a scorch Fluffy_Pillow 44377.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:11.841 combustion_phase a scorch Fluffy_Pillow 44791.0/50000: 90% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:12.756 combustion_phase b dragons_breath Fluffy_Pillow 45206.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:13.763 default M rune_of_power Fluffy_Pillow 44213.0/50000: 88% mana bloodlust, hot_streak, molten_skyfall(2), potion_of_spectral_intellect
0:14.770 rop_phase d flamestrike Fluffy_Pillow 45220.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:15.775 rop_phase j flamestrike Fluffy_Pillow 44975.0/50000: 90% mana bloodlust, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:18.118 rop_phase j flamestrike Fluffy_Pillow 46068.0/50000: 92% mana bloodlust, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:20.460 rop_phase j flamestrike Fluffy_Pillow 47160.0/50000: 94% mana bloodlust, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:21.860 default P fire_blast Fluffy_Pillow 48560.0/50000: 97% mana bloodlust, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:22.360 default P fire_blast Fluffy_Pillow 48560.0/50000: 97% mana bloodlust, heating_up, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:22.802 rop_phase d flamestrike Fluffy_Pillow 47252.0/50000: 95% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:23.809 rop_phase j flamestrike Fluffy_Pillow 47009.0/50000: 94% mana bloodlust, rune_of_power, molten_skyfall(2), potion_of_spectral_intellect
0:26.152 rop_phase j flamestrike Fluffy_Pillow 48102.0/50000: 96% mana bloodlust, rune_of_power, molten_skyfall(2)
0:28.495 standard_rotation m phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana bloodlust, molten_skyfall(2)
0:29.501 standard_rotation q flamestrike Fluffy_Pillow 49761.0/50000: 100% mana bloodlust, heating_up, molten_skyfall(2)
0:31.401 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up, molten_skyfall(2)
0:31.844 standard_rotation k flamestrike Fluffy_Pillow 48693.0/50000: 97% mana bloodlust, hot_streak, molten_skyfall(2)
0:32.849 standard_rotation o dragons_breath Fluffy_Pillow 48448.0/50000: 97% mana bloodlust
0:33.855 standard_rotation q flamestrike Fluffy_Pillow 47454.0/50000: 95% mana bloodlust
0:36.198 standard_rotation q flamestrike Fluffy_Pillow 48547.0/50000: 97% mana bloodlust
0:38.540 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana bloodlust
0:40.882 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana bloodlust
0:42.182 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
0:42.782 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
0:43.224 standard_rotation k flamestrike Fluffy_Pillow 48692.0/50000: 97% mana hot_streak
0:44.531 standard_rotation q flamestrike Fluffy_Pillow 48749.0/50000: 97% mana
0:47.573 standard_rotation q flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
0:50.617 standard_rotation o dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
0:52.156 standard_rotation q flamestrike Fluffy_Pillow 48294.0/50000: 97% mana
0:55.200 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:58.244 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:59.544 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
1:00.844 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:01.289 default M rune_of_power Fluffy_Pillow 48695.0/50000: 97% mana hot_streak
1:02.596 rop_phase d flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
1:03.902 rop_phase j flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:06.945 rop_phase j flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:09.988 rop_phase i dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:11.294 rop_phase j flamestrike Fluffy_Pillow 48060.0/50000: 96% mana rune_of_power
1:14.339 rop_phase j flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
1:16.839 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
1:17.339 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:17.383 standard_rotation k flamestrike Fluffy_Pillow 48294.0/50000: 97% mana hot_streak
1:18.689 standard_rotation q flamestrike Fluffy_Pillow 48350.0/50000: 97% mana
1:21.732 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:24.777 standard_rotation q flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:27.821 standard_rotation o dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
1:29.293 standard_rotation q flamestrike Fluffy_Pillow 48227.0/50000: 96% mana
1:32.337 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:35.379 combustion_phase Z fireball Fluffy_Pillow 48753.0/50000: 98% mana
1:36.879 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana
1:36.879 combustion_phase T fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
1:37.338 combustion_phase Y phoenix_flames Fluffy_Pillow 43959.0/50000: 88% mana combustion, heating_up, rune_of_power
1:38.645 combustion_phase X flamestrike Fluffy_Pillow 45266.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall
1:38.645 combustion_phase T fire_blast Fluffy_Pillow 44016.0/50000: 88% mana combustion, rune_of_power, molten_skyfall
1:39.953 combustion_phase Y phoenix_flames Fluffy_Pillow 44824.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall
1:41.259 combustion_phase X flamestrike Fluffy_Pillow 46130.0/50000: 92% mana combustion, hot_streak, rune_of_power, molten_skyfall
1:42.565 combustion_phase Y phoenix_flames Fluffy_Pillow 46186.0/50000: 92% mana combustion, rune_of_power, molten_skyfall
1:42.965 combustion_phase T fire_blast Fluffy_Pillow 46586.0/50000: 93% mana combustion, rune_of_power, molten_skyfall
1:43.871 combustion_phase X flamestrike Fluffy_Pillow 46992.0/50000: 94% mana combustion, hot_streak, rune_of_power, molten_skyfall
1:45.177 combustion_phase a scorch Fluffy_Pillow 47048.0/50000: 94% mana combustion, rune_of_power, molten_skyfall
1:46.483 combustion_phase a scorch Fluffy_Pillow 47854.0/50000: 96% mana combustion, rune_of_power, molten_skyfall
1:47.790 combustion_phase b dragons_breath Fluffy_Pillow 48661.0/50000: 97% mana combustion, heating_up, rune_of_power, molten_skyfall
1:49.096 default M rune_of_power Fluffy_Pillow 47967.0/50000: 96% mana hot_streak, molten_skyfall
1:50.401 rop_phase d flamestrike Fluffy_Pillow 49272.0/50000: 99% mana hot_streak, rune_of_power, molten_skyfall
1:51.708 rop_phase j flamestrike Fluffy_Pillow 49329.0/50000: 99% mana rune_of_power, molten_skyfall
1:54.753 rop_phase j flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power, molten_skyfall
1:57.798 rop_phase j flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power, molten_skyfall
2:00.298 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, molten_skyfall
2:00.798 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, molten_skyfall
2:00.842 default L mirror_image Fluffy_Pillow 48294.0/50000: 97% mana hot_streak, rune_of_power, molten_skyfall
2:02.149 rop_phase d flamestrike Fluffy_Pillow 48601.0/50000: 97% mana hot_streak, rune_of_power, molten_skyfall
2:03.454 standard_rotation q flamestrike Fluffy_Pillow 48656.0/50000: 97% mana molten_skyfall
2:06.498 standard_rotation o dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana molten_skyfall
2:07.805 standard_rotation m phoenix_flames Fluffy_Pillow 48062.0/50000: 96% mana molten_skyfall
2:09.112 standard_rotation q flamestrike Fluffy_Pillow 49369.0/50000: 99% mana
2:12.156 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:15.200 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:17.700 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:18.200 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:18.245 standard_rotation k flamestrike Fluffy_Pillow 48295.0/50000: 97% mana hot_streak
2:19.554 standard_rotation q flamestrike Fluffy_Pillow 48354.0/50000: 97% mana
2:22.599 standard_rotation q flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:25.643 standard_rotation o dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
2:26.951 standard_rotation q flamestrike Fluffy_Pillow 48063.0/50000: 96% mana
2:29.994 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:33.037 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:35.037 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:35.637 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:36.082 default M rune_of_power Fluffy_Pillow 48695.0/50000: 97% mana hot_streak
2:37.388 rop_phase d flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
2:38.695 rop_phase j flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:41.738 rop_phase j flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:44.781 rop_phase i dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:46.088 rop_phase j flamestrike Fluffy_Pillow 48061.0/50000: 96% mana rune_of_power
2:49.133 rop_phase j flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:52.176 standard_rotation p scorch Fluffy_Pillow 48754.0/50000: 98% mana
2:52.176 standard_rotation l fire_blast Fluffy_Pillow 48754.0/50000: 98% mana
2:52.676 default P fire_blast Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:53.483 standard_rotation k flamestrike Fluffy_Pillow 48561.0/50000: 97% mana hot_streak
2:54.790 standard_rotation p scorch Fluffy_Pillow 48618.0/50000: 97% mana heating_up
2:56.096 standard_rotation p scorch Fluffy_Pillow 49424.0/50000: 99% mana heating_up
2:57.401 standard_rotation k flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
2:58.708 standard_rotation p scorch Fluffy_Pillow 49560.0/50000: 99% mana heating_up
3:00.015 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:01.322 standard_rotation k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:02.628 standard_rotation o dragons_breath Fluffy_Pillow 49561.0/50000: 99% mana heating_up
3:04.088 standard_rotation p scorch Fluffy_Pillow 49021.0/50000: 98% mana heating_up
3:05.395 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:06.702 standard_rotation k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:08.009 standard_rotation p scorch Fluffy_Pillow 49562.0/50000: 99% mana heating_up
3:09.316 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:10.624 standard_rotation k flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
3:11.929 standard_rotation p scorch Fluffy_Pillow 49561.0/50000: 99% mana heating_up
3:13.234 standard_rotation p scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:14.541 combustion_phase X flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:15.848 combustion_phase Z fireball Fluffy_Pillow 49562.0/50000: 99% mana heating_up
3:17.348 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:17.348 combustion_phase T fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power
3:17.804 combustion_cooldowns S berserking Fluffy_Pillow 43956.0/50000: 88% mana combustion, hot_streak, rune_of_power
3:17.804 combustion_phase X flamestrike Fluffy_Pillow 43956.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power
3:17.904 combustion_phase T fire_blast Fluffy_Pillow 42806.0/50000: 86% mana berserking, combustion, rune_of_power
3:18.992 combustion_phase X flamestrike Fluffy_Pillow 43394.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall
3:18.992 combustion_phase T fire_blast Fluffy_Pillow 42144.0/50000: 84% mana berserking, combustion, rune_of_power, molten_skyfall
3:20.182 combustion_phase Y phoenix_flames Fluffy_Pillow 42834.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall
3:21.370 combustion_phase X flamestrike Fluffy_Pillow 44022.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall
3:22.557 combustion_phase Y phoenix_flames Fluffy_Pillow 43959.0/50000: 88% mana berserking, combustion, rune_of_power, molten_skyfall
3:23.745 combustion_phase Y phoenix_flames Fluffy_Pillow 45147.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall
3:24.932 combustion_phase X flamestrike Fluffy_Pillow 46334.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall
3:26.120 combustion_phase a scorch Fluffy_Pillow 46272.0/50000: 93% mana berserking, combustion, rune_of_power, molten_skyfall
3:26.320 combustion_phase T fire_blast Fluffy_Pillow 46472.0/50000: 93% mana berserking, combustion, rune_of_power, molten_skyfall
3:27.307 combustion_phase a scorch Fluffy_Pillow 46459.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall
3:28.497 combustion_phase X flamestrike Fluffy_Pillow 47149.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall
3:29.685 default M rune_of_power Fluffy_Pillow 47087.0/50000: 94% mana berserking, heating_up, molten_skyfall
3:30.876 rop_phase h scorch Fluffy_Pillow 48278.0/50000: 97% mana heating_up, rune_of_power, molten_skyfall
3:32.182 rop_phase h scorch Fluffy_Pillow 49084.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall
3:33.488 rop_phase d flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, molten_skyfall
3:34.575 rop_phase e fire_blast Fluffy_Pillow 49254.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall
3:34.795 rop_phase d flamestrike Fluffy_Pillow 49061.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall
3:36.102 rop_phase h scorch Fluffy_Pillow 49118.0/50000: 98% mana rune_of_power, molten_skyfall
3:37.408 rop_phase h scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, molten_skyfall
3:38.714 rop_phase h scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall
3:40.022 rop_phase d flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power, molten_skyfall
3:41.329 rop_phase h scorch Fluffy_Pillow 49563.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall
3:42.636 rop_phase h scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall
3:43.943 standard_rotation k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, molten_skyfall
3:44.043 default P fire_blast Fluffy_Pillow 48355.0/50000: 97% mana heating_up, molten_skyfall
3:45.249 standard_rotation k flamestrike Fluffy_Pillow 49061.0/50000: 98% mana hot_streak, molten_skyfall
3:46.555 standard_rotation m phoenix_flames Fluffy_Pillow 49117.0/50000: 98% mana molten_skyfall
3:48.089 standard_rotation o dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana molten_skyfall
3:49.396 standard_rotation p scorch Fluffy_Pillow 49307.0/50000: 99% mana
3:50.703 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:51.944 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:52.010 standard_rotation k flamestrike Fluffy_Pillow 49066.0/50000: 98% mana hot_streak
3:53.316 standard_rotation p scorch Fluffy_Pillow 49122.0/50000: 98% mana heating_up
3:54.623 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:55.930 standard_rotation k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:57.237 standard_rotation p scorch Fluffy_Pillow 49562.0/50000: 99% mana heating_up
3:58.546 standard_rotation p scorch Fluffy_Pillow 49507.0/50000: 99% mana heating_up
3:59.852 standard_rotation k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:00.628 default P fire_blast Fluffy_Pillow 48954.0/50000: 98% mana heating_up
4:01.157 default L mirror_image Fluffy_Pillow 49059.0/50000: 98% mana hot_streak

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 199 199 0
Agility 306 2 308 308 0
Stamina 414 0 434 414 0
Intellect 450 -3 2453 2247 1800
Spirit 0 0 0 0 0
Health 8680 8280 0
Mana 50000 50000 0
Spell Power 2453 2247 0
Melee Crit 20.71% 20.71% 550
Spell Crit 35.71% 35.71% 550
Haste 15.15% 15.15% 500
Versatility 12.50% 12.50% 500
Mana Regen 1000 1000 0
Mastery 16.71% 16.71% 500
Armor 0 0 0
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 0.00

Profile

mage="MoltenSkyfall"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=disabled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.2,op=reset
# The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
actions.precombat+=/variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
actions.precombat+=/variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
# This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
actions.precombat+=/variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command.equipped
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
actions+=/shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
actions+=/mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=soul_igniter
actions+=/use_item,name=glyph_of_assimilation
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
actions+=/use_item,name=dreadfire_vessel
actions+=/use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
actions+=/guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
actions+=/concentrated_flame
actions+=/reaping_flames
actions+=/focused_azerite_beam
actions+=/purifying_blast
actions+=/ripple_in_space
actions+=/the_unbound_force
# Get the disciplinary_command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
actions+=/call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
actions+=/variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
actions+=/variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
actions+=/call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0|variable.disable_combustion)
actions.active_talents+=/meteor,if=!variable.disable_combustion&variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power.enabled)|talent.rune_of_power.enabled&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion|variable.disable_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury.enabled&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/use_items
actions.combustion_cooldowns+=/use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
actions.combustion_phase+=/mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
actions.combustion_phase+=/use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
actions.combustion_phase+=/blood_of_the_enemy
actions.combustion_phase+=/memory_of_lucid_dreams
actions.combustion_phase+=/worldvein_resonance
# BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
# With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball
actions.standard_rotation+=/scorch


# Gear Summary
# gear_ilvl=0.00
# gear_intellect=1800
# gear_crit_rating=500
# gear_haste_rating=500
# gear_mastery_rating=500
# gear_versatility_rating=500

SunKingsBlessing : 9172 dps, 4048 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9171.8 9171.8 6.1 / 0.067% 427.7 / 4.7% 13.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
695.3 691.3 Mana 0.00% 43.0 100.0% 100%
Talents

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
SunKingsBlessing 9172
Dragon's Breath 387 4.2% 14.4 20.39sec 8084 6424 Direct 43.2 1701 3650 2695 51.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.39 43.18 0.00 0.00 1.2584 0.0000 116357.87 116357.87 0.00% 6424.35 6424.35
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 48.99% 21.15 9 34 1700.89 1587 2221 1701.42 1587 1825 35972 35972 0.00%
crit 51.01% 22.03 11 35 3649.86 3173 4805 3650.36 3386 3976 80386 80386 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [c]:3.43
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [j]:1.94
  • if_expr:active_enemies>2
    standard_rotation
    [p]:9.02
  • if_expr:active_enemies>1
Fire Blast 690 7.5% 38.2 7.90sec 5422 0 Direct 38.2 0 5423 5423 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 38.16 38.16 0.00 0.00 0.0000 0.0000 206940.52 206940.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 38.16 31 45 5422.63 4314 6533 5420.52 5345 5517 206941 206941 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [P]:20.16
  • if_expr:!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [T]:13.95
  • if_expr:!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [g]:2.82
  • if_expr:!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [n]:1.24
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 67 0.7% 3.5 98.12sec 5832 3060 Direct 3.5 0 5835 5835 100.0%

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.46 3.45 0.00 0.00 1.9063 0.0000 20159.90 20159.90 0.00% 3059.63 3059.63
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 3.45 3 4 5835.05 5701 6166 5838.13 5817 5856 20160 20160 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [a]:3.48
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
Flamestrike 3135 (5602) 34.2% (61.0%) 92.4 3.23sec 18191 8647 Direct 277.2 (2859.6) 2182 4714 3394 47.9% (47.9%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 92.38 277.15 0.00 0.00 2.1037 0.0000 940715.74 940715.74 0.00% 8647.16 8647.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 52.12% 144.46 103 193 2181.75 1906 2886 2181.55 2096 2258 315164 315164 0.00%
crit 47.88% 132.69 92 173 4713.93 3811 5771 4715.12 4564 4904 625551 625551 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [X]:17.81
  • if_expr:(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [e]:11.30
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [k]:18.36
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [l]:14.90
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [r]:29.99
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2467 26.9% 860.8 0.35sec 860 0 Periodic 2582.4 183 400 287 47.6% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 860.80 0.00 0.00 2582.41 0.0000 0.0000 739859.48 739859.48 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 52.42% 1353.76 1081 1667 183.08 163 247 183.08 180 186 247837 247837 0.00%
crit 47.58% 1228.65 982 1472 400.47 327 495 400.43 395 406 492023 492023 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Ignite 1395 15.2% 393.7 0.80sec 1065 0 Periodic 895.0 468 0 468 0.0% 99.4%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 393.73 0.00 895.03 895.03 0.0000 1.0000 419213.32 419213.32 0.00% 468.38 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 895.03 715 1072 468.41 69 1664 468.24 442 493 419213 419213 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (47) 0.0% (0.5%) 3.0 120.59sec 4701 5400

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.00 0.00 0.00 0.00 0.8708 0.0000 0.00 0.00 0.00% 5400.12 5400.12

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.

Action Priority List

    default
    [L]:2.00
  • if_expr:buff.combustion.down&debuff.radiant_spark_vulnerability.down
    Frostbolt (mirror_image) 125  / 47 0.5% 215.9 3.79sec 65 42 Direct 215.2 48 96 66 35.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 215.85 215.16 0.00 0.00 1.5595 0.0000 14094.31 14094.31 0.00% 41.87 41.87
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.33% 138.41 88 165 48.32 40 61 48.34 47 51 6688 6688 0.00%
crit 35.67% 76.75 46 103 96.50 81 122 96.54 90 103 7406 7406 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:75.01
Phoenix Flames 0 (565) 0.0% (6.2%) 11.5 25.64sec 14715 12535

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 11.55 0.00 0.00 0.00 1.1740 0.0000 0.00 0.00 0.00% 12534.63 12534.63

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [Z]:11.56
  • if_expr:buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
    Phoenix Flames (_splash) 565 6.2% 11.5 25.63sec 14752 0 Direct 34.6 0 4914 4914 100.0%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 11.52 34.56 0.00 0.00 0.0000 0.0000 169944.47 169944.47 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 34.56 27 39 4913.80 2831 7423 4924.18 4678 5131 169944 169944 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 97 (115) 1.1% (1.3%) 2.6 99.42sec 13366 3440 Direct 3.6 (18.6) 3712 9138 8178 82.2% (82.2%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.58 3.56 0.00 0.00 3.8861 0.0000 29165.07 29165.07 0.00% 3439.50 3439.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 17.79% 0.63 0 1 3712.47 3712 3712 2353.12 0 3712 2353 2353 0.00%
crit 82.21% 2.93 2 4 9138.30 7425 11242 9239.79 8167 10677 26812 26812 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [Y]:1.48
  • if_expr:buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
    rop_phase
    [f]:0.59
  • if_expr:buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
    standard_rotation
    [m]:0.59
  • if_expr:buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
    Pyroblast (_dot) 18 0.2% 3.6 102.99sec 1504 0 Periodic 15.0 127 381 357 90.5% 2.3%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 0.00 15.01 15.01 0.0000 1.4013 5357.20 5357.20 0.00% 254.76 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 9.52% 1.43 0 4 126.99 77 236 98.88 0 236 182 182 0.00%
crit 90.48% 13.58 11 17 380.91 154 511 381.71 346 413 5176 5176 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 304 3.3% 36.9 8.05sec 2474 1966 Direct 36.9 0 2476 2476 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 36.89 36.88 0.00 0.00 1.2586 0.0000 91273.94 91273.94 0.00% 1966.01 1966.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 36.88 31 46 2475.63 964 3650 2475.19 2352 2600 91274 91274 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [b]:10.13
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    combustion_phase
    [d]:0.38
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    rop_phase
    [i]:9.30
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    standard_rotation
    [q]:17.53
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
Simple Action Stats Execute Interval
SunKingsBlessing
Berserking 2.0 0.00sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [S]:2.00
Combustion 3.6 98.12sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.59 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [V]:3.59
  • if_expr:buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.5 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [R]:1.52
Rune of Power 6.3 49.64sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.26 0.00 0.00 0.00 1.2443 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [M]:6.29
  • if_expr:buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 199.6sec 0.0sec 12.0sec 8.10% 30.00% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:198.3s / 200.5s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.10%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.50% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.50%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.8 0.0 71.4sec 71.4sec 11.6sec 18.34% 0.00% 105.6 (105.6) 4.5

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:10.6s / 101.3s
  • trigger_min/max:10.6s / 101.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 17.0s

Stack Uptimes

  • combustion_1:18.34%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Heating Up 44.7 0.0 6.8sec 6.8sec 1.5sec 22.69% 49.79% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.3s / 26.9s
  • trigger_min/max:0.3s / 26.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.8s

Stack Uptimes

  • heating_up_1:22.69%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 44.3 0.0 6.8sec 6.8sec 0.9sec 13.46% 55.32% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 27.5s
  • trigger_min/max:0.7s / 27.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.1s

Stack Uptimes

  • hot_streak_1:13.46%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.5 0.0 300.9sec 0.0sec 23.0sec 11.34% 0.00% 0.0 (0.0) 1.3

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 303.2s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:11.34%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.8 0.0 31.7sec 31.7sec 11.8sec 38.55% 0.00% 0.0 (0.0) 9.4

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.5s / 48.9s
  • trigger_min/max:13.5s / 48.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.55%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Sun King's Blessing 3.7 36.5 99.6sec 7.5sec 74.9sec 92.38% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sun_kings_blessing
  • max_stacks:12
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:49.0s / 156.3s
  • trigger_min/max:0.9s / 32.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 143.3s

Stack Uptimes

  • sun_kings_blessing_1:3.44%
  • sun_kings_blessing_2:5.97%
  • sun_kings_blessing_3:9.12%
  • sun_kings_blessing_4:8.27%
  • sun_kings_blessing_5:8.68%
  • sun_kings_blessing_6:12.09%
  • sun_kings_blessing_7:7.12%
  • sun_kings_blessing_8:7.88%
  • sun_kings_blessing_9:9.24%
  • sun_kings_blessing_10:9.10%
  • sun_kings_blessing_11:7.74%
  • sun_kings_blessing_12:3.73%

Spelldata

  • id:333314
  • name:Sun King's Blessing
  • tooltip:Building up a Combustion.
  • description:{$@spelldesc333313=After consuming {$s1=12} Hot Streaks, your next non-instant Pyroblast cast within {$333315d=15 seconds} grants you Combustion for {$s2=5} sec.}
  • max_stacks:12
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Sun King's Blessing (_ready) 2.8 0.0 91.4sec 91.4sec 6.1sec 5.67% 0.00% 0.0 (0.0) 0.1

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sun_kings_blessing_ready
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:51.6s / 149.8s
  • trigger_min/max:51.6s / 149.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • sun_kings_blessing_ready_1:5.67%

Spelldata

  • id:333315
  • name:Sun King's Blessing
  • tooltip:Your next non-instant Pyroblast will grant you Combustion.
  • description:{$@spelldesc333313=After consuming {$s1=12} Hot Streaks, your next non-instant Pyroblast cast within {$333315d=15 seconds} grants you Combustion for {$s2=5} sec.}
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 44.7 37.0 53.0 6.8s 0.3s 26.9s
Heating Up converted with Fire Blast 17.4 14.0 21.0 17.5s 6.2s 44.0s
Hot Streak procs 44.3 37.0 53.0 6.8s 0.7s 27.5s
Hot Streak spells used 93.6 77.0 111.0 3.2s 0.0s 26.4s
Hot Streak spell crits 92.9 76.0 111.0 3.2s 0.0s 26.4s
Hot Streak spell crits wasted 4.0 2.0 7.0 68.3s 4.5s 158.4s
Direct Ignite applications 3.0 3.0 3.0 1.6s 1.6s 1.6s
Ignites spread to new targets 0.0 0.0 1.0 0.0s 0.0s 0.0s
Ignites spread to targets with existing Ignite 23.0 16.0 26.0 25.6s 1.1s 98.1s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 26.65% 25.44% 28.15% 0.9s 0.0s 3.9s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.3750.0008.8881.1350.4449.358
Rune of Power4.9750.00013.77431.48026.71639.394
Fire Blast0.1010.0003.9513.8682.6927.522
Dragon's Breath3.1140.00033.63946.36333.43968.588
Combustion2.8851.3004.81010.3897.32713.618
Phoenix Flames4.4880.00032.17051.88749.71875.985

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
SunKingsBlessing
mana_regen Mana 2719.62 207586.06 100.00% 76.33 92497.40 30.82%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 691.33 695.25 92485.9 48824.0 42707.0 50000.0
Usage Type Count Total Avg RPE APR
SunKingsBlessing
combustion Mana 3.6 17974.4 5000.0 5008.1 0.0
dragons_breath Mana 14.4 28774.9 2000.0 1999.2 4.0
fire_blast Mana 38.2 19080.8 500.0 500.0 10.8
fireball Mana 3.5 3464.3 1000.0 1002.2 5.8
flamestrike Mana 92.4 115456.8 1250.0 1249.7 14.6
mirror_image Mana 3.0 1998.2 666.5 666.5 7.1
pyroblast Mana 3.6 3588.7 1000.0 1389.5 9.6
scorch Mana 36.9 18451.9 500.0 500.2 4.9

Statistics & Data Analysis

Fight Length
SunKingsBlessing Fight Length
Count 1117
Mean 300.29
Minimum 240.13
Maximum 359.75
Spread ( max - min ) 119.62
Range [ ( max - min ) / 2 * 100% ] 19.92%
DPS
SunKingsBlessing Damage Per Second
Count 1117
Mean 9171.85
Minimum 8876.51
Maximum 9515.39
Spread ( max - min ) 638.88
Range [ ( max - min ) / 2 * 100% ] 3.48%
Standard Deviation 104.4503
5th Percentile 9015.46
95th Percentile 9350.69
( 95th Percentile - 5th Percentile ) 335.22
Mean Distribution
Standard Deviation 3.1252
95.00% Confidence Interval ( 9165.72 - 9177.97 )
Normalized 95.00% Confidence Interval ( 99.93% - 100.07% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 5
0.1% Error 499
0.1 Scale Factor Error with Delta=300 94
0.05 Scale Factor Error with Delta=300 373
0.01 Scale Factor Error with Delta=300 9314
Priority Target DPS
SunKingsBlessing Priority Target Damage Per Second
Count 1117
Mean 4047.59
Minimum 3893.77
Maximum 4225.83
Spread ( max - min ) 332.06
Range [ ( max - min ) / 2 * 100% ] 4.10%
Standard Deviation 56.3399
5th Percentile 3957.65
95th Percentile 4149.04
( 95th Percentile - 5th Percentile ) 191.39
Mean Distribution
Standard Deviation 1.6857
95.00% Confidence Interval ( 4044.29 - 4050.90 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 8
0.1% Error 745
0.1 Scale Factor Error with Delta=300 28
0.05 Scale Factor Error with Delta=300 109
0.01 Scale Factor Error with Delta=300 2710
DPS(e)
SunKingsBlessing Damage Per Second (Effective)
Count 1117
Mean 9171.85
Minimum 8876.51
Maximum 9515.39
Spread ( max - min ) 638.88
Range [ ( max - min ) / 2 * 100% ] 3.48%
Damage
SunKingsBlessing Damage
Count 1117
Mean 2738987.50
Minimum 2204362.36
Maximum 3267798.26
Spread ( max - min ) 1063435.90
Range [ ( max - min ) / 2 * 100% ] 19.41%
DTPS
SunKingsBlessing Damage Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
SunKingsBlessing Healing Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
SunKingsBlessing Healing Per Second (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
SunKingsBlessing Heal
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
SunKingsBlessing Healing Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
SunKingsBlessing Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
SunKingsBlessingTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
SunKingsBlessing Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.2,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
C 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
D 0.00 variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
E 0.00 variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
F 0.00 variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
G 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
H 0.00 snapshot_stats
I 0.00 use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
J 0.00 mirror_image
K 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command.equipped
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
0.00 shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
L 2.00 mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
0.00 use_item,name=soul_igniter
0.00 use_item,name=glyph_of_assimilation
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel
0.00 use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
0.00 guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
0.00 concentrated_flame
0.00 reaping_flames
0.00 focused_azerite_beam
0.00 purifying_blast
0.00 ripple_in_space
0.00 the_unbound_force
0.00 counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
Get the disciplinary_command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
0.00 frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
M 6.29 rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
N 0.00 call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
0.00 variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
0.00 variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
O 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
P 20.16 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Q 0.00 call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down
actions.combustion_cooldowns
# count action,conditions
R 1.52 potion
0.00 blood_fury
S 2.00 berserking
0.00 fireblood
0.00 ancestral_call
0.00 use_items
0.00 use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
0.00 time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
0.00 use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
0.00 blood_of_the_enemy
0.00 memory_of_lucid_dreams
0.00 worldvein_resonance
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
T 13.95 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
0.00 arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
0.00 frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
U 0.00 call_action_list,name=active_talents
V 3.59 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
W 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
X 17.81 flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
Y 1.48 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
Z 11.56 phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
a 3.48 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
b 10.13 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
c 3.43 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
d 0.38 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase
# count action,conditions
e 11.30 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
f 0.59 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
g 2.82 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
h 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
0.00 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
i 9.30 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
j 1.94 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
k 18.36 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
actions.standard_rotation
# count action,conditions
l 14.90 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
m 0.59 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
n 1.24 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
0.00 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
o 0.00 call_action_list,name=active_talents
p 9.02 dragons_breath,if=active_enemies>1
q 17.53 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
r 29.99 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
0.00 scorch

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 1 food SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E font_double_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat K pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns R potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns S berserking Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase a fireball Fluffy_Pillow 49000.0/50000: 98% mana berserking, potion_of_spectral_intellect
0:01.300 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, berserking, potion_of_spectral_intellect
0:01.782 combustion_phase Z phoenix_flames Fluffy_Pillow 44482.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:02.695 combustion_phase X flamestrike Fluffy_Pillow 45395.0/50000: 91% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:02.695 combustion_phase T fire_blast Fluffy_Pillow 44145.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing, potion_of_spectral_intellect
0:03.195 combustion_phase T fire_blast Fluffy_Pillow 44145.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing, potion_of_spectral_intellect
0:03.609 combustion_phase X flamestrike Fluffy_Pillow 44059.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing, potion_of_spectral_intellect
0:03.709 combustion_phase T fire_blast Fluffy_Pillow 42909.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(2), potion_of_spectral_intellect
0:04.523 combustion_phase Z phoenix_flames Fluffy_Pillow 43223.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(2), potion_of_spectral_intellect
0:05.436 combustion_phase X flamestrike Fluffy_Pillow 44136.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(2), potion_of_spectral_intellect
0:06.350 combustion_phase Z phoenix_flames Fluffy_Pillow 43800.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(3), potion_of_spectral_intellect
0:07.264 combustion_phase b scorch Fluffy_Pillow 44714.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(3), potion_of_spectral_intellect
0:08.179 combustion_phase b scorch Fluffy_Pillow 45129.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(3), potion_of_spectral_intellect
0:09.092 combustion_phase X flamestrike Fluffy_Pillow 45542.0/50000: 91% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(3), potion_of_spectral_intellect
0:09.092 combustion_phase T fire_blast Fluffy_Pillow 44292.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(4), potion_of_spectral_intellect
0:10.007 combustion_phase X flamestrike Fluffy_Pillow 44707.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(4), potion_of_spectral_intellect
0:10.924 combustion_phase b scorch Fluffy_Pillow 44374.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(5), potion_of_spectral_intellect
0:11.837 combustion_phase b scorch Fluffy_Pillow 44787.0/50000: 90% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(5), potion_of_spectral_intellect
0:12.753 combustion_phase c dragons_breath Fluffy_Pillow 45203.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, sun_kings_blessing(5), potion_of_spectral_intellect
0:13.760 default M rune_of_power Fluffy_Pillow 44210.0/50000: 88% mana bloodlust, hot_streak, sun_kings_blessing(5), potion_of_spectral_intellect
0:14.766 rop_phase e flamestrike Fluffy_Pillow 45216.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing(5), potion_of_spectral_intellect
0:15.773 rop_phase k flamestrike Fluffy_Pillow 44973.0/50000: 90% mana bloodlust, rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect
0:18.116 rop_phase k flamestrike Fluffy_Pillow 46066.0/50000: 92% mana bloodlust, rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect
0:20.459 rop_phase k flamestrike Fluffy_Pillow 47159.0/50000: 94% mana bloodlust, rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect
0:21.859 default P fire_blast Fluffy_Pillow 48559.0/50000: 97% mana bloodlust, rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect
0:22.359 default P fire_blast Fluffy_Pillow 48559.0/50000: 97% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect
0:22.801 rop_phase e flamestrike Fluffy_Pillow 47251.0/50000: 95% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect
0:23.808 rop_phase k flamestrike Fluffy_Pillow 47008.0/50000: 94% mana bloodlust, rune_of_power, sun_kings_blessing(7), potion_of_spectral_intellect
0:26.153 rop_phase k flamestrike Fluffy_Pillow 48103.0/50000: 96% mana bloodlust, rune_of_power, sun_kings_blessing(7)
0:28.495 standard_rotation r flamestrike Fluffy_Pillow 48754.0/50000: 98% mana bloodlust, sun_kings_blessing(7)
0:30.837 standard_rotation p dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana bloodlust, sun_kings_blessing(7)
0:31.845 standard_rotation r flamestrike Fluffy_Pillow 47762.0/50000: 96% mana bloodlust, sun_kings_blessing(7)
0:34.187 standard_rotation r flamestrike Fluffy_Pillow 48754.0/50000: 98% mana bloodlust, sun_kings_blessing(7)
0:35.187 default P fire_blast Fluffy_Pillow 49754.0/50000: 100% mana bloodlust, sun_kings_blessing(7)
0:36.087 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up, sun_kings_blessing(7)
0:36.528 standard_rotation l flamestrike Fluffy_Pillow 48691.0/50000: 97% mana bloodlust, hot_streak, sun_kings_blessing(7)
0:37.535 standard_rotation r flamestrike Fluffy_Pillow 48448.0/50000: 97% mana bloodlust, sun_kings_blessing(8)
0:39.877 standard_rotation r flamestrike Fluffy_Pillow 48754.0/50000: 98% mana bloodlust, sun_kings_blessing(8)
0:42.220 standard_rotation r flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(8)
0:45.265 standard_rotation r flamestrike Fluffy_Pillow 48756.0/50000: 98% mana sun_kings_blessing(8)
0:48.307 standard_rotation r flamestrike Fluffy_Pillow 48753.0/50000: 98% mana sun_kings_blessing(8)
0:50.807 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana sun_kings_blessing(8)
0:51.307 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(8)
0:51.350 standard_rotation l flamestrike Fluffy_Pillow 48293.0/50000: 97% mana hot_streak, sun_kings_blessing(8)
0:52.656 standard_rotation p dragons_breath Fluffy_Pillow 48349.0/50000: 97% mana sun_kings_blessing(9)
0:53.961 standard_rotation r flamestrike Fluffy_Pillow 47654.0/50000: 95% mana sun_kings_blessing(9)
0:57.006 standard_rotation r flamestrike Fluffy_Pillow 48756.0/50000: 98% mana sun_kings_blessing(9)
1:00.052 default M rune_of_power Fluffy_Pillow 48757.0/50000: 98% mana sun_kings_blessing(9)
1:01.357 rop_phase k flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, sun_kings_blessing(9)
1:04.402 rop_phase k flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power, sun_kings_blessing(9)
1:07.445 rop_phase k flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, sun_kings_blessing(9)
1:08.245 default P fire_blast Fluffy_Pillow 49554.0/50000: 99% mana rune_of_power, sun_kings_blessing(9)
1:10.045 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(9)
1:10.488 rop_phase e flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak, rune_of_power, sun_kings_blessing(9)
1:11.795 rop_phase j dragons_breath Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power, sun_kings_blessing(10)
1:13.101 rop_phase k flamestrike Fluffy_Pillow 48056.0/50000: 96% mana rune_of_power, sun_kings_blessing(10)
1:16.144 standard_rotation r flamestrike Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(10)
1:19.188 standard_rotation r flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(10)
1:22.231 standard_rotation r flamestrike Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(10)
1:25.273 standard_rotation r flamestrike Fluffy_Pillow 48753.0/50000: 98% mana sun_kings_blessing(10)
1:25.573 default P fire_blast Fluffy_Pillow 49053.0/50000: 98% mana sun_kings_blessing(10)
1:27.873 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(10)
1:28.315 standard_rotation l flamestrike Fluffy_Pillow 48692.0/50000: 97% mana hot_streak, sun_kings_blessing(10)
1:29.621 standard_rotation p dragons_breath Fluffy_Pillow 48748.0/50000: 97% mana sun_kings_blessing(11)
1:31.101 standard_rotation r flamestrike Fluffy_Pillow 48228.0/50000: 96% mana sun_kings_blessing(11)
1:34.144 standard_rotation r flamestrike Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(11)
1:37.187 combustion_phase a fireball Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(11)
1:38.687 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana sun_kings_blessing(11)
1:38.687 combustion_phase T fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, sun_kings_blessing(11)
1:39.144 combustion_phase Z phoenix_flames Fluffy_Pillow 43957.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing(11)
1:40.452 combustion_phase X flamestrike Fluffy_Pillow 45265.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(11)
1:41.758 combustion_phase Z phoenix_flames Fluffy_Pillow 45321.0/50000: 91% mana combustion, rune_of_power, sun_kings_blessing(12)
1:42.958 combustion_phase T fire_blast Fluffy_Pillow 46521.0/50000: 93% mana combustion, heating_up, rune_of_power, sun_kings_blessing(12)
1:43.063 combustion_phase X flamestrike Fluffy_Pillow 46126.0/50000: 92% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(12)
1:44.368 combustion_phase Y pyroblast Fluffy_Pillow 46181.0/50000: 92% mana combustion, rune_of_power, sun_kings_blessing_ready
1:48.279 combustion_phase Z phoenix_flames Fluffy_Pillow 49004.0/50000: 98% mana combustion, rune_of_power
1:49.586 combustion_phase X flamestrike Fluffy_Pillow 50000.0/50000: 100% mana combustion, hot_streak, rune_of_power
1:50.893 combustion_phase b scorch Fluffy_Pillow 50000.0/50000: 100% mana combustion, sun_kings_blessing
1:51.593 combustion_phase T fire_blast Fluffy_Pillow 50000.0/50000: 100% mana combustion, sun_kings_blessing
1:52.198 combustion_phase b scorch Fluffy_Pillow 49503.0/50000: 99% mana combustion, heating_up, sun_kings_blessing
1:53.503 combustion_phase X flamestrike Fluffy_Pillow 49503.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing
1:54.809 combustion_phase c dragons_breath Fluffy_Pillow 49559.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(2)
1:56.115 default M rune_of_power Fluffy_Pillow 48865.0/50000: 98% mana heating_up, sun_kings_blessing(2)
1:57.422 rop_phase k flamestrike Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(2)
2:00.251 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(2)
2:00.465 default L mirror_image Fluffy_Pillow 48464.0/50000: 97% mana hot_streak, rune_of_power, sun_kings_blessing(2)
2:01.772 rop_phase e flamestrike Fluffy_Pillow 48771.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(2)
2:03.079 rop_phase k flamestrike Fluffy_Pillow 48828.0/50000: 98% mana rune_of_power, sun_kings_blessing(3)
2:06.123 rop_phase k flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, sun_kings_blessing(3)
2:09.166 rop_phase k flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, sun_kings_blessing(3)
2:12.208 standard_rotation r flamestrike Fluffy_Pillow 48753.0/50000: 98% mana sun_kings_blessing(3)
2:15.250 standard_rotation p dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana sun_kings_blessing(3)
2:16.555 standard_rotation r flamestrike Fluffy_Pillow 48058.0/50000: 96% mana sun_kings_blessing(3)
2:17.655 default P fire_blast Fluffy_Pillow 49158.0/50000: 98% mana sun_kings_blessing(3)
2:19.155 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(3)
2:19.600 standard_rotation l flamestrike Fluffy_Pillow 48695.0/50000: 97% mana hot_streak, sun_kings_blessing(3)
2:20.905 standard_rotation r flamestrike Fluffy_Pillow 48750.0/50000: 98% mana sun_kings_blessing(4)
2:23.949 standard_rotation r flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(4)
2:26.992 standard_rotation r flamestrike Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(4)
2:30.036 standard_rotation r flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(4)
2:33.080 standard_rotation p dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(4)
2:34.556 standard_rotation r flamestrike Fluffy_Pillow 48231.0/50000: 96% mana sun_kings_blessing(4)
2:35.056 default P fire_blast Fluffy_Pillow 48731.0/50000: 97% mana sun_kings_blessing(4)
2:37.156 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(4)
2:37.599 standard_rotation l flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak, sun_kings_blessing(4)
2:38.905 standard_rotation r flamestrike Fluffy_Pillow 48749.0/50000: 97% mana sun_kings_blessing(5)
2:41.948 standard_rotation r flamestrike Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(5)
2:44.995 default M rune_of_power Fluffy_Pillow 48758.0/50000: 98% mana sun_kings_blessing(5)
2:46.303 rop_phase k flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, sun_kings_blessing(5)
2:49.347 rop_phase k flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, sun_kings_blessing(5)
2:52.391 rop_phase i scorch Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, sun_kings_blessing(5)
2:52.391 rop_phase g fire_blast Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, sun_kings_blessing(5)
2:52.891 default P fire_blast Fluffy_Pillow 48755.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(5)
2:53.698 rop_phase e flamestrike Fluffy_Pillow 48562.0/50000: 97% mana hot_streak, rune_of_power, sun_kings_blessing(5)
2:55.005 rop_phase i scorch Fluffy_Pillow 48619.0/50000: 97% mana heating_up, rune_of_power, sun_kings_blessing(6)
2:56.313 rop_phase i scorch Fluffy_Pillow 49427.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(6)
2:57.620 rop_phase e flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(6)
2:58.927 standard_rotation p dragons_breath Fluffy_Pillow 49562.0/50000: 99% mana heating_up, sun_kings_blessing(7)
3:00.233 standard_rotation q scorch Fluffy_Pillow 48868.0/50000: 98% mana heating_up, sun_kings_blessing(7)
3:01.541 standard_rotation q scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, sun_kings_blessing(7)
3:02.849 standard_rotation l flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, sun_kings_blessing(7)
3:04.154 standard_rotation q scorch Fluffy_Pillow 49561.0/50000: 99% mana heating_up, sun_kings_blessing(8)
3:05.460 standard_rotation q scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(8)
3:06.766 standard_rotation l flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, sun_kings_blessing(8)
3:08.073 standard_rotation q scorch Fluffy_Pillow 49561.0/50000: 99% mana heating_up, sun_kings_blessing(9)
3:09.380 standard_rotation q scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(9)
3:10.687 standard_rotation l flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, sun_kings_blessing(9)
3:11.994 standard_rotation q scorch Fluffy_Pillow 49562.0/50000: 99% mana heating_up, sun_kings_blessing(10)
3:13.300 standard_rotation q scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(10)
3:14.605 standard_rotation l flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, sun_kings_blessing(10)
3:15.913 standard_rotation q scorch Fluffy_Pillow 49561.0/50000: 99% mana heating_up, sun_kings_blessing(11)
3:17.219 combustion_phase a fireball Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(11)
3:18.719 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, sun_kings_blessing(11)
3:19.177 combustion_cooldowns S berserking Fluffy_Pillow 44458.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(11)
3:19.177 combustion_phase X flamestrike Fluffy_Pillow 44458.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(11)
3:19.177 combustion_phase T fire_blast Fluffy_Pillow 43208.0/50000: 86% mana berserking, combustion, rune_of_power, sun_kings_blessing(12)
3:20.365 combustion_phase X flamestrike Fluffy_Pillow 43896.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(12)
3:20.365 combustion_phase T fire_blast Fluffy_Pillow 42646.0/50000: 85% mana berserking, combustion, rune_of_power, sun_kings_blessing_ready
3:20.865 combustion_phase T fire_blast Fluffy_Pillow 42646.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing_ready
3:21.554 combustion_phase X flamestrike Fluffy_Pillow 42835.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing_ready
3:22.743 combustion_phase Y pyroblast Fluffy_Pillow 42774.0/50000: 86% mana berserking, combustion, rune_of_power, sun_kings_blessing_ready
3:26.300 combustion_phase Z phoenix_flames Fluffy_Pillow 45331.0/50000: 91% mana berserking, combustion, rune_of_power
3:27.488 combustion_phase X flamestrike Fluffy_Pillow 46519.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power
3:27.488 combustion_phase T fire_blast Fluffy_Pillow 45269.0/50000: 91% mana berserking, combustion, rune_of_power, sun_kings_blessing
3:28.677 combustion_phase Z phoenix_flames Fluffy_Pillow 45958.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing
3:29.866 combustion_phase X flamestrike Fluffy_Pillow 47147.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing
3:31.055 combustion_phase Z phoenix_flames Fluffy_Pillow 47086.0/50000: 94% mana berserking, combustion, sun_kings_blessing(2)
3:32.244 combustion_phase b scorch Fluffy_Pillow 48275.0/50000: 97% mana combustion, heating_up, sun_kings_blessing(2)
3:33.550 combustion_phase b scorch Fluffy_Pillow 49081.0/50000: 98% mana combustion, heating_up, sun_kings_blessing(2)
3:34.857 combustion_phase X flamestrike Fluffy_Pillow 49505.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing(2)
3:35.357 combustion_phase T fire_blast Fluffy_Pillow 48755.0/50000: 98% mana combustion, heating_up, sun_kings_blessing(3)
3:36.162 default M rune_of_power Fluffy_Pillow 49060.0/50000: 98% mana hot_streak, sun_kings_blessing(3)
3:37.470 rop_phase e flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, sun_kings_blessing(3)
3:38.777 rop_phase i scorch Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, sun_kings_blessing(4)
3:40.083 rop_phase i scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, sun_kings_blessing(4)
3:41.391 rop_phase i scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(4)
3:42.697 rop_phase e flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(4)
3:44.004 rop_phase g fire_blast Fluffy_Pillow 49561.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(5)
3:44.028 rop_phase e flamestrike Fluffy_Pillow 49085.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(5)
3:45.334 rop_phase i scorch Fluffy_Pillow 49141.0/50000: 98% mana rune_of_power, sun_kings_blessing(6)
3:46.640 rop_phase i scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, sun_kings_blessing(6)
3:47.947 rop_phase i scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(6)
3:49.256 rop_phase e flamestrike Fluffy_Pillow 49507.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(6)
3:50.563 standard_rotation p dragons_breath Fluffy_Pillow 49564.0/50000: 99% mana heating_up, sun_kings_blessing(7)
3:51.869 standard_rotation q scorch Fluffy_Pillow 48870.0/50000: 98% mana heating_up, sun_kings_blessing(7)
3:52.712 default P fire_blast Fluffy_Pillow 49670.0/50000: 99% mana heating_up, sun_kings_blessing(7)
3:53.175 standard_rotation l flamestrike Fluffy_Pillow 49176.0/50000: 98% mana hot_streak, sun_kings_blessing(7)
3:54.482 standard_rotation q scorch Fluffy_Pillow 49233.0/50000: 98% mana heating_up, sun_kings_blessing(8)
3:55.788 standard_rotation q scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(8)
3:57.095 standard_rotation l flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, sun_kings_blessing(8)
3:58.403 standard_rotation q scorch Fluffy_Pillow 49563.0/50000: 99% mana heating_up, sun_kings_blessing(9)
3:59.710 standard_rotation q scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(9)
4:01.015 default L mirror_image Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, sun_kings_blessing(9)

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 199 199 0
Agility 306 2 308 308 0
Stamina 414 0 434 414 0
Intellect 450 -3 2453 2247 1800
Spirit 0 0 0 0 0
Health 8680 8280 0
Mana 50000 50000 0
Spell Power 2453 2247 0
Melee Crit 20.71% 20.71% 550
Spell Crit 35.71% 35.71% 550
Haste 15.15% 15.15% 500
Versatility 12.50% 12.50% 500
Mana Regen 1000 1000 0
Mastery 16.71% 16.71% 500
Armor 0 0 0
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 0.00

Profile

mage="SunKingsBlessing"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=disabled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.2,op=reset
# The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
actions.precombat+=/variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
actions.precombat+=/variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
# This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
actions.precombat+=/variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command.equipped
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
actions+=/shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
actions+=/mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=soul_igniter
actions+=/use_item,name=glyph_of_assimilation
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
actions+=/use_item,name=dreadfire_vessel
actions+=/use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
actions+=/guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
actions+=/concentrated_flame
actions+=/reaping_flames
actions+=/focused_azerite_beam
actions+=/purifying_blast
actions+=/ripple_in_space
actions+=/the_unbound_force
# Get the disciplinary_command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
actions+=/call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
actions+=/variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
actions+=/variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
actions+=/call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0|variable.disable_combustion)
actions.active_talents+=/meteor,if=!variable.disable_combustion&variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power.enabled)|talent.rune_of_power.enabled&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion|variable.disable_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury.enabled&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/use_items
actions.combustion_cooldowns+=/use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
actions.combustion_phase+=/mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
actions.combustion_phase+=/use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
actions.combustion_phase+=/blood_of_the_enemy
actions.combustion_phase+=/memory_of_lucid_dreams
actions.combustion_phase+=/worldvein_resonance
# BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
# With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball
actions.standard_rotation+=/scorch


# Gear Summary
# gear_ilvl=0.00
# gear_intellect=1800
# gear_crit_rating=500
# gear_haste_rating=500
# gear_mastery_rating=500
# gear_versatility_rating=500

disciplinary_command : 9492 dps, 4215 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9491.6 9491.6 12.3 / 0.129% 897.3 / 9.5% 12.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
784.0 777.1 Mana 0.00% 44.6 100.0% 100%
Talents

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
disciplinary_command 9492
Arcane Explosion 109 1.1% 5.9 50.37sec 5582 4448 Direct 17.6 1368 2736 1860 36.0%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.85 17.55 0.00 0.00 1.2552 0.0000 32665.17 32665.17 0.00% 4447.87 4447.87
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.99% 11.23 4 20 1368.19 1368 1368 1368.19 1368 1368 15370 15370 0.00%
crit 36.01% 6.32 0 16 2736.39 2736 2736 2733.94 0 2736 17295 17295 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [M]:3.35
  • if_expr:runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
    combustion_phase
    [W]:2.50
  • if_expr:runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
Dragon's Breath 408 4.3% 14.1 20.80sec 8658 6878 Direct 42.4 1729 4277 2887 45.4%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.14 42.41 0.00 0.00 1.2587 0.0000 122381.16 122381.16 0.00% 6878.44 6878.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 54.61% 23.16 12 36 1728.74 1587 2221 1728.65 1587 1869 40028 40028 0.00%
crit 45.39% 19.25 8 32 4276.73 3173 5525 4282.64 3756 4997 82353 82353 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [f]:2.10
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [m]:2.68
  • if_expr:active_enemies>2
    standard_rotation
    [s]:9.36
  • if_expr:active_enemies>1
Fire Blast 746 7.9% 37.6 7.96sec 5948 0 Direct 37.6 0 5947 5947 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 37.60 37.60 0.00 0.00 0.0000 0.0000 223663.38 223663.38 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 37.60 31 45 5947.24 4314 7513 5946.47 5703 6237 223663 223663 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [R]:21.62
  • if_expr:!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [V]:12.41
  • if_expr:!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [i]:2.00
  • if_expr:!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [p]:1.57
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 83 0.9% 4.1 80.58sec 6108 3368 Direct 4.1 2036 6590 6115 89.6%

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.08 4.07 0.00 0.00 1.8136 0.0000 24913.01 24913.01 0.00% 3367.99 3367.99
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 10.40% 0.42 0 1 2036.00 2036 2036 862.16 0 2036 862 862 0.00%
crit 89.60% 3.65 3 5 6590.11 4683 7090 6611.70 6221 6734 24051 24051 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [d]:4.09
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
Flamestrike 3090 (5497) 32.6% (57.9%) 85.5 3.48sec 19287 9287 Direct 256.4 (2651.0) 2162 5293 3614 46.4% (46.4%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 85.48 256.43 0.00 0.00 2.0767 0.0000 927079.17 927079.17 0.00% 9287.42 9287.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 53.60% 137.44 92 177 2162.24 1906 2886 2162.98 2084 2240 297217 297217 0.00%
crit 46.40% 118.99 82 157 5292.62 3811 6637 5294.49 5082 5510 629862 629862 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [b]:14.75
  • if_expr:(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [h]:10.76
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [n]:15.71
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [o]:16.89
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [u]:27.36
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2407 25.3% 798.2 0.37sec 904 0 Periodic 2394.6 183 444 301 45.4% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 798.19 0.00 0.00 2394.58 0.0000 0.0000 721466.05 721466.05 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.62% 1307.89 990 1590 182.55 163 247 182.59 180 186 238773 238773 0.00%
crit 45.38% 1086.69 881 1326 444.10 327 569 444.17 432 455 482693 482693 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 71 0.8% 9.4 33.58sec 2275 1340 Direct 9.4 1558 3564 2281 36.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 9.42 9.39 0.00 0.00 1.6980 0.0000 21423.03 21423.03 0.00% 1339.86 1339.86
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.93% 6.00 1 11 1558.03 1392 1949 1556.65 1392 1949 9352 9352 0.00%
crit 36.07% 3.39 0 8 3564.13 2784 4482 3507.83 0 4482 12071 12071 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [N]:5.99
  • if_expr:runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
    combustion_phase
    [X]:3.48
  • if_expr:runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
Ignite 1480 15.6% 377.9 0.84sec 1175 0 Periodic 892.6 497 0 497 0.0% 99.1%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 377.88 0.00 892.60 892.60 0.0000 1.0000 443842.67 443842.67 0.00% 497.25 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 892.60 711 1070 496.98 66 1996 498.06 456 557 443843 443843 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (47) 0.0% (0.5%) 3.0 120.53sec 4668 5372

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.99 0.00 0.00 0.00 0.8691 0.0000 0.00 0.00 0.00% 5371.87 5371.87

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.

Action Priority List

    default
    [L]:1.99
  • if_expr:buff.combustion.down&debuff.radiant_spark_vulnerability.down
    Frostbolt (mirror_image) 123  / 47 0.5% 215.5 3.80sec 65 41 Direct 214.8 48 96 65 35.6%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 215.51 214.82 0.00 0.00 1.5592 0.0000 13939.99 13939.99 0.00% 41.48 41.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.39% 138.31 87 168 47.82 40 61 47.84 46 50 6614 6614 0.00%
crit 35.61% 76.51 45 105 95.76 81 122 95.80 90 103 7326 7326 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:74.88
Phoenix Flames 0 (687) 0.0% (7.2%) 13.9 21.76sec 14819 12614

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.91 0.00 0.00 0.00 1.1749 0.0000 0.00 0.00 0.00% 12613.51 12613.51

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [c]:10.18
  • if_expr:buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
    rop_phase
    [k]:0.26
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [q]:3.45
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 687 7.2% 13.9 21.77sec 14845 0 Direct 41.7 1762 5613 4948 82.7%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.88 41.65 0.00 0.00 0.0000 0.0000 206104.75 206104.75 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 17.26% 7.19 2 14 1762.22 1415 3432 1759.33 1415 2192 12657 12657 0.00%
crit 82.74% 34.46 27 44 5612.53 2831 8537 5609.88 5199 5900 193448 193448 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 17 (25) 0.2% (0.3%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 3712 7425 5040 35.7% (35.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 5038.59 5038.59 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.28% 0.64 0 1 3712.47 3712 3712 2386.35 0 3712 2386 2386 0.00%
crit 35.72% 0.36 0 1 7424.94 7425 7425 2652.24 0 7425 2652 2652 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 8 0.1% 1.0 0.00sec 2332 0 Periodic 5.0 183 509 466 87.1% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2332.24 2332.24 0.00% 388.71 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 12.93% 0.65 0 1 182.64 183 183 118.05 0 183 118 118 0.00%
crit 87.07% 4.35 4 5 508.60 301 588 509.59 497 516 2214 2214 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 340 3.6% 37.2 7.89sec 2751 2188 Direct 37.2 0 2752 2752 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 37.16 37.16 0.00 0.00 1.2573 0.0000 102253.78 102253.78 0.00% 2188.37 2188.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 37.16 28 48 2752.44 1552 4197 2752.83 2556 2920 102254 102254 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [e]:8.76
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    combustion_phase
    [g]:0.06
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    rop_phase
    [l]:9.68
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    standard_rotation
    [t]:19.13
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
Simple Action Stats Execute Interval
disciplinary_command
Berserking 2.0 203.82sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [U]:2.00
Combustion 3.4 101.33sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.44 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [Z]:3.43
  • if_expr:buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 305.74sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.44 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [T]:1.43
Rune of Power 6.1 50.26sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.12 0.00 0.00 0.00 1.2383 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [O]:6.14
  • if_expr:buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 203.8sec 203.8sec 12.0sec 8.10% 10.55% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:198.8s / 205.9s
  • trigger_min/max:198.8s / 205.9s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.10%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.50% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.50%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.4 0.0 101.4sec 101.4sec 11.8sec 13.52% 0.00% 77.8 (77.8) 3.3

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:97.9s / 104.6s
  • trigger_min/max:97.9s / 104.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:13.52%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 9.4 0.0 33.6sec 33.6sec 19.3sec 60.55% 0.00% 0.0 (0.0) 8.8

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.2s / 40.8s
  • trigger_min/max:30.2s / 40.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • disciplinary_command_1:60.55%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 0.4 0.0 0.0sec 0.0sec 3.3sec 0.46% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:3.3s / 3.3s

Stack Uptimes

  • fireball_1:0.47%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Heating Up 44.1 0.0 6.9sec 6.9sec 1.7sec 24.31% 49.22% 0.0 (0.0) 0.5

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.3s / 33.0s
  • trigger_min/max:0.3s / 33.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.7s

Stack Uptimes

  • heating_up_1:24.31%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 42.7 0.0 7.0sec 7.0sec 1.0sec 14.38% 57.80% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 42.2s
  • trigger_min/max:0.7s / 42.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.5s

Stack Uptimes

  • hot_streak_1:14.38%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 305.7sec 305.7sec 23.1sec 10.84% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:301.1s / 308.8s
  • trigger_min/max:301.1s / 308.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.84%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.6 0.0 32.2sec 32.2sec 11.8sec 37.60% 0.00% 0.0 (0.0) 9.3

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.4s / 51.7s
  • trigger_min/max:13.4s / 51.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:37.60%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 44.1 35.0 54.0 6.9s 0.3s 33.0s
Heating Up removed 0.4 0.0 3.0 39.3s 22.2s 65.0s
Heating Up converted with Fire Blast 17.3 13.0 24.0 17.6s 1.8s 63.0s
Hot Streak procs 42.7 34.0 53.0 7.0s 0.7s 42.2s
Hot Streak spells used 93.7 76.0 114.0 3.2s 0.0s 32.5s
Hot Streak spell crits 90.3 72.0 111.0 3.3s 0.0s 32.5s
Hot Streak spell crits wasted 3.5 0.0 8.0 70.9s 1.1s 269.8s
Direct Ignite applications 3.1 3.0 5.0 12.2s 3.0s 303.6s
Ignites spread to new targets 0.0 0.0 2.0 0.0s 0.0s 0.0s
Ignites spread to targets with existing Ignite 27.6 22.0 34.0 21.8s 1.2s 99.3s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 19.57% 16.96% 21.37% 1.0s 0.0s 3.1s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.5330.0002.2981.6000.0354.038
Rune of Power5.7950.00015.10435.98927.73245.432
Fire Blast0.1820.0007.0686.9034.01911.092
Dragon's Breath3.6190.00030.76852.69735.48371.252
Combustion5.0912.6377.15317.72412.18223.657
Phoenix Flames0.5230.0005.5437.3383.10811.934

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
disciplinary_command
mana_regen Mana 2730.77 233312.66 100.00% 85.44 66767.26 22.25%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 777.13 784.02 66717.7 47930.4 39674.0 50000.0
Usage Type Count Total Avg RPE APR
disciplinary_command
arcane_explosion Mana 5.8 29223.3 5000.0 4994.3 1.1
combustion Mana 3.4 17166.8 5000.0 4991.0 0.0
dragons_breath Mana 14.1 28278.9 2000.0 2000.6 4.3
fire_blast Mana 37.6 18797.0 500.0 499.9 11.9
fireball Mana 4.1 4072.4 1000.0 998.4 6.1
flamestrike Mana 85.5 106843.6 1250.0 1250.0 15.4
frostbolt Mana 9.4 9410.4 1000.0 999.4 2.3
mirror_image Mana 3.0 1986.8 665.2 665.2 7.0
scorch Mana 37.2 18600.6 500.0 500.5 5.5

Statistics & Data Analysis

Fight Length
disciplinary_command Fight Length
Count 1117
Mean 300.29
Minimum 240.13
Maximum 359.75
Spread ( max - min ) 119.62
Range [ ( max - min ) / 2 * 100% ] 19.92%
DPS
disciplinary_command Damage Per Second
Count 1117
Mean 9491.59
Minimum 8844.67
Maximum 10260.65
Spread ( max - min ) 1415.98
Range [ ( max - min ) / 2 * 100% ] 7.46%
Standard Deviation 209.5897
5th Percentile 9144.89
95th Percentile 9870.41
( 95th Percentile - 5th Percentile ) 725.52
Mean Distribution
Standard Deviation 6.2711
95.00% Confidence Interval ( 9479.29 - 9503.88 )
Normalized 95.00% Confidence Interval ( 99.87% - 100.13% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 19
0.1% Error 1874
0.1 Scale Factor Error with Delta=300 375
0.05 Scale Factor Error with Delta=300 1500
0.01 Scale Factor Error with Delta=300 37500
Priority Target DPS
disciplinary_command Priority Target Damage Per Second
Count 1117
Mean 4215.39
Minimum 3958.09
Maximum 4549.29
Spread ( max - min ) 591.19
Range [ ( max - min ) / 2 * 100% ] 7.01%
Standard Deviation 87.1481
5th Percentile 4074.95
95th Percentile 4366.66
( 95th Percentile - 5th Percentile ) 291.71
Mean Distribution
Standard Deviation 2.6075
95.00% Confidence Interval ( 4210.28 - 4220.50 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 17
0.1% Error 1642
0.1 Scale Factor Error with Delta=300 65
0.05 Scale Factor Error with Delta=300 260
0.01 Scale Factor Error with Delta=300 6484
DPS(e)
disciplinary_command Damage Per Second (Effective)
Count 1117
Mean 9491.59
Minimum 8844.67
Maximum 10260.65
Spread ( max - min ) 1415.98
Range [ ( max - min ) / 2 * 100% ] 7.46%
Damage
disciplinary_command Damage
Count 1117
Mean 2833163.00
Minimum 2345697.85
Maximum 3393871.87
Spread ( max - min ) 1048174.02
Range [ ( max - min ) / 2 * 100% ] 18.50%
DTPS
disciplinary_command Damage Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
disciplinary_command Healing Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
disciplinary_command Healing Per Second (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
disciplinary_command Heal
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
disciplinary_command Healing Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
disciplinary_command Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
disciplinary_commandTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
disciplinary_command Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.2,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
C 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
D 0.00 variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
E 0.00 variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
F 0.00 variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
G 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
H 0.00 snapshot_stats
I 0.00 use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
J 0.00 mirror_image
K 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command.equipped
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
0.00 shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
L 1.99 mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
0.00 use_item,name=soul_igniter
0.00 use_item,name=glyph_of_assimilation
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel
0.00 use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
0.00 guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
0.00 concentrated_flame
0.00 reaping_flames
0.00 focused_azerite_beam
0.00 purifying_blast
0.00 ripple_in_space
0.00 the_unbound_force
0.00 counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
Get the disciplinary_command buff up, unless combustion is soon.
M 3.35 arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
N 5.99 frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
O 6.14 rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
P 0.00 call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
0.00 variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
0.00 variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
Q 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
R 21.62 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
S 0.00 call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down
actions.combustion_cooldowns
# count action,conditions
T 1.43 potion
0.00 blood_fury
U 2.00 berserking
0.00 fireblood
0.00 ancestral_call
0.00 use_items
0.00 use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
0.00 time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
0.00 use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
0.00 blood_of_the_enemy
0.00 memory_of_lucid_dreams
0.00 worldvein_resonance
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
V 12.41 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
W 2.50 arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
X 3.48 frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
Y 0.00 call_action_list,name=active_talents
Z 3.43 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
a 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
b 14.75 flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
c 10.18 phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
d 4.09 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
e 8.76 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
f 2.10 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
g 0.06 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase
# count action,conditions
h 10.76 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
i 2.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
j 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
k 0.26 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
l 9.68 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
m 2.68 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
n 15.71 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
actions.standard_rotation
# count action,conditions
o 16.89 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
p 1.57 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
q 3.45 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 0.00 call_action_list,name=active_talents
s 9.36 dragons_breath,if=active_enemies>1
t 19.13 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
u 27.36 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
0.00 scorch

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask disciplinary_command 50000.0/50000: 100% mana
Pre precombat 1 food disciplinary_command 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E font_double_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat K pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_phase X frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.739 combustion_cooldowns T potion Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command
0:01.739 combustion_cooldowns U berserking Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.739 combustion_phase d fireball Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, berserking, disciplinary_command, potion_of_spectral_intellect
0:02.639 combustion_phase Z combustion Fluffy_Pillow 49903.0/50000: 100% mana bloodlust, berserking, disciplinary_command, potion_of_spectral_intellect
0:03.108 combustion_phase c phoenix_flames Fluffy_Pillow 44372.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:04.023 combustion_phase b flamestrike Fluffy_Pillow 45287.0/50000: 91% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:04.023 combustion_phase V fire_blast Fluffy_Pillow 44037.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:04.523 combustion_phase V fire_blast Fluffy_Pillow 44037.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:04.938 combustion_phase b flamestrike Fluffy_Pillow 43952.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:05.038 combustion_phase V fire_blast Fluffy_Pillow 42802.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:05.854 combustion_phase c phoenix_flames Fluffy_Pillow 43118.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:06.769 combustion_phase b flamestrike Fluffy_Pillow 44033.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:07.684 combustion_phase c phoenix_flames Fluffy_Pillow 43698.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:08.600 combustion_phase e scorch Fluffy_Pillow 44614.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:09.514 combustion_phase e scorch Fluffy_Pillow 45028.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:10.429 combustion_phase b flamestrike Fluffy_Pillow 45443.0/50000: 91% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:10.429 combustion_phase V fire_blast Fluffy_Pillow 44193.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:11.343 combustion_phase b flamestrike Fluffy_Pillow 44607.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:12.258 combustion_phase e scorch Fluffy_Pillow 44272.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:13.172 combustion_phase e scorch Fluffy_Pillow 44686.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:14.085 combustion_phase f dragons_breath Fluffy_Pillow 45099.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:15.091 default O rune_of_power Fluffy_Pillow 44105.0/50000: 88% mana bloodlust, hot_streak, disciplinary_command, potion_of_spectral_intellect
0:16.098 rop_phase h flamestrike Fluffy_Pillow 45112.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:17.105 rop_phase n flamestrike Fluffy_Pillow 44869.0/50000: 90% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.450 rop_phase n flamestrike Fluffy_Pillow 45964.0/50000: 92% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.793 rop_phase n flamestrike Fluffy_Pillow 47057.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:23.093 default R fire_blast Fluffy_Pillow 48357.0/50000: 97% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:23.693 default R fire_blast Fluffy_Pillow 48457.0/50000: 97% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:24.134 rop_phase h flamestrike Fluffy_Pillow 47148.0/50000: 94% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:25.141 rop_phase n flamestrike Fluffy_Pillow 46905.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:27.483 rop_phase n flamestrike Fluffy_Pillow 47997.0/50000: 96% mana bloodlust, rune_of_power
0:29.826 standard_rotation q phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana bloodlust
0:30.834 standard_rotation u flamestrike Fluffy_Pillow 49763.0/50000: 100% mana bloodlust
0:33.176 default M arcane_explosion Fluffy_Pillow 48754.0/50000: 98% mana bloodlust
0:34.183 default N frostbolt Fluffy_Pillow 44761.0/50000: 90% mana bloodlust
0:35.524 standard_rotation s dragons_breath Fluffy_Pillow 45102.0/50000: 90% mana bloodlust, disciplinary_command
0:36.524 default R fire_blast Fluffy_Pillow 44102.0/50000: 88% mana bloodlust, disciplinary_command
0:36.531 standard_rotation u flamestrike Fluffy_Pillow 43609.0/50000: 87% mana bloodlust, heating_up, disciplinary_command
0:38.431 default R fire_blast Fluffy_Pillow 45509.0/50000: 91% mana bloodlust, heating_up, disciplinary_command
0:38.874 standard_rotation o flamestrike Fluffy_Pillow 44202.0/50000: 88% mana bloodlust, hot_streak, disciplinary_command
0:39.878 standard_rotation u flamestrike Fluffy_Pillow 43956.0/50000: 88% mana bloodlust, disciplinary_command
0:42.220 standard_rotation u flamestrike Fluffy_Pillow 45048.0/50000: 90% mana disciplinary_command
0:45.264 standard_rotation u flamestrike Fluffy_Pillow 46842.0/50000: 94% mana disciplinary_command
0:48.309 standard_rotation u flamestrike Fluffy_Pillow 48637.0/50000: 97% mana disciplinary_command
0:51.354 standard_rotation u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
0:52.454 default R fire_blast Fluffy_Pillow 49856.0/50000: 100% mana disciplinary_command
0:53.954 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
0:54.397 standard_rotation o flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak, disciplinary_command
0:55.704 standard_rotation s dragons_breath Fluffy_Pillow 48750.0/50000: 98% mana
0:57.009 standard_rotation u flamestrike Fluffy_Pillow 48055.0/50000: 96% mana
1:00.053 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:03.098 default O rune_of_power Fluffy_Pillow 48756.0/50000: 98% mana
1:04.405 rop_phase n flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:07.450 default N frostbolt Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
1:09.191 rop_phase n flamestrike Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power, disciplinary_command
1:09.891 default R fire_blast Fluffy_Pillow 49705.0/50000: 99% mana rune_of_power, disciplinary_command
1:11.791 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
1:12.235 rop_phase h flamestrike Fluffy_Pillow 48694.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command
1:13.542 rop_phase m dragons_breath Fluffy_Pillow 48751.0/50000: 98% mana rune_of_power, disciplinary_command
1:15.012 rop_phase n flamestrike Fluffy_Pillow 48221.0/50000: 96% mana rune_of_power, disciplinary_command
1:18.056 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
1:21.101 standard_rotation u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
1:24.146 standard_rotation u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
1:27.189 default R fire_blast Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
1:27.189 standard_rotation u flamestrike Fluffy_Pillow 48254.0/50000: 97% mana heating_up, disciplinary_command
1:30.231 standard_rotation u flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
1:33.275 standard_rotation s dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:34.580 standard_rotation u flamestrike Fluffy_Pillow 48060.0/50000: 96% mana heating_up
1:37.624 combustion_phase X frostbolt Fluffy_Pillow 48755.0/50000: 98% mana
1:39.366 combustion_phase W arcane_explosion Fluffy_Pillow 49006.0/50000: 98% mana
1:40.673 combustion_phase d fireball Fluffy_Pillow 45313.0/50000: 91% mana disciplinary_command
1:42.173 combustion_phase Z combustion Fluffy_Pillow 46813.0/50000: 94% mana disciplinary_command
1:42.173 combustion_phase V fire_blast Fluffy_Pillow 41813.0/50000: 84% mana combustion, rune_of_power, disciplinary_command
1:42.630 combustion_phase c phoenix_flames Fluffy_Pillow 40770.0/50000: 82% mana combustion, heating_up, rune_of_power, disciplinary_command
1:43.937 combustion_phase b flamestrike Fluffy_Pillow 42077.0/50000: 84% mana combustion, hot_streak, rune_of_power, disciplinary_command
1:43.937 combustion_phase V fire_blast Fluffy_Pillow 40827.0/50000: 82% mana combustion, rune_of_power, disciplinary_command
1:44.637 combustion_phase V fire_blast Fluffy_Pillow 41027.0/50000: 82% mana combustion, heating_up, rune_of_power, disciplinary_command
1:45.244 combustion_phase b flamestrike Fluffy_Pillow 41134.0/50000: 82% mana combustion, hot_streak, rune_of_power, disciplinary_command
1:46.551 combustion_phase c phoenix_flames Fluffy_Pillow 41191.0/50000: 82% mana combustion, rune_of_power, disciplinary_command
1:47.860 combustion_phase c phoenix_flames Fluffy_Pillow 42500.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command
1:49.167 combustion_phase b flamestrike Fluffy_Pillow 43807.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command
1:50.474 combustion_phase e scorch Fluffy_Pillow 43864.0/50000: 88% mana combustion, rune_of_power, disciplinary_command
1:51.781 combustion_phase e scorch Fluffy_Pillow 44671.0/50000: 89% mana combustion, rune_of_power, disciplinary_command
1:53.085 combustion_phase f dragons_breath Fluffy_Pillow 45475.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command
1:54.391 default O rune_of_power Fluffy_Pillow 44781.0/50000: 90% mana hot_streak, disciplinary_command
1:55.696 rop_phase h flamestrike Fluffy_Pillow 46086.0/50000: 92% mana hot_streak, rune_of_power, disciplinary_command
1:57.002 rop_phase n flamestrike Fluffy_Pillow 46142.0/50000: 92% mana rune_of_power, disciplinary_command
2:00.046 default L mirror_image Fluffy_Pillow 47936.0/50000: 96% mana rune_of_power
2:01.352 rop_phase n flamestrike Fluffy_Pillow 48242.0/50000: 96% mana rune_of_power
2:01.952 default R fire_blast Fluffy_Pillow 48842.0/50000: 98% mana rune_of_power
2:03.952 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:04.396 rop_phase h flamestrike Fluffy_Pillow 48694.0/50000: 97% mana hot_streak, rune_of_power
2:05.704 rop_phase n flamestrike Fluffy_Pillow 48752.0/50000: 98% mana rune_of_power
2:08.747 standard_rotation q phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana
2:10.054 default M arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
2:11.361 default N frostbolt Fluffy_Pillow 46307.0/50000: 93% mana
2:13.102 standard_rotation s dragons_breath Fluffy_Pillow 47048.0/50000: 94% mana disciplinary_command
2:14.410 standard_rotation u flamestrike Fluffy_Pillow 46356.0/50000: 93% mana disciplinary_command
2:17.454 standard_rotation u flamestrike Fluffy_Pillow 48150.0/50000: 96% mana disciplinary_command
2:19.354 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
2:20.054 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
2:20.497 standard_rotation o flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak, disciplinary_command
2:21.804 standard_rotation u flamestrike Fluffy_Pillow 48750.0/50000: 98% mana disciplinary_command
2:24.848 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:27.893 standard_rotation u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:30.936 standard_rotation s dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:32.408 standard_rotation u flamestrike Fluffy_Pillow 48226.0/50000: 96% mana disciplinary_command
2:35.452 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:36.752 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:38.052 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:38.496 standard_rotation o flamestrike Fluffy_Pillow 48694.0/50000: 97% mana hot_streak
2:39.803 standard_rotation u flamestrike Fluffy_Pillow 48751.0/50000: 98% mana
2:42.847 default O rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
2:44.152 default N frostbolt Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:45.894 rop_phase n flamestrike Fluffy_Pillow 49006.0/50000: 98% mana rune_of_power, disciplinary_command
2:48.939 rop_phase m dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power, disciplinary_command
2:50.408 rop_phase l scorch Fluffy_Pillow 48225.0/50000: 96% mana rune_of_power, disciplinary_command
2:50.408 rop_phase i fire_blast Fluffy_Pillow 48225.0/50000: 96% mana rune_of_power, disciplinary_command
2:51.714 rop_phase l scorch Fluffy_Pillow 48531.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
2:53.019 rop_phase h flamestrike Fluffy_Pillow 49336.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
2:54.028 rop_phase i fire_blast Fluffy_Pillow 49086.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
2:54.326 rop_phase h flamestrike Fluffy_Pillow 48893.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
2:55.632 rop_phase l scorch Fluffy_Pillow 48949.0/50000: 98% mana rune_of_power, disciplinary_command
2:56.938 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
2:58.245 standard_rotation t scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
2:59.552 standard_rotation o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:00.859 standard_rotation t scorch Fluffy_Pillow 49562.0/50000: 99% mana heating_up, disciplinary_command
3:02.166 standard_rotation t scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
3:03.473 standard_rotation o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:04.780 standard_rotation t scorch Fluffy_Pillow 49562.0/50000: 99% mana heating_up, disciplinary_command
3:06.088 standard_rotation t scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:07.397 standard_rotation o flamestrike Fluffy_Pillow 49507.0/50000: 99% mana hot_streak
3:08.704 standard_rotation s dragons_breath Fluffy_Pillow 49564.0/50000: 99% mana heating_up
3:10.010 standard_rotation t scorch Fluffy_Pillow 48870.0/50000: 98% mana heating_up
3:11.317 standard_rotation t scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:12.624 standard_rotation o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:13.929 standard_rotation t scorch Fluffy_Pillow 49560.0/50000: 99% mana heating_up
3:15.235 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:16.541 standard_rotation o flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:17.847 standard_rotation t scorch Fluffy_Pillow 49560.0/50000: 99% mana heating_up
3:19.155 standard_rotation t scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:20.463 combustion_phase W arcane_explosion Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
3:21.770 combustion_phase X frostbolt Fluffy_Pillow 45813.0/50000: 92% mana hot_streak
3:23.512 combustion_phase b flamestrike Fluffy_Pillow 46555.0/50000: 93% mana hot_streak, disciplinary_command
3:24.819 combustion_phase d fireball Fluffy_Pillow 46612.0/50000: 93% mana disciplinary_command
3:26.319 combustion_phase Z combustion Fluffy_Pillow 48112.0/50000: 96% mana disciplinary_command
3:26.319 combustion_phase V fire_blast Fluffy_Pillow 43112.0/50000: 86% mana combustion, rune_of_power, disciplinary_command
3:26.777 combustion_cooldowns U berserking Fluffy_Pillow 42070.0/50000: 84% mana combustion, heating_up, rune_of_power, disciplinary_command
3:26.777 combustion_phase c phoenix_flames Fluffy_Pillow 42070.0/50000: 84% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command
3:27.966 combustion_phase b flamestrike Fluffy_Pillow 43259.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command
3:27.966 combustion_phase V fire_blast Fluffy_Pillow 42009.0/50000: 84% mana berserking, combustion, rune_of_power, disciplinary_command
3:28.466 combustion_phase V fire_blast Fluffy_Pillow 42009.0/50000: 84% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command
3:29.155 combustion_phase b flamestrike Fluffy_Pillow 42198.0/50000: 84% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command
3:30.343 combustion_phase c phoenix_flames Fluffy_Pillow 42136.0/50000: 84% mana berserking, combustion, rune_of_power, disciplinary_command
3:31.531 combustion_phase c phoenix_flames Fluffy_Pillow 43324.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command
3:32.719 combustion_phase b flamestrike Fluffy_Pillow 44512.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command
3:33.908 combustion_phase e scorch Fluffy_Pillow 44451.0/50000: 89% mana berserking, combustion, rune_of_power, disciplinary_command
3:34.308 combustion_phase V fire_blast Fluffy_Pillow 44851.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command
3:35.096 combustion_phase e scorch Fluffy_Pillow 44639.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command
3:36.285 combustion_phase b flamestrike Fluffy_Pillow 45328.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command
3:37.475 combustion_phase f dragons_breath Fluffy_Pillow 45268.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command
3:38.664 default O rune_of_power Fluffy_Pillow 44457.0/50000: 89% mana berserking, heating_up, disciplinary_command
3:39.853 rop_phase l scorch Fluffy_Pillow 45646.0/50000: 91% mana heating_up, rune_of_power, disciplinary_command
3:41.159 rop_phase l scorch Fluffy_Pillow 46452.0/50000: 93% mana heating_up, rune_of_power, disciplinary_command
3:42.466 rop_phase h flamestrike Fluffy_Pillow 47259.0/50000: 95% mana hot_streak, rune_of_power, disciplinary_command
3:42.566 rop_phase i fire_blast Fluffy_Pillow 46109.0/50000: 92% mana heating_up, rune_of_power, disciplinary_command
3:43.772 rop_phase h flamestrike Fluffy_Pillow 46815.0/50000: 94% mana hot_streak, rune_of_power
3:45.077 rop_phase l scorch Fluffy_Pillow 46870.0/50000: 94% mana rune_of_power
3:46.385 rop_phase l scorch Fluffy_Pillow 47678.0/50000: 95% mana rune_of_power
3:47.692 rop_phase l scorch Fluffy_Pillow 48485.0/50000: 97% mana heating_up, rune_of_power
3:48.999 rop_phase h flamestrike Fluffy_Pillow 49292.0/50000: 99% mana hot_streak, rune_of_power
3:50.304 rop_phase l scorch Fluffy_Pillow 49347.0/50000: 99% mana heating_up, rune_of_power
3:51.171 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:51.611 rop_phase h flamestrike Fluffy_Pillow 49440.0/50000: 99% mana hot_streak, rune_of_power
3:52.917 standard_rotation q phoenix_flames Fluffy_Pillow 49496.0/50000: 99% mana heating_up
3:54.223 default M arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
3:55.530 default N frostbolt Fluffy_Pillow 46307.0/50000: 93% mana
3:57.271 standard_rotation s dragons_breath Fluffy_Pillow 47048.0/50000: 94% mana disciplinary_command
3:58.577 standard_rotation t scorch Fluffy_Pillow 46354.0/50000: 93% mana disciplinary_command
3:59.855 standard_rotation p fire_blast Fluffy_Pillow 47554.0/50000: 95% mana disciplinary_command
3:59.882 default L mirror_image Fluffy_Pillow 46659.0/50000: 93% mana heating_up, disciplinary_command
4:01.355 standard_rotation o flamestrike Fluffy_Pillow 47132.0/50000: 94% mana hot_streak, disciplinary_command

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 199 199 0
Agility 306 2 308 308 0
Stamina 414 0 434 414 0
Intellect 450 -3 2453 2247 1800
Spirit 0 0 0 0 0
Health 8680 8280 0
Mana 50000 50000 0
Spell Power 2453 2247 0
Melee Crit 20.71% 20.71% 550
Spell Crit 35.71% 35.71% 550
Haste 15.15% 15.15% 500
Versatility 12.50% 12.50% 500
Mana Regen 1000 1000 0
Mastery 16.71% 16.71% 500
Armor 0 0 0
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 0.00

Profile

mage="disciplinary_command"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=disabled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.2,op=reset
# The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
actions.precombat+=/variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
actions.precombat+=/variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
# This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
actions.precombat+=/variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command.equipped
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
actions+=/shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
actions+=/mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=soul_igniter
actions+=/use_item,name=glyph_of_assimilation
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
actions+=/use_item,name=dreadfire_vessel
actions+=/use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
actions+=/guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
actions+=/concentrated_flame
actions+=/reaping_flames
actions+=/focused_azerite_beam
actions+=/purifying_blast
actions+=/ripple_in_space
actions+=/the_unbound_force
# Get the disciplinary_command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
actions+=/call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
actions+=/variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
actions+=/variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
actions+=/call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0|variable.disable_combustion)
actions.active_talents+=/meteor,if=!variable.disable_combustion&variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power.enabled)|talent.rune_of_power.enabled&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion|variable.disable_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury.enabled&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/use_items
actions.combustion_cooldowns+=/use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
actions.combustion_phase+=/mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
actions.combustion_phase+=/use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
actions.combustion_phase+=/blood_of_the_enemy
actions.combustion_phase+=/memory_of_lucid_dreams
actions.combustion_phase+=/worldvein_resonance
# BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
# With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball
actions.standard_rotation+=/scorch


# Gear Summary
# gear_ilvl=0.00
# gear_intellect=1800
# gear_crit_rating=500
# gear_haste_rating=500
# gear_mastery_rating=500
# gear_versatility_rating=500

expanded_potential : 9176 dps, 3997 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9175.9 9175.9 10.3 / 0.112% 674.8 / 7.4% 13.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
698.3 694.0 Mana 0.00% 44.1 100.0% 100%
Talents

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
expanded_potential 9176
Dragon's Breath 386 4.2% 14.6 20.21sec 7942 6287 Direct 43.8 1739 3822 2647 43.6%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.61 43.83 0.00 0.00 1.2633 0.0000 116044.39 116044.39 0.00% 6286.94 6286.94
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.41% 24.73 10 41 1738.88 1587 2221 1736.76 1593 1869 42987 42987 0.00%
crit 43.59% 19.11 8 31 3822.32 3173 4805 3826.57 3479 4261 73058 73058 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [b]:1.85
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [i]:3.00
  • if_expr:active_enemies>2
    standard_rotation
    [o]:9.77
  • if_expr:active_enemies>1
Fire Blast 680 7.4% 38.2 7.88sec 5331 0 Direct 38.2 0 5332 5332 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 38.24 38.24 0.00 0.00 0.0000 0.0000 203860.47 203860.47 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 38.24 31 45 5331.56 4314 6533 5331.42 5127 5485 203860 203860 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [P]:23.57
  • if_expr:!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [T]:11.39
  • if_expr:!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [e]:2.12
  • if_expr:!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [l]:1.15
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 69 0.8% 3.5 97.90sec 5829 3056 Direct 3.5 0 5832 5832 100.0%

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 3.54 0.00 0.00 1.9075 0.0000 20649.85 20649.85 0.00% 3056.07 3056.07
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 3.54 3 4 5831.84 5701 6166 5834.80 5817 5856 20650 20650 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [Z]:3.58
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
Flamestrike 3128 (5596) 34.1% (61.0%) 93.2 3.21sec 18010 8603 Direct 279.6 (2885.2) 2178 4750 3356 45.8% (45.8%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.20 279.59 0.00 0.00 2.0935 0.0000 938439.46 938439.46 0.00% 8602.71 8602.71
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 54.19% 151.49 111 197 2178.18 1906 2886 2178.32 2113 2246 330001 330001 0.00%
crit 45.81% 128.09 87 173 4749.81 3811 5771 4750.76 4554 4925 608438 608438 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [X]:14.84
  • if_expr:(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [d]:11.83
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [j]:17.75
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [k]:18.35
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [q]:30.42
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2468 26.9% 868.5 0.34sec 852 0 Periodic 2605.6 183 403 284 45.9% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 868.53 0.00 0.00 2605.58 0.0000 0.0000 739983.29 739983.29 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.08% 1409.05 1071 1738 182.91 163 247 182.95 181 186 257748 257748 0.00%
crit 45.92% 1196.53 953 1478 403.01 327 495 402.99 395 411 482235 482235 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Ignite 1410 15.4% 406.1 0.78sec 1041 0 Periodic 895.0 472 0 472 0.0% 99.4%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 406.13 0.00 895.02 895.02 0.0000 1.0000 422824.90 422824.90 0.00% 472.42 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 895.02 715 1072 472.19 69 1745 472.95 437 511 422825 422825 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (46) 0.0% (0.5%) 3.0 120.36sec 4653 5359

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.8685 0.0000 0.00 0.00 0.00% 5359.47 5359.47

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.

Action Priority List

    default
    [L]:1.98
  • if_expr:buff.combustion.down&debuff.radiant_spark_vulnerability.down
    Frostbolt (mirror_image) 123  / 46 0.5% 215.3 3.80sec 64 41 Direct 214.6 48 95 65 35.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 215.28 214.61 0.00 0.00 1.5590 0.0000 13881.04 13881.04 0.00% 41.36 41.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.33% 138.05 90 169 47.68 40 61 47.70 46 50 6582 6582 0.00%
crit 35.67% 76.56 39 103 95.33 81 122 95.38 89 103 7299 7299 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:74.80
Phoenix Flames 0 (622) 0.0% (6.8%) 14.2 21.45sec 13116 11134

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.24 0.00 0.00 0.00 1.1780 0.0000 0.00 0.00 0.00% 11134.42 11134.42

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [Y]:10.50
  • if_expr:buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
    rop_phase
    [g]:0.03
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [m]:3.69
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 622 6.8% 14.2 21.42sec 13147 0 Direct 42.6 1758 4906 4384 83.4%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.21 42.62 0.00 0.00 0.0000 0.0000 186791.09 186791.09 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 16.63% 7.09 1 14 1758.12 1415 3712 1758.27 1415 2244 12463 12463 0.00%
crit 83.37% 35.54 27 46 4905.58 2831 7423 4904.76 4563 5125 174328 174328 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 17 (25) 0.2% (0.3%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 3712 7425 4997 34.6% (34.6%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 4995.38 4995.38 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 65.44% 0.65 0 1 3712.47 3712 3712 2429.56 0 3712 2430 2430 0.00%
crit 34.56% 0.35 0 1 7424.94 7425 7425 2565.83 0 7425 2566 2566 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 8 0.1% 1.0 0.00sec 2374 0 Periodic 5.0 0 475 475 100.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2374.15 2374.15 0.00% 395.69 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 474.83 329 511 474.83 475 475 2374 2374 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 342 3.7% 41.2 7.18sec 2495 1977 Direct 41.2 0 2494 2494 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 41.19 41.19 0.00 0.00 1.2621 0.0000 102761.74 102761.74 0.00% 1976.57 1976.57
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 41.19 30 51 2494.11 1350 3650 2496.62 2331 2684 102762 102762 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [a]:9.29
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    combustion_phase
    [c]:0.23
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    rop_phase
    [h]:10.96
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    standard_rotation
    [p]:21.19
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
Simple Action Stats Execute Interval
expanded_potential
Berserking 2.0 0.00sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [S]:2.00
Combustion 3.5 97.91sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.55 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [V]:3.56
  • if_expr:buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.5 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [R]:1.50
Rune of Power 6.3 48.77sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.32 0.00 0.00 0.00 1.2407 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [M]:6.35
  • if_expr:buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 196.8sec 0.0sec 12.0sec 8.10% 31.41% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:193.4s / 200.9s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.10%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.50% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.50%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.9sec 97.9sec 11.8sec 13.96% 0.00% 80.4 (80.4) 3.4

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:95.3s / 103.1s
  • trigger_min/max:95.3s / 103.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:13.96%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Expanded Potential 0.4 0.0 141.3sec 141.3sec 0.9sec 0.11% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_expanded_potential
  • max_stacks:1
  • base duration:300.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

RPPM Details

  • scaling:haste
  • frequency:1.66
  • modifier:1.00

Stack Uptimes

  • expanded_potential_1:0.11%

Spelldata

  • id:327495
  • name:Expanded Potential
  • tooltip:Your next Hot Streak, Brain Freeze or Clearcasting will not be consumed.
  • description:{$@spelldesc327489=Your Fireball, Frostbolt and Arcane Blast have a chance to give you Expanded Potential, which causes your next Hot Streak, Brain Freeze or Clearcasting to not be consumed.}
  • max_stacks:0
  • duration:300.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:327489
  • name:Expanded Potential
  • tooltip:
  • description:Your Fireball, Frostbolt and Arcane Blast have a chance to give you Expanded Potential, which causes your next Hot Streak, Brain Freeze or Clearcasting to not be consumed.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Heating Up 46.2 0.0 6.5sec 6.5sec 1.6sec 24.34% 49.25% 0.0 (0.0) 0.5

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.3s / 28.8s
  • trigger_min/max:0.3s / 28.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.7s

Stack Uptimes

  • heating_up_1:24.34%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 44.9 0.0 6.7sec 6.7sec 0.9sec 13.78% 57.47% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 38.7s
  • trigger_min/max:0.7s / 38.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.5s

Stack Uptimes

  • hot_streak_1:13.78%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.5 0.0 300.4sec 0.0sec 23.1sec 11.34% 0.00% 0.0 (0.0) 1.3

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 301.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:11.34%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.9 0.0 31.3sec 31.3sec 11.8sec 38.72% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.5s / 48.8s
  • trigger_min/max:13.5s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.72%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 46.2 37.0 58.0 6.5s 0.3s 28.8s
Heating Up removed 0.5 0.0 2.0 32.4s 23.8s 52.6s
Heating Up converted with Fire Blast 18.2 11.0 24.0 16.8s 2.1s 69.5s
Hot Streak procs 44.9 36.0 54.0 6.7s 0.7s 38.7s
Hot Streak spells used 98.2 78.0 118.0 3.1s 0.0s 27.2s
Hot Streak spell crits 95.2 75.0 116.0 3.2s 0.0s 27.2s
Hot Streak spell crits wasted 4.1 1.0 9.0 56.4s 3.2s 159.3s
Direct Ignite applications 3.0 3.0 3.0 1.6s 1.6s 1.6s
Ignites spread to new targets 0.0 0.0 1.0 0.0s 0.0s 0.0s
Ignites spread to targets with existing Ignite 28.4 22.0 34.0 21.4s 1.1s 96.4s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 26.51% 25.04% 28.29% 0.9s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.6400.0002.4051.9120.0003.878
Rune of Power4.2420.00013.77227.17920.39335.273
Fire Blast0.0780.0003.6142.9932.6908.661
Dragon's Breath2.9990.00027.32544.64227.76061.832
Combustion2.1831.3004.1477.7865.20212.933
Phoenix Flames0.1270.0001.7831.8091.7783.265

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
expanded_potential
mana_regen Mana 2675.58 208418.31 100.00% 77.90 91654.56 30.54%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 694.03 698.33 91667.2 48709.0 42266.0 50000.0
Usage Type Count Total Avg RPE APR
expanded_potential
combustion Mana 3.6 17775.8 5000.0 5009.0 0.0
dragons_breath Mana 14.6 29230.4 2000.0 2000.5 4.0
fire_blast Mana 38.2 19116.9 500.0 500.0 10.7
fireball Mana 3.5 3549.0 1000.0 1001.8 5.8
flamestrike Mana 93.2 116496.0 1250.0 1250.0 14.4
mirror_image Mana 3.0 1983.2 664.8 664.8 7.0
scorch Mana 41.2 20614.7 500.0 500.4 5.0

Statistics & Data Analysis

Fight Length
expanded_potential Fight Length
Count 1117
Mean 300.29
Minimum 240.13
Maximum 359.75
Spread ( max - min ) 119.62
Range [ ( max - min ) / 2 * 100% ] 19.92%
DPS
expanded_potential Damage Per Second
Count 1117
Mean 9175.88
Minimum 8655.48
Maximum 9835.28
Spread ( max - min ) 1179.79
Range [ ( max - min ) / 2 * 100% ] 6.43%
Standard Deviation 174.9418
5th Percentile 8893.61
95th Percentile 9471.94
( 95th Percentile - 5th Percentile ) 578.32
Mean Distribution
Standard Deviation 5.2344
95.00% Confidence Interval ( 9165.63 - 9186.14 )
Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 14
0.1% Error 1397
0.1 Scale Factor Error with Delta=300 262
0.05 Scale Factor Error with Delta=300 1046
0.01 Scale Factor Error with Delta=300 26126
Priority Target DPS
expanded_potential Priority Target Damage Per Second
Count 1117
Mean 3996.70
Minimum 3785.02
Maximum 4241.89
Spread ( max - min ) 456.88
Range [ ( max - min ) / 2 * 100% ] 5.72%
Standard Deviation 69.5053
5th Percentile 3888.44
95th Percentile 4116.96
( 95th Percentile - 5th Percentile ) 228.52
Mean Distribution
Standard Deviation 2.0797
95.00% Confidence Interval ( 3992.62 - 4000.77 )
Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 12
0.1% Error 1162
0.1 Scale Factor Error with Delta=300 42
0.05 Scale Factor Error with Delta=300 165
0.01 Scale Factor Error with Delta=300 4125
DPS(e)
expanded_potential Damage Per Second (Effective)
Count 1117
Mean 9175.88
Minimum 8655.48
Maximum 9835.28
Spread ( max - min ) 1179.79
Range [ ( max - min ) / 2 * 100% ] 6.43%
Damage
expanded_potential Damage
Count 1117
Mean 2738724.73
Minimum 2228607.59
Maximum 3266436.40
Spread ( max - min ) 1037828.81
Range [ ( max - min ) / 2 * 100% ] 18.95%
DTPS
expanded_potential Damage Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
expanded_potential Healing Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
expanded_potential Healing Per Second (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
expanded_potential Heal
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
expanded_potential Healing Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
expanded_potential Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
expanded_potentialTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
expanded_potential Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.2,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
C 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
D 0.00 variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
E 0.00 variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
F 0.00 variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
G 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
H 0.00 snapshot_stats
I 0.00 use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
J 0.00 mirror_image
K 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command.equipped
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
0.00 shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
L 1.98 mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
0.00 use_item,name=soul_igniter
0.00 use_item,name=glyph_of_assimilation
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel
0.00 use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
0.00 guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
0.00 concentrated_flame
0.00 reaping_flames
0.00 focused_azerite_beam
0.00 purifying_blast
0.00 ripple_in_space
0.00 the_unbound_force
0.00 counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
Get the disciplinary_command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
0.00 frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
M 6.35 rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
N 0.00 call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
0.00 variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
0.00 variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
O 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
P 23.57 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Q 0.00 call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down
actions.combustion_cooldowns
# count action,conditions
R 1.50 potion
0.00 blood_fury
S 2.00 berserking
0.00 fireblood
0.00 ancestral_call
0.00 use_items
0.00 use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
0.00 time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
0.00 use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
0.00 blood_of_the_enemy
0.00 memory_of_lucid_dreams
0.00 worldvein_resonance
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
T 11.39 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
0.00 arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
0.00 frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
U 0.00 call_action_list,name=active_talents
V 3.56 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
W 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
X 14.84 flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
Y 10.50 phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
Z 3.58 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
a 9.29 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
b 1.85 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
c 0.23 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase
# count action,conditions
d 11.83 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
e 2.12 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
f 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
g 0.03 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
h 10.96 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
i 3.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
j 17.75 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
actions.standard_rotation
# count action,conditions
k 18.35 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
l 1.15 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
m 3.69 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
n 0.00 call_action_list,name=active_talents
o 9.77 dragons_breath,if=active_enemies>1
p 21.19 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
q 30.42 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
0.00 scorch

Sample Sequence

01456789ACDEGJKRSZVYXTTXTYXYaaXTXaabMdjjjPPdjjmqoqPqPkqqqqqPPkoqqMjjPjPdijqqqPPkqoqZVTYXYaYXTaaXMijPdjjLqqPmPkoqqqqqPPkoqqMjjPPdjihpPkppkppkppkpokpppkZVTSXTXTYXYYXaTaXMhhdhPdhhdhhkPkompppkPkpppkpPk

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask expanded_potential 50000.0/50000: 100% mana
Pre precombat 1 food expanded_potential 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E font_double_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat K pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns R potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns S berserking Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase Z fireball Fluffy_Pillow 49000.0/50000: 98% mana berserking, potion_of_spectral_intellect
0:01.300 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, berserking, potion_of_spectral_intellect
0:01.781 combustion_phase Y phoenix_flames Fluffy_Pillow 44481.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:02.696 combustion_phase X flamestrike Fluffy_Pillow 45396.0/50000: 91% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:02.696 combustion_phase T fire_blast Fluffy_Pillow 44146.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:03.196 combustion_phase T fire_blast Fluffy_Pillow 44146.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:03.610 combustion_phase X flamestrike Fluffy_Pillow 44060.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:03.710 combustion_phase T fire_blast Fluffy_Pillow 42910.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:04.526 combustion_phase Y phoenix_flames Fluffy_Pillow 43226.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:05.441 combustion_phase X flamestrike Fluffy_Pillow 44141.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:06.355 combustion_phase Y phoenix_flames Fluffy_Pillow 43805.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:07.268 combustion_phase a scorch Fluffy_Pillow 44718.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:08.184 combustion_phase a scorch Fluffy_Pillow 45134.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:09.098 combustion_phase X flamestrike Fluffy_Pillow 45548.0/50000: 91% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:09.098 combustion_phase T fire_blast Fluffy_Pillow 44298.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:10.012 combustion_phase X flamestrike Fluffy_Pillow 44712.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:10.927 combustion_phase a scorch Fluffy_Pillow 44377.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:11.841 combustion_phase a scorch Fluffy_Pillow 44791.0/50000: 90% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:12.758 combustion_phase b dragons_breath Fluffy_Pillow 45208.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:13.765 default M rune_of_power Fluffy_Pillow 44215.0/50000: 88% mana bloodlust, hot_streak, potion_of_spectral_intellect
0:14.773 rop_phase d flamestrike Fluffy_Pillow 45223.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:15.782 rop_phase j flamestrike Fluffy_Pillow 44982.0/50000: 90% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:18.122 rop_phase j flamestrike Fluffy_Pillow 46072.0/50000: 92% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.465 rop_phase j flamestrike Fluffy_Pillow 47165.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.865 default P fire_blast Fluffy_Pillow 48565.0/50000: 97% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:22.365 default P fire_blast Fluffy_Pillow 48565.0/50000: 97% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.807 rop_phase d flamestrike Fluffy_Pillow 47257.0/50000: 95% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.813 rop_phase j flamestrike Fluffy_Pillow 47013.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.157 rop_phase j flamestrike Fluffy_Pillow 48107.0/50000: 96% mana bloodlust, rune_of_power
0:28.499 standard_rotation m phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana bloodlust
0:29.505 standard_rotation q flamestrike Fluffy_Pillow 49760.0/50000: 100% mana bloodlust
0:31.847 standard_rotation o dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana bloodlust
0:32.854 standard_rotation q flamestrike Fluffy_Pillow 47761.0/50000: 96% mana bloodlust
0:35.196 default P fire_blast Fluffy_Pillow 48754.0/50000: 98% mana bloodlust
0:35.196 standard_rotation q flamestrike Fluffy_Pillow 48254.0/50000: 97% mana bloodlust, heating_up
0:37.096 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up
0:37.539 standard_rotation k flamestrike Fluffy_Pillow 48693.0/50000: 97% mana bloodlust, hot_streak
0:38.545 standard_rotation q flamestrike Fluffy_Pillow 48449.0/50000: 97% mana bloodlust
0:40.888 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana bloodlust
0:43.230 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:46.273 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:49.317 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:50.817 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
0:51.917 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
0:52.360 standard_rotation k flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak
0:53.664 standard_rotation o dragons_breath Fluffy_Pillow 48747.0/50000: 97% mana
0:54.969 standard_rotation q flamestrike Fluffy_Pillow 48052.0/50000: 96% mana
0:58.014 standard_rotation q flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:01.056 default M rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana
1:02.363 rop_phase j flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:05.407 rop_phase j flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:08.207 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:08.450 rop_phase j flamestrike Fluffy_Pillow 48493.0/50000: 97% mana heating_up, rune_of_power
1:11.050 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:11.494 rop_phase d flamestrike Fluffy_Pillow 48694.0/50000: 97% mana hot_streak, rune_of_power
1:12.801 rop_phase i dragons_breath Fluffy_Pillow 48751.0/50000: 98% mana rune_of_power
1:14.108 rop_phase j flamestrike Fluffy_Pillow 48058.0/50000: 96% mana rune_of_power
1:17.151 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:20.194 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:23.237 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:25.537 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
1:26.037 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:26.280 standard_rotation k flamestrike Fluffy_Pillow 48493.0/50000: 97% mana hot_streak
1:27.589 standard_rotation q flamestrike Fluffy_Pillow 48552.0/50000: 97% mana
1:30.633 standard_rotation o dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
1:32.108 standard_rotation q flamestrike Fluffy_Pillow 48230.0/50000: 96% mana
1:35.152 combustion_phase Z fireball Fluffy_Pillow 48755.0/50000: 98% mana
1:36.652 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana
1:36.652 combustion_phase T fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
1:37.107 combustion_phase Y phoenix_flames Fluffy_Pillow 43955.0/50000: 88% mana combustion, heating_up, rune_of_power
1:38.414 combustion_phase X flamestrike Fluffy_Pillow 45262.0/50000: 91% mana combustion, hot_streak, rune_of_power
1:39.719 combustion_phase Y phoenix_flames Fluffy_Pillow 45317.0/50000: 91% mana combustion, rune_of_power
1:41.027 combustion_phase a scorch Fluffy_Pillow 46625.0/50000: 93% mana combustion, heating_up, rune_of_power
1:42.334 combustion_phase Y phoenix_flames Fluffy_Pillow 47432.0/50000: 95% mana combustion, heating_up, rune_of_power
1:43.641 combustion_phase X flamestrike Fluffy_Pillow 48739.0/50000: 97% mana combustion, hot_streak, rune_of_power
1:43.641 combustion_phase T fire_blast Fluffy_Pillow 47489.0/50000: 95% mana combustion, rune_of_power
1:44.948 combustion_phase a scorch Fluffy_Pillow 48296.0/50000: 97% mana combustion, heating_up, rune_of_power
1:46.255 combustion_phase a scorch Fluffy_Pillow 49103.0/50000: 98% mana combustion, heating_up, rune_of_power
1:47.561 combustion_phase X flamestrike Fluffy_Pillow 49504.0/50000: 99% mana combustion, hot_streak, rune_of_power
1:48.869 default M rune_of_power Fluffy_Pillow 49562.0/50000: 99% mana heating_up
1:50.176 rop_phase i dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:51.482 rop_phase j flamestrike Fluffy_Pillow 49306.0/50000: 99% mana heating_up, rune_of_power
1:54.082 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:54.525 rop_phase d flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak, rune_of_power
1:55.830 rop_phase j flamestrike Fluffy_Pillow 48748.0/50000: 97% mana rune_of_power
1:58.873 rop_phase j flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:01.916 default L mirror_image Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:03.221 standard_rotation q flamestrike Fluffy_Pillow 49059.0/50000: 98% mana
2:06.266 standard_rotation q flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:08.966 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:09.311 standard_rotation m phoenix_flames Fluffy_Pillow 48595.0/50000: 97% mana heating_up
2:09.511 default P fire_blast Fluffy_Pillow 48795.0/50000: 98% mana heating_up
2:10.618 standard_rotation k flamestrike Fluffy_Pillow 49402.0/50000: 99% mana hot_streak
2:11.924 standard_rotation o dragons_breath Fluffy_Pillow 49458.0/50000: 99% mana
2:13.229 standard_rotation q flamestrike Fluffy_Pillow 48763.0/50000: 98% mana
2:16.273 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:19.319 standard_rotation q flamestrike Fluffy_Pillow 48757.0/50000: 98% mana
2:22.363 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:25.405 standard_rotation q flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:26.305 default P fire_blast Fluffy_Pillow 49653.0/50000: 99% mana
2:28.005 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:28.449 standard_rotation k flamestrike Fluffy_Pillow 48694.0/50000: 97% mana hot_streak
2:29.754 standard_rotation o dragons_breath Fluffy_Pillow 48749.0/50000: 97% mana
2:31.231 standard_rotation q flamestrike Fluffy_Pillow 48226.0/50000: 96% mana
2:34.276 standard_rotation q flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:37.320 default M rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
2:38.624 rop_phase j flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:41.668 rop_phase j flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:43.768 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:44.268 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:44.712 rop_phase d flamestrike Fluffy_Pillow 48694.0/50000: 97% mana hot_streak, rune_of_power
2:46.018 rop_phase j flamestrike Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
2:49.061 rop_phase i dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:50.368 rop_phase h scorch Fluffy_Pillow 48061.0/50000: 96% mana rune_of_power
2:51.674 standard_rotation p scorch Fluffy_Pillow 48867.0/50000: 98% mana
2:52.358 default P fire_blast Fluffy_Pillow 49467.0/50000: 99% mana heating_up
2:52.981 standard_rotation k flamestrike Fluffy_Pillow 49174.0/50000: 98% mana hot_streak
2:54.287 standard_rotation p scorch Fluffy_Pillow 49230.0/50000: 98% mana heating_up
2:55.594 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
2:56.901 standard_rotation k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
2:58.206 standard_rotation p scorch Fluffy_Pillow 49560.0/50000: 99% mana heating_up
2:59.513 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:00.818 standard_rotation k flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
3:02.124 standard_rotation p scorch Fluffy_Pillow 49559.0/50000: 99% mana heating_up
3:03.430 standard_rotation p scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:04.733 standard_rotation k flamestrike Fluffy_Pillow 49501.0/50000: 99% mana hot_streak
3:06.040 standard_rotation p scorch Fluffy_Pillow 49558.0/50000: 99% mana heating_up
3:07.346 standard_rotation o dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:08.652 standard_rotation k flamestrike Fluffy_Pillow 48810.0/50000: 98% mana hot_streak
3:09.956 standard_rotation p scorch Fluffy_Pillow 48864.0/50000: 98% mana
3:11.262 standard_rotation p scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:12.569 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:13.875 standard_rotation k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:15.181 combustion_phase Z fireball Fluffy_Pillow 49560.0/50000: 99% mana heating_up
3:16.681 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:16.681 combustion_phase T fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power
3:17.139 combustion_cooldowns S berserking Fluffy_Pillow 43958.0/50000: 88% mana combustion, hot_streak, rune_of_power
3:17.139 combustion_phase X flamestrike Fluffy_Pillow 43958.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power
3:17.239 combustion_phase T fire_blast Fluffy_Pillow 42808.0/50000: 86% mana berserking, combustion, rune_of_power
3:18.328 combustion_phase X flamestrike Fluffy_Pillow 43397.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power
3:18.328 combustion_phase T fire_blast Fluffy_Pillow 42147.0/50000: 84% mana berserking, combustion, rune_of_power
3:19.514 combustion_phase Y phoenix_flames Fluffy_Pillow 42833.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power
3:20.702 combustion_phase X flamestrike Fluffy_Pillow 44021.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power
3:21.890 combustion_phase Y phoenix_flames Fluffy_Pillow 43959.0/50000: 88% mana berserking, combustion, rune_of_power
3:23.078 combustion_phase Y phoenix_flames Fluffy_Pillow 45147.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power
3:24.266 combustion_phase X flamestrike Fluffy_Pillow 46335.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power
3:25.455 combustion_phase a scorch Fluffy_Pillow 46274.0/50000: 93% mana berserking, combustion, rune_of_power
3:26.255 combustion_phase T fire_blast Fluffy_Pillow 47074.0/50000: 94% mana berserking, combustion, rune_of_power
3:26.642 combustion_phase a scorch Fluffy_Pillow 46461.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power
3:27.830 combustion_phase X flamestrike Fluffy_Pillow 47149.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power
3:29.019 default M rune_of_power Fluffy_Pillow 47088.0/50000: 94% mana berserking, heating_up
3:30.206 rop_phase h scorch Fluffy_Pillow 48275.0/50000: 97% mana heating_up, rune_of_power
3:31.514 rop_phase h scorch Fluffy_Pillow 49083.0/50000: 98% mana heating_up, rune_of_power
3:32.821 rop_phase d flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:34.128 rop_phase h scorch Fluffy_Pillow 49562.0/50000: 99% mana heating_up, rune_of_power
3:34.575 default P fire_blast Fluffy_Pillow 49991.0/50000: 100% mana heating_up, rune_of_power
3:35.432 rop_phase d flamestrike Fluffy_Pillow 49502.0/50000: 99% mana hot_streak, rune_of_power
3:36.738 rop_phase h scorch Fluffy_Pillow 49558.0/50000: 99% mana heating_up, rune_of_power
3:38.046 rop_phase h scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
3:39.350 rop_phase d flamestrike Fluffy_Pillow 49502.0/50000: 99% mana hot_streak, rune_of_power
3:40.657 rop_phase h scorch Fluffy_Pillow 49559.0/50000: 99% mana heating_up, rune_of_power
3:41.963 rop_phase h scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:43.268 standard_rotation k flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
3:43.368 default P fire_blast Fluffy_Pillow 48353.0/50000: 97% mana heating_up
3:44.574 standard_rotation k flamestrike Fluffy_Pillow 49059.0/50000: 98% mana hot_streak
3:45.879 standard_rotation o dragons_breath Fluffy_Pillow 49114.0/50000: 98% mana
3:47.185 standard_rotation m phoenix_flames Fluffy_Pillow 48420.0/50000: 97% mana
3:48.491 standard_rotation p scorch Fluffy_Pillow 49726.0/50000: 99% mana
3:49.798 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:51.105 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:52.411 standard_rotation k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:52.511 default P fire_blast Fluffy_Pillow 48354.0/50000: 97% mana heating_up
3:53.719 standard_rotation k flamestrike Fluffy_Pillow 49062.0/50000: 98% mana hot_streak
3:55.024 standard_rotation p scorch Fluffy_Pillow 49117.0/50000: 98% mana
3:56.333 standard_rotation p scorch Fluffy_Pillow 49507.0/50000: 99% mana
3:57.638 standard_rotation p scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:58.943 standard_rotation k flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:00.248 standard_rotation p scorch Fluffy_Pillow 49558.0/50000: 99% mana heating_up
4:00.628 default P fire_blast Fluffy_Pillow 49858.0/50000: 100% mana heating_up
4:01.554 standard_rotation k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 199 199 0
Agility 306 2 308 308 0
Stamina 414 0 434 414 0
Intellect 450 -3 2453 2247 1800
Spirit 0 0 0 0 0
Health 8680 8280 0
Mana 50000 50000 0
Spell Power 2453 2247 0
Melee Crit 20.71% 20.71% 550
Spell Crit 35.71% 35.71% 550
Haste 15.15% 15.15% 500
Versatility 12.50% 12.50% 500
Mana Regen 1000 1000 0
Mastery 16.71% 16.71% 500
Armor 0 0 0
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 0.00

Profile

mage="expanded_potential"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=disabled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.2,op=reset
# The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
actions.precombat+=/variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
actions.precombat+=/variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
# This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
actions.precombat+=/variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command.equipped
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
actions+=/shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
actions+=/mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=soul_igniter
actions+=/use_item,name=glyph_of_assimilation
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
actions+=/use_item,name=dreadfire_vessel
actions+=/use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
actions+=/guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
actions+=/concentrated_flame
actions+=/reaping_flames
actions+=/focused_azerite_beam
actions+=/purifying_blast
actions+=/ripple_in_space
actions+=/the_unbound_force
# Get the disciplinary_command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
actions+=/call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
actions+=/variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
actions+=/variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
actions+=/call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0|variable.disable_combustion)
actions.active_talents+=/meteor,if=!variable.disable_combustion&variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power.enabled)|talent.rune_of_power.enabled&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion|variable.disable_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury.enabled&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/use_items
actions.combustion_cooldowns+=/use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
actions.combustion_phase+=/mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
actions.combustion_phase+=/use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
actions.combustion_phase+=/blood_of_the_enemy
actions.combustion_phase+=/memory_of_lucid_dreams
actions.combustion_phase+=/worldvein_resonance
# BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
# With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball
actions.standard_rotation+=/scorch


# Gear Summary
# gear_ilvl=0.00
# gear_intellect=1800
# gear_crit_rating=500
# gear_haste_rating=500
# gear_mastery_rating=500
# gear_versatility_rating=500

fire : 9759 dps, 4165 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9758.6 9758.6 18.6 / 0.191% 1244.7 / 12.8% 13.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
714.7 710.4 Mana 0.05% 44.4 100.0% 100%
Talents

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
fire 9759
Dragon's Breath 379 3.9% 14.4 20.36sec 7888 6257 Direct 43.3 1718 3789 2629 44.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.44 43.33 0.00 0.00 1.2606 0.0000 113928.03 113928.03 0.00% 6257.03 6257.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 55.99% 24.26 11 40 1717.51 1587 2402 1717.21 1587 1899 41673 41673 0.00%
crit 44.01% 19.07 7 33 3788.54 3173 4805 3788.45 3271 4281 72255 72255 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [b]:2.02
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [i]:2.50
  • if_expr:active_enemies>2
    standard_rotation
    [o]:9.93
  • if_expr:active_enemies>1
Fire Blast 680 7.0% 38.2 7.88sec 5340 0 Direct 38.2 0 5340 5340 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 38.21 38.21 0.00 0.00 0.0000 0.0000 204025.05 204025.05 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 38.21 31 45 5339.90 4314 6533 5339.53 5150 5539 204025 204025 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [P]:23.07
  • if_expr:!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [T]:11.72
  • if_expr:!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [e]:2.35
  • if_expr:!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [l]:1.06
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 69 0.7% 3.5 98.37sec 5825 3054 Direct 3.5 0 5832 5832 100.0%

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 3.53 0.00 0.00 1.9074 0.0000 20593.71 20593.71 0.00% 3054.09 3054.09
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 3.53 3 4 5832.20 5701 6166 5835.18 5817 5856 20594 20594 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [Z]:3.56
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
Flamestrike 3524 (6172) 36.1% (63.2%) 99.3 3.01sec 18641 9210 Direct 297.9 (3076.9) 2171 4731 3548 53.8% (53.8%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.31 297.94 0.00 0.00 2.0241 0.0000 1057280.54 1057280.54 0.00% 9209.94 9209.94
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 46.19% 137.60 94 204 2170.52 1906 2886 2170.49 2065 2262 298679 298679 0.00%
crit 53.81% 160.34 105 260 4731.05 3811 5771 4732.43 4462 4993 758602 758602 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [X]:17.20
  • if_expr:(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [d]:13.64
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [j]:17.17
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [k]:21.27
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [q]:30.01
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2648 27.1% 926.3 0.32sec 857 0 Periodic 2778.9 183 405 286 46.4% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 926.31 0.00 0.00 2778.94 0.0000 0.0000 794064.09 794064.09 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 53.64% 1490.50 1139 1918 182.99 163 247 183.00 180 187 272759 272759 0.00%
crit 46.36% 1288.44 963 1669 404.57 327 495 404.46 391 420 521305 521305 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Ignite 1461 15.0% 419.7 0.76sec 1044 0 Periodic 895.0 489 0 489 0.0% 99.4%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 419.69 0.00 895.03 895.03 0.0000 1.0000 438171.60 438171.60 0.00% 489.56 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 895.03 715 1072 489.17 69 1836 490.10 444 542 438172 438172 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (46) 0.0% (0.5%) 3.0 120.49sec 4657 5360

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.8688 0.0000 0.00 0.00 0.00% 5360.43 5360.43

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.

Action Priority List

    default
    [L]:1.98
  • if_expr:buff.combustion.down&debuff.radiant_spark_vulnerability.down
    Frostbolt (mirror_image) 123  / 46 0.5% 215.3 3.80sec 65 41 Direct 214.6 48 95 65 35.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 215.28 214.58 0.00 0.00 1.5590 0.0000 13899.59 13899.59 0.00% 41.41 41.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.28% 137.94 86 169 47.74 40 61 47.76 46 50 6585 6585 0.00%
crit 35.72% 76.64 42 101 95.43 81 122 95.49 90 102 7314 7314 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:74.80
Phoenix Flames 0 (619) 0.0% (6.3%) 14.2 21.54sec 13079 11102

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.20 0.00 0.00 0.00 1.1780 0.0000 0.00 0.00 0.00% 11102.44 11102.44

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [Y]:10.40
  • if_expr:buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
    rop_phase
    [g]:0.07
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [m]:3.71
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 619 6.3% 14.2 21.55sec 13115 0 Direct 42.5 1772 4910 4372 82.8%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.17 42.50 0.00 0.00 0.0000 0.0000 185777.05 185777.05 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 17.16% 7.29 1 14 1771.72 1415 3712 1769.83 1415 2622 12921 12921 0.00%
crit 82.84% 35.20 25 45 4910.32 2831 7423 4908.23 4582 5131 172856 172856 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 17 (25) 0.2% (0.3%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 3712 7425 4990 34.6% (34.6%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 4998.71 4998.71 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 65.35% 0.65 0 1 3712.47 3712 3712 2426.23 0 3712 2426 2426 0.00%
crit 34.65% 0.35 0 1 7424.94 7425 7425 2572.47 0 7425 2572 2572 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 8 0.1% 1.0 0.00sec 2374 0 Periodic 5.0 0 475 475 100.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2374.15 2374.15 0.00% 395.69 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 474.83 329 511 474.83 475 475 2374 2374 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 308 3.2% 36.6 7.87sec 2530 1995 Direct 36.6 0 2531 2531 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 36.57 36.56 0.00 0.00 1.2684 0.0000 92534.12 92534.12 0.00% 1995.04 1995.04
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 36.56 22 49 2530.76 1350 3650 2534.52 2294 2839 92534 92534 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [a]:6.89
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    combustion_phase
    [c]:0.23
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    rop_phase
    [h]:10.17
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    standard_rotation
    [p]:19.72
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
Simple Action Stats Execute Interval
fire
Berserking 2.0 0.00sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [S]:2.00
Combustion 3.5 98.38sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [V]:3.54
  • if_expr:buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.5 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [R]:1.50
Rune of Power 6.3 49.01sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.29 0.00 0.00 0.00 1.2412 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [M]:6.32
  • if_expr:buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 197.9sec 0.0sec 12.0sec 8.10% 30.00% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:192.7s / 203.5s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.10%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.50% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.50%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 98.3sec 98.3sec 11.8sec 13.91% 0.00% 80.2 (80.2) 3.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 105.7s
  • trigger_min/max:94.5s / 105.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:13.91%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Firestorm 4.9 0.0 55.3sec 54.7sec 4.0sec 6.52% 0.00% 0.0 (0.0) 4.8

Buff Details

  • buff initial source:fire
  • cooldown name:buff_firestorm
  • max_stacks:1
  • base duration:4.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

RPPM Details

  • scaling:haste
  • frequency:1.66
  • modifier:1.00

Trigger Details

  • interval_min/max:4.0s / 256.5s
  • trigger_min/max:0.8s / 256.5s
  • trigger_pct:11.66%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • firestorm_1:6.52%

Spelldata

  • id:333100
  • name:Firestorm
  • tooltip:Pyroblast and Flamestrike have no cast time and are guaranteed to critically strike.
  • description:{$@spelldesc333097=When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.}
  • max_stacks:0
  • duration:4.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:333097
  • name:Firestorm
  • tooltip:
  • description:When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Heating Up 44.1 0.0 6.9sec 6.9sec 1.6sec 24.05% 49.29% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:fire
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.3s / 29.1s
  • trigger_min/max:0.3s / 29.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.7s

Stack Uptimes

  • heating_up_1:24.05%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 42.9 0.0 7.0sec 7.0sec 0.9sec 12.72% 51.19% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 38.7s
  • trigger_min/max:0.7s / 38.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.4s

Stack Uptimes

  • hot_streak_1:12.72%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.5 0.0 300.5sec 0.0sec 23.0sec 11.33% 0.00% 0.0 (0.0) 1.3

Buff Details

  • buff initial source:fire
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 303.5s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:11.33%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.8 0.0 31.4sec 31.4sec 11.8sec 38.61% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:fire
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.2s / 49.1s
  • trigger_min/max:13.2s / 49.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.61%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 44.1 33.0 55.0 6.9s 0.3s 29.1s
Heating Up removed 0.4 0.0 3.0 52.8s 6.5s 223.0s
Heating Up converted with Fire Blast 18.3 11.0 26.0 16.7s 1.0s 61.1s
Hot Streak procs 42.9 32.0 53.0 7.0s 0.7s 38.7s
Hot Streak spells used 93.5 71.0 116.0 3.2s 0.0s 28.5s
Hot Streak spell crits 90.4 67.0 112.0 3.3s 0.0s 28.5s
Hot Streak spell crits wasted 3.4 0.0 8.0 69.2s 4.2s 238.7s
Direct Ignite applications 3.0 3.0 3.0 1.6s 1.6s 1.6s
Ignites spread to new targets 0.0 0.0 1.0 0.0s 0.0s 0.0s
Ignites spread to targets with existing Ignite 28.2 22.0 34.0 21.5s 0.9s 96.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 25.31% 22.65% 27.62% 1.0s 0.0s 3.6s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.6550.0002.7931.9610.0004.752
Rune of Power4.4250.00013.77428.16420.02237.852
Fire Blast0.0800.0005.6093.0742.6898.306
Dragon's Breath3.1590.00033.65546.96327.09379.974
Combustion2.4361.3006.7278.6804.56616.524
Phoenix Flames0.1470.0006.4432.0901.7788.710

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
fire
mana_regen Mana 2791.41 213303.34 100.00% 76.41 86782.20 28.92%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 710.40 714.74 86764.2 48696.9 42265.0 50000.0
Usage Type Count Total Avg RPE APR
fire
combustion Mana 3.5 17722.9 5000.0 5009.2 0.0
dragons_breath Mana 14.4 28898.5 2000.0 2000.7 3.9
fire_blast Mana 38.2 19101.9 500.0 500.0 10.7
fireball Mana 3.5 3541.9 1000.0 1001.9 5.8
flamestrike Mana 99.3 124118.5 1250.0 1249.8 14.9
mirror_image Mana 3.0 1985.0 665.0 665.0 7.0
scorch Mana 36.6 18304.1 500.0 500.5 5.1

Statistics & Data Analysis

Fight Length
fire Fight Length
Count 1117
Mean 300.29
Minimum 240.13
Maximum 359.75
Spread ( max - min ) 119.62
Range [ ( max - min ) / 2 * 100% ] 19.92%
DPS
fire Damage Per Second
Count 1117
Mean 9758.59
Minimum 8888.58
Maximum 10904.97
Spread ( max - min ) 2016.39
Range [ ( max - min ) / 2 * 100% ] 10.33%
Standard Deviation 317.7108
5th Percentile 9274.22
95th Percentile 10308.63
( 95th Percentile - 5th Percentile ) 1034.41
Mean Distribution
Standard Deviation 9.5062
95.00% Confidence Interval ( 9739.96 - 9777.22 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 41
0.1% Error 4072
0.1 Scale Factor Error with Delta=300 862
0.05 Scale Factor Error with Delta=300 3447
0.01 Scale Factor Error with Delta=300 86169
Priority Target DPS
fire Priority Target Damage Per Second
Count 1117
Mean 4164.77
Minimum 3846.78
Maximum 4567.28
Spread ( max - min ) 720.50
Range [ ( max - min ) / 2 * 100% ] 8.65%
Standard Deviation 106.6801
5th Percentile 4004.58
95th Percentile 4349.56
( 95th Percentile - 5th Percentile ) 344.98
Mean Distribution
Standard Deviation 3.1920
95.00% Confidence Interval ( 4158.52 - 4171.03 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 26
0.1% Error 2521
0.1 Scale Factor Error with Delta=300 98
0.05 Scale Factor Error with Delta=300 389
0.01 Scale Factor Error with Delta=300 9716
DPS(e)
fire Damage Per Second (Effective)
Count 1117
Mean 9758.59
Minimum 8888.58
Maximum 10904.97
Spread ( max - min ) 2016.39
Range [ ( max - min ) / 2 * 100% ] 10.33%
Damage
fire Damage
Count 1117
Mean 2913747.05
Minimum 2269463.17
Maximum 3750305.91
Spread ( max - min ) 1480842.74
Range [ ( max - min ) / 2 * 100% ] 25.41%
DTPS
fire Damage Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
fire Healing Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
fire Healing Per Second (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
fire Heal
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
fire Healing Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
fire Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
fireTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
fire Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.2,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
C 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
D 0.00 variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
E 0.00 variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
F 0.00 variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
G 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
H 0.00 snapshot_stats
I 0.00 use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
J 0.00 mirror_image
K 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command.equipped
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
0.00 shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
L 1.98 mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
0.00 use_item,name=soul_igniter
0.00 use_item,name=glyph_of_assimilation
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel
0.00 use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
0.00 guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
0.00 concentrated_flame
0.00 reaping_flames
0.00 focused_azerite_beam
0.00 purifying_blast
0.00 ripple_in_space
0.00 the_unbound_force
0.00 counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
Get the disciplinary_command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
0.00 frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
M 6.32 rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
N 0.00 call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
0.00 variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
0.00 variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
O 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
P 23.07 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Q 0.00 call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down
actions.combustion_cooldowns
# count action,conditions
R 1.50 potion
0.00 blood_fury
S 2.00 berserking
0.00 fireblood
0.00 ancestral_call
0.00 use_items
0.00 use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
0.00 time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
0.00 use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
0.00 blood_of_the_enemy
0.00 memory_of_lucid_dreams
0.00 worldvein_resonance
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
T 11.72 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
0.00 arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
0.00 frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
U 0.00 call_action_list,name=active_talents
V 3.54 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
W 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
X 17.20 flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
Y 10.40 phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
Z 3.56 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
a 6.89 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
b 2.02 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
c 0.23 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase
# count action,conditions
d 13.64 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
e 2.35 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
f 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
g 0.07 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
h 10.17 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
i 2.50 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
j 17.17 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
actions.standard_rotation
# count action,conditions
k 21.27 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
l 1.06 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
m 3.71 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
n 0.00 call_action_list,name=active_talents
o 9.93 dragons_breath,if=active_enemies>1
p 19.72 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
q 30.01 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
0.00 scorch

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask fire 50000.0/50000: 100% mana
Pre precombat 1 food fire 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E font_double_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat K pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns R potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns S berserking Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase Z fireball Fluffy_Pillow 49000.0/50000: 98% mana berserking, potion_of_spectral_intellect
0:01.300 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, berserking, heating_up, potion_of_spectral_intellect
0:01.779 combustion_phase Y phoenix_flames Fluffy_Pillow 44479.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:02.694 combustion_phase X flamestrike Fluffy_Pillow 45394.0/50000: 91% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:02.694 combustion_phase T fire_blast Fluffy_Pillow 44144.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:03.194 combustion_phase T fire_blast Fluffy_Pillow 44144.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:03.609 combustion_phase X flamestrike Fluffy_Pillow 44059.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:03.709 combustion_phase T fire_blast Fluffy_Pillow 42909.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:04.524 combustion_phase Y phoenix_flames Fluffy_Pillow 43224.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:05.439 combustion_phase X flamestrike Fluffy_Pillow 44139.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:06.354 combustion_phase Y phoenix_flames Fluffy_Pillow 43804.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:07.269 combustion_phase a scorch Fluffy_Pillow 44719.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:08.184 combustion_phase a scorch Fluffy_Pillow 45134.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:09.098 combustion_phase X flamestrike Fluffy_Pillow 45548.0/50000: 91% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, potion_of_spectral_intellect
0:10.013 combustion_phase X flamestrike Fluffy_Pillow 45213.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, firestorm, potion_of_spectral_intellect
0:10.926 combustion_phase X flamestrike Fluffy_Pillow 44876.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, firestorm, potion_of_spectral_intellect
0:11.841 combustion_phase X flamestrike Fluffy_Pillow 44541.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, firestorm, potion_of_spectral_intellect
0:12.241 combustion_phase T fire_blast Fluffy_Pillow 43691.0/50000: 87% mana bloodlust, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:12.754 combustion_phase X flamestrike Fluffy_Pillow 43704.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, firestorm, potion_of_spectral_intellect
0:13.761 default M rune_of_power Fluffy_Pillow 43461.0/50000: 87% mana bloodlust, firestorm, potion_of_spectral_intellect
0:14.768 rop_phase d flamestrike Fluffy_Pillow 44468.0/50000: 89% mana bloodlust, rune_of_power, firestorm, potion_of_spectral_intellect
0:15.773 rop_phase d flamestrike Fluffy_Pillow 44223.0/50000: 88% mana bloodlust, rune_of_power, firestorm, potion_of_spectral_intellect
0:16.781 rop_phase i dragons_breath Fluffy_Pillow 43981.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:17.785 rop_phase j flamestrike Fluffy_Pillow 42985.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.128 rop_phase j flamestrike Fluffy_Pillow 44078.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.828 default P fire_blast Fluffy_Pillow 45778.0/50000: 92% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:22.328 default P fire_blast Fluffy_Pillow 45778.0/50000: 92% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.471 rop_phase d flamestrike Fluffy_Pillow 44171.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.478 rop_phase j flamestrike Fluffy_Pillow 43928.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.820 rop_phase j flamestrike Fluffy_Pillow 45020.0/50000: 90% mana bloodlust, rune_of_power
0:28.163 standard_rotation m phoenix_flames Fluffy_Pillow 46113.0/50000: 92% mana bloodlust
0:29.170 standard_rotation q flamestrike Fluffy_Pillow 47120.0/50000: 94% mana bloodlust
0:31.512 standard_rotation q flamestrike Fluffy_Pillow 48212.0/50000: 96% mana bloodlust
0:33.855 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana bloodlust
0:35.255 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust
0:35.755 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up
0:36.198 standard_rotation k flamestrike Fluffy_Pillow 48693.0/50000: 97% mana bloodlust, hot_streak
0:37.205 standard_rotation o dragons_breath Fluffy_Pillow 48450.0/50000: 97% mana bloodlust
0:38.211 standard_rotation q flamestrike Fluffy_Pillow 47456.0/50000: 95% mana bloodlust
0:40.552 standard_rotation q flamestrike Fluffy_Pillow 48547.0/50000: 97% mana bloodlust
0:42.895 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:45.938 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:48.982 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:50.782 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
0:51.582 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
0:52.026 standard_rotation k flamestrike Fluffy_Pillow 48694.0/50000: 97% mana hot_streak
0:53.335 standard_rotation q flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
0:56.379 standard_rotation o dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
0:57.687 standard_rotation q flamestrike Fluffy_Pillow 48063.0/50000: 96% mana
1:00.731 default M rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
1:02.037 rop_phase j flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:05.078 rop_phase j flamestrike Fluffy_Pillow 48752.0/50000: 98% mana rune_of_power
1:08.121 rop_phase j flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:08.221 default P fire_blast Fluffy_Pillow 48854.0/50000: 98% mana rune_of_power
1:10.721 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:11.165 rop_phase d flamestrike Fluffy_Pillow 48694.0/50000: 97% mana hot_streak, rune_of_power
1:12.472 rop_phase j flamestrike Fluffy_Pillow 48751.0/50000: 98% mana rune_of_power
1:15.516 standard_rotation o dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
1:16.823 standard_rotation q flamestrike Fluffy_Pillow 48062.0/50000: 96% mana
1:19.866 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:22.908 standard_rotation q flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
1:25.608 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
1:25.952 standard_rotation q flamestrike Fluffy_Pillow 48594.0/50000: 97% mana heating_up
1:28.995 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
1:32.039 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:35.082 standard_rotation o dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
1:36.388 combustion_phase Z fireball Fluffy_Pillow 48060.0/50000: 96% mana
1:37.888 combustion_phase V combustion Fluffy_Pillow 49560.0/50000: 99% mana
1:37.888 combustion_phase T fire_blast Fluffy_Pillow 44560.0/50000: 89% mana combustion, rune_of_power
1:38.345 combustion_phase Y phoenix_flames Fluffy_Pillow 43517.0/50000: 87% mana combustion, heating_up, rune_of_power
1:39.651 combustion_phase X flamestrike Fluffy_Pillow 44823.0/50000: 90% mana combustion, hot_streak, rune_of_power
1:39.651 combustion_phase T fire_blast Fluffy_Pillow 43573.0/50000: 87% mana combustion, rune_of_power
1:40.958 combustion_phase Y phoenix_flames Fluffy_Pillow 44380.0/50000: 89% mana combustion, heating_up, rune_of_power
1:42.266 combustion_phase X flamestrike Fluffy_Pillow 45688.0/50000: 91% mana combustion, hot_streak, rune_of_power
1:42.966 combustion_phase T fire_blast Fluffy_Pillow 45138.0/50000: 90% mana combustion, rune_of_power
1:43.572 combustion_phase Y phoenix_flames Fluffy_Pillow 45244.0/50000: 90% mana combustion, heating_up, rune_of_power
1:44.878 combustion_phase X flamestrike Fluffy_Pillow 46550.0/50000: 93% mana combustion, hot_streak, rune_of_power
1:46.184 combustion_phase a scorch Fluffy_Pillow 46606.0/50000: 93% mana combustion, rune_of_power
1:47.492 combustion_phase a scorch Fluffy_Pillow 47414.0/50000: 95% mana combustion, rune_of_power
1:48.799 Waiting     0.100 sec 48221.0/50000: 96% mana combustion, heating_up, rune_of_power
1:48.899 combustion_phase X flamestrike Fluffy_Pillow 48321.0/50000: 97% mana combustion, hot_streak, rune_of_power
1:50.205 default M rune_of_power Fluffy_Pillow 48377.0/50000: 97% mana
1:51.511 rop_phase j flamestrike Fluffy_Pillow 49683.0/50000: 99% mana rune_of_power
1:54.555 rop_phase i dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:55.861 rop_phase j flamestrike Fluffy_Pillow 48061.0/50000: 96% mana rune_of_power
1:58.905 rop_phase j flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:00.305 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:01.505 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:01.949 default L mirror_image Fluffy_Pillow 48694.0/50000: 97% mana hot_streak, rune_of_power, firestorm
2:03.253 rop_phase d flamestrike Fluffy_Pillow 48998.0/50000: 98% mana hot_streak, rune_of_power, firestorm
2:04.561 standard_rotation k flamestrike Fluffy_Pillow 49056.0/50000: 98% mana firestorm
2:05.867 standard_rotation q flamestrike Fluffy_Pillow 49112.0/50000: 98% mana
2:08.910 standard_rotation m phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana
2:10.010 default P fire_blast Fluffy_Pillow 49854.0/50000: 100% mana heating_up
2:10.217 standard_rotation k flamestrike Fluffy_Pillow 49561.0/50000: 99% mana hot_streak
2:11.524 standard_rotation q flamestrike Fluffy_Pillow 49618.0/50000: 99% mana
2:14.569 standard_rotation o dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
2:15.876 standard_rotation q flamestrike Fluffy_Pillow 48063.0/50000: 96% mana
2:18.920 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:21.964 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:25.009 standard_rotation q flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:26.309 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:27.609 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:28.052 standard_rotation k flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak
2:29.360 standard_rotation q flamestrike Fluffy_Pillow 48751.0/50000: 98% mana
2:32.403 standard_rotation o dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
2:33.875 standard_rotation q flamestrike Fluffy_Pillow 48226.0/50000: 96% mana
2:36.919 default M rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
2:38.225 rop_phase j flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:41.268 rop_phase j flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:43.768 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:44.268 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:44.313 rop_phase d flamestrike Fluffy_Pillow 48295.0/50000: 97% mana hot_streak, rune_of_power
2:45.619 rop_phase j flamestrike Fluffy_Pillow 48351.0/50000: 97% mana rune_of_power
2:48.663 rop_phase j flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:51.707 standard_rotation o dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
2:53.016 standard_rotation p scorch Fluffy_Pillow 48064.0/50000: 96% mana
2:53.016 standard_rotation l fire_blast Fluffy_Pillow 48064.0/50000: 96% mana
2:54.322 standard_rotation p scorch Fluffy_Pillow 48370.0/50000: 97% mana heating_up
2:55.629 standard_rotation k flamestrike Fluffy_Pillow 49177.0/50000: 98% mana hot_streak
2:56.936 standard_rotation p scorch Fluffy_Pillow 49234.0/50000: 98% mana heating_up
2:58.243 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
2:59.549 standard_rotation k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:00.858 standard_rotation p scorch Fluffy_Pillow 49563.0/50000: 99% mana heating_up
3:02.164 standard_rotation p scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:03.469 standard_rotation k flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
3:04.775 standard_rotation p scorch Fluffy_Pillow 49559.0/50000: 99% mana heating_up
3:06.079 standard_rotation p scorch Fluffy_Pillow 49502.0/50000: 99% mana heating_up
3:07.385 standard_rotation k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:08.691 standard_rotation p scorch Fluffy_Pillow 49560.0/50000: 99% mana heating_up
3:09.996 standard_rotation o dragons_breath Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:11.302 standard_rotation k flamestrike Fluffy_Pillow 48809.0/50000: 98% mana hot_streak
3:12.608 standard_rotation p scorch Fluffy_Pillow 48865.0/50000: 98% mana
3:13.914 combustion_phase Z fireball Fluffy_Pillow 49504.0/50000: 99% mana
3:15.414 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:15.414 combustion_phase T fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power
3:15.871 combustion_cooldowns S berserking Fluffy_Pillow 43957.0/50000: 88% mana combustion, hot_streak, rune_of_power
3:15.871 combustion_phase X flamestrike Fluffy_Pillow 43957.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power
3:15.971 combustion_phase T fire_blast Fluffy_Pillow 42807.0/50000: 86% mana berserking, combustion, rune_of_power
3:17.061 combustion_phase X flamestrike Fluffy_Pillow 43397.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, firestorm
3:18.251 combustion_phase X flamestrike Fluffy_Pillow 43337.0/50000: 87% mana berserking, combustion, rune_of_power, firestorm
3:19.441 combustion_phase X flamestrike Fluffy_Pillow 43277.0/50000: 87% mana berserking, combustion, rune_of_power, firestorm
3:20.541 combustion_phase T fire_blast Fluffy_Pillow 43127.0/50000: 86% mana berserking, combustion, rune_of_power
3:20.629 combustion_phase Y phoenix_flames Fluffy_Pillow 42715.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power
3:21.817 combustion_phase X flamestrike Fluffy_Pillow 43903.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power
3:23.004 combustion_phase Y phoenix_flames Fluffy_Pillow 43840.0/50000: 88% mana berserking, combustion, rune_of_power
3:24.192 combustion_phase Y phoenix_flames Fluffy_Pillow 45028.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power
3:25.379 combustion_phase X flamestrike Fluffy_Pillow 46215.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power
3:26.079 combustion_phase T fire_blast Fluffy_Pillow 45665.0/50000: 91% mana berserking, combustion, rune_of_power
3:26.568 combustion_phase c scorch Fluffy_Pillow 45654.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power
3:27.757 default M rune_of_power Fluffy_Pillow 46343.0/50000: 93% mana berserking, heating_up
3:28.945 rop_phase d flamestrike Fluffy_Pillow 47531.0/50000: 95% mana hot_streak, rune_of_power
3:30.252 rop_phase h scorch Fluffy_Pillow 47588.0/50000: 95% mana rune_of_power
3:31.559 rop_phase h scorch Fluffy_Pillow 48395.0/50000: 97% mana rune_of_power
3:32.865 rop_phase h scorch Fluffy_Pillow 49201.0/50000: 98% mana heating_up, rune_of_power
3:34.172 rop_phase d flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:34.571 rop_phase e fire_blast Fluffy_Pillow 48555.0/50000: 97% mana heating_up, rune_of_power
3:35.478 rop_phase d flamestrike Fluffy_Pillow 49061.0/50000: 98% mana hot_streak, rune_of_power
3:36.784 rop_phase h scorch Fluffy_Pillow 49117.0/50000: 98% mana rune_of_power
3:38.089 rop_phase h scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power
3:39.397 rop_phase h scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
3:40.704 rop_phase d flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:42.011 standard_rotation o dragons_breath Fluffy_Pillow 49562.0/50000: 99% mana heating_up
3:43.256 default P fire_blast Fluffy_Pillow 48762.0/50000: 98% mana heating_up
3:43.316 standard_rotation k flamestrike Fluffy_Pillow 48367.0/50000: 97% mana hot_streak
3:44.624 standard_rotation p scorch Fluffy_Pillow 48425.0/50000: 97% mana
3:45.930 standard_rotation p scorch Fluffy_Pillow 49231.0/50000: 98% mana
3:47.236 standard_rotation m phoenix_flames Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:48.543 standard_rotation k flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
3:49.850 standard_rotation p scorch Fluffy_Pillow 50000.0/50000: 100% mana
3:51.155 standard_rotation p scorch Fluffy_Pillow 49503.0/50000: 99% mana
3:51.940 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:52.462 standard_rotation k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:53.769 standard_rotation p scorch Fluffy_Pillow 49562.0/50000: 99% mana heating_up
3:55.078 standard_rotation p scorch Fluffy_Pillow 49507.0/50000: 99% mana heating_up
3:56.385 standard_rotation k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, firestorm
3:57.692 standard_rotation k flamestrike Fluffy_Pillow 49562.0/50000: 99% mana heating_up, firestorm
3:58.997 standard_rotation k flamestrike Fluffy_Pillow 49617.0/50000: 99% mana heating_up, firestorm
4:00.303 standard_rotation o dragons_breath Fluffy_Pillow 49673.0/50000: 99% mana heating_up
4:00.624 default P fire_blast Fluffy_Pillow 47973.0/50000: 96% mana heating_up
4:01.611 standard_rotation k flamestrike Fluffy_Pillow 48481.0/50000: 97% mana hot_streak

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 199 199 0
Agility 306 2 308 308 0
Stamina 414 0 434 414 0
Intellect 450 -3 2453 2247 1800
Spirit 0 0 0 0 0
Health 8680 8280 0
Mana 50000 50000 0
Spell Power 2453 2247 0
Melee Crit 20.71% 20.71% 550
Spell Crit 35.71% 35.71% 550
Haste 15.15% 15.15% 500
Versatility 12.50% 12.50% 500
Mana Regen 1000 1000 0
Mastery 16.71% 16.71% 500
Armor 0 0 0
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 0.00

Profile

mage="fire"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=disabled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.2,op=reset
# The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
actions.precombat+=/variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
actions.precombat+=/variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
# This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
actions.precombat+=/variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command.equipped
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
actions+=/shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
actions+=/mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=soul_igniter
actions+=/use_item,name=glyph_of_assimilation
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
actions+=/use_item,name=dreadfire_vessel
actions+=/use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
actions+=/guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
actions+=/concentrated_flame
actions+=/reaping_flames
actions+=/focused_azerite_beam
actions+=/purifying_blast
actions+=/ripple_in_space
actions+=/the_unbound_force
# Get the disciplinary_command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
actions+=/call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
actions+=/variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
actions+=/variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
actions+=/call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0|variable.disable_combustion)
actions.active_talents+=/meteor,if=!variable.disable_combustion&variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power.enabled)|talent.rune_of_power.enabled&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion|variable.disable_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury.enabled&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/use_items
actions.combustion_cooldowns+=/use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
actions.combustion_phase+=/mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
actions.combustion_phase+=/use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
actions.combustion_phase+=/blood_of_the_enemy
actions.combustion_phase+=/memory_of_lucid_dreams
actions.combustion_phase+=/worldvein_resonance
# BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
# With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball
actions.standard_rotation+=/scorch


# Gear Summary
# gear_ilvl=0.00
# gear_intellect=1800
# gear_crit_rating=500
# gear_haste_rating=500
# gear_mastery_rating=500
# gear_versatility_rating=500

no_lego : 9148 dps, 3988 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9148.0 9148.0 9.8 / 0.108% 667.2 / 7.3% 13.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
697.9 693.6 Mana 0.00% 44.2 100.0% 100%
Talents

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_lego 9148
Dragon's Breath 386 4.2% 14.6 20.22sec 7945 6288 Direct 43.8 1740 3817 2647 43.7%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.60 43.79 0.00 0.00 1.2635 0.0000 115974.18 115974.18 0.00% 6288.25 6288.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.27% 24.64 10 41 1739.79 1587 2221 1738.26 1614 1904 42865 42865 0.00%
crit 43.73% 19.15 7 31 3817.25 3173 4805 3821.00 3445 4233 73109 73109 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [b]:1.80
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [i]:3.03
  • if_expr:active_enemies>2
    standard_rotation
    [o]:9.77
  • if_expr:active_enemies>1
Fire Blast 681 7.4% 38.3 7.88sec 5337 0 Direct 38.3 0 5337 5337 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 38.27 38.27 0.00 0.00 0.0000 0.0000 204233.05 204233.05 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 38.27 31 45 5337.03 4314 6533 5337.16 5234 5467 204233 204233 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [P]:23.72
  • if_expr:!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [T]:11.27
  • if_expr:!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [e]:2.13
  • if_expr:!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [l]:1.15
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 69 0.8% 3.5 97.87sec 5826 3055 Direct 3.5 0 5832 5832 100.0%

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 3.54 0.00 0.00 1.9075 0.0000 20634.54 20634.54 0.00% 3054.71 3054.71
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 3.54 3 4 5831.97 5701 6166 5834.90 5817 5856 20635 20635 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [Z]:3.57
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
Flamestrike 3116 (5571) 34.1% (60.9%) 92.9 3.21sec 17974 8581 Direct 278.8 (2877.1) 2179 4746 3352 45.7% (45.7%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 92.95 278.84 0.00 0.00 2.0946 0.0000 934529.45 934529.45 0.00% 8581.03 8581.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 54.34% 151.53 108 200 2179.08 1906 2886 2179.08 2106 2245 330214 330214 0.00%
crit 45.66% 127.31 93 168 4746.31 3811 5771 4747.78 4561 4944 604316 604316 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [X]:14.53
  • if_expr:(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [d]:11.93
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [j]:17.70
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [k]:18.38
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [q]:30.40
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2455 26.8% 866.1 0.34sec 850 0 Periodic 2598.2 183 403 283 45.7% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 866.08 0.00 0.00 2598.24 0.0000 0.0000 736120.62 736120.62 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.31% 1410.98 1108 1733 182.89 163 247 182.92 181 185 258066 258066 0.00%
crit 45.69% 1187.26 953 1468 402.63 327 495 402.63 394 410 478054 478054 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Ignite 1404 15.4% 405.8 0.78sec 1038 0 Periodic 895.0 470 0 470 0.0% 99.4%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 405.78 0.00 895.02 895.02 0.0000 1.0000 421272.32 421272.32 0.00% 470.69 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 895.02 715 1072 470.47 69 1692 471.24 436 513 421272 421272 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (46) 0.0% (0.5%) 3.0 120.42sec 4660 5368

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.8681 0.0000 0.00 0.00 0.00% 5367.93 5367.93

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.

Action Priority List

    default
    [L]:1.98
  • if_expr:buff.combustion.down&debuff.radiant_spark_vulnerability.down
    Frostbolt (mirror_image) 123  / 46 0.5% 215.2 3.79sec 65 41 Direct 214.5 48 95 65 35.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 215.21 214.51 0.00 0.00 1.5590 0.0000 13886.82 13886.82 0.00% 41.39 41.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.19% 137.70 90 169 47.69 40 61 47.71 46 50 6566 6566 0.00%
crit 35.81% 76.81 45 105 95.30 81 122 95.35 90 102 7320 7320 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:74.78
Phoenix Flames 0 (622) 0.0% (6.8%) 14.2 21.45sec 13107 11126

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.25 0.00 0.00 0.00 1.1781 0.0000 0.00 0.00 0.00% 11126.01 11126.01

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [Y]:10.51
  • if_expr:buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
    rop_phase
    [g]:0.05
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [m]:3.67
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 622 6.8% 14.2 21.48sec 13143 0 Direct 42.6 1765 4905 4382 83.3%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.21 42.63 0.00 0.00 0.0000 0.0000 186750.03 186750.03 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 16.68% 7.11 2 13 1765.24 1415 3712 1765.17 1415 2320 12554 12554 0.00%
crit 83.32% 35.52 27 46 4904.63 2831 7423 4903.63 4572 5125 174196 174196 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 17 (25) 0.2% (0.3%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 3712 7425 5056 36.3% (36.3%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 5058.53 5058.53 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.74% 0.64 0 1 3712.47 3712 3712 2366.41 0 3712 2366 2366 0.00%
crit 36.26% 0.36 0 1 7424.94 7425 7425 2692.12 0 7425 2692 2692 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 8 0.1% 1.0 0.00sec 2374 0 Periodic 5.0 0 475 475 100.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2374.15 2374.15 0.00% 395.69 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 474.83 329 511 474.83 475 475 2374 2374 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 344 3.8% 41.6 7.15sec 2486 1971 Direct 41.6 0 2486 2486 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 41.57 41.56 0.00 0.00 1.2616 0.0000 103343.21 103343.21 0.00% 1970.77 1970.77
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 41.56 31 51 2485.75 1350 3650 2488.09 2331 2648 103343 103343 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [a]:9.66
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    combustion_phase
    [c]:0.23
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    rop_phase
    [h]:10.94
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    standard_rotation
    [p]:21.23
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
Simple Action Stats Execute Interval
no_lego
Berserking 2.0 0.00sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [S]:2.00
Combustion 3.5 97.88sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.55 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [V]:3.56
  • if_expr:buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.5 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [R]:1.50
Rune of Power 6.3 48.76sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.32 0.00 0.00 0.00 1.2405 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [M]:6.35
  • if_expr:buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 196.8sec 0.0sec 12.0sec 8.10% 31.42% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:193.4s / 200.2s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.10%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.50% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.50%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.9sec 97.9sec 11.8sec 13.97% 0.00% 80.5 (80.5) 3.4

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:95.3s / 103.1s
  • trigger_min/max:95.3s / 103.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:13.97%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Heating Up 46.5 0.0 6.5sec 6.5sec 1.6sec 24.39% 49.24% 0.0 (0.0) 0.5

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.3s / 27.1s
  • trigger_min/max:0.3s / 27.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.7s

Stack Uptimes

  • heating_up_1:24.39%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 45.1 0.0 6.7sec 6.7sec 0.9sec 13.76% 57.54% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 38.7s
  • trigger_min/max:0.7s / 38.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.5s

Stack Uptimes

  • hot_streak_1:13.76%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.5 0.0 300.4sec 0.0sec 23.0sec 11.34% 0.00% 0.0 (0.0) 1.3

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 301.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:11.34%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.9 0.0 31.3sec 31.3sec 11.8sec 38.74% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.4s / 48.8s
  • trigger_min/max:13.4s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.74%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 46.5 37.0 57.0 6.5s 0.3s 27.1s
Heating Up removed 0.4 0.0 2.0 30.8s 13.1s 53.8s
Heating Up converted with Fire Blast 18.1 11.0 24.0 16.9s 2.8s 78.2s
Hot Streak procs 45.1 35.0 55.0 6.7s 0.7s 38.7s
Hot Streak spells used 98.6 79.0 118.0 3.1s 0.0s 26.0s
Hot Streak spell crits 95.6 76.0 116.0 3.1s 0.0s 26.0s
Hot Streak spell crits wasted 4.0 1.0 9.0 55.5s 3.2s 158.5s
Direct Ignite applications 3.0 3.0 3.0 1.6s 1.6s 1.6s
Ignites spread to new targets 0.0 0.0 2.0 0.0s 0.0s 0.0s
Ignites spread to targets with existing Ignite 28.4 22.0 34.0 21.5s 1.2s 75.3s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 26.51% 25.04% 28.16% 0.9s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.6800.0002.7942.0280.8283.648
Rune of Power4.2450.00013.77527.16920.38234.584
Fire Blast0.0740.0002.9232.8352.6915.620
Dragon's Breath3.0140.00027.32144.82827.77356.148
Combustion2.1751.3004.1487.7595.20313.095
Phoenix Flames0.1270.0001.7841.8031.7772.696

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_lego
mana_regen Mana 2667.96 208300.63 100.00% 78.07 91768.26 30.58%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 693.64 697.86 91779.9 48731.6 42262.0 50000.0
Usage Type Count Total Avg RPE APR
no_lego
combustion Mana 3.6 17775.8 5000.0 5009.0 0.0
dragons_breath Mana 14.6 29205.6 2000.0 2000.8 4.0
fire_blast Mana 38.3 19131.5 500.0 499.9 10.7
fireball Mana 3.5 3548.1 1000.0 1001.8 5.8
flamestrike Mana 92.9 116178.3 1250.0 1249.9 14.4
mirror_image Mana 3.0 1980.6 664.5 664.6 7.0
scorch Mana 41.6 20801.9 500.0 500.5 5.0

Statistics & Data Analysis

Fight Length
no_lego Fight Length
Count 1117
Mean 300.29
Minimum 240.13
Maximum 359.75
Spread ( max - min ) 119.62
Range [ ( max - min ) / 2 * 100% ] 19.92%
DPS
no_lego Damage Per Second
Count 1117
Mean 9148.00
Minimum 8623.90
Maximum 9674.25
Spread ( max - min ) 1050.35
Range [ ( max - min ) / 2 * 100% ] 5.74%
Standard Deviation 167.7876
5th Percentile 8892.85
95th Percentile 9439.33
( 95th Percentile - 5th Percentile ) 546.48
Mean Distribution
Standard Deviation 5.0203
95.00% Confidence Interval ( 9138.16 - 9157.84 )
Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 13
0.1% Error 1293
0.1 Scale Factor Error with Delta=300 241
0.05 Scale Factor Error with Delta=300 962
0.01 Scale Factor Error with Delta=300 24033
Priority Target DPS
no_lego Priority Target Damage Per Second
Count 1117
Mean 3988.04
Minimum 3801.89
Maximum 4264.49
Spread ( max - min ) 462.61
Range [ ( max - min ) / 2 * 100% ] 5.80%
Standard Deviation 69.1080
5th Percentile 3880.38
95th Percentile 4110.16
( 95th Percentile - 5th Percentile ) 229.78
Mean Distribution
Standard Deviation 2.0678
95.00% Confidence Interval ( 3983.99 - 3992.09 )
Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 12
0.1% Error 1154
0.1 Scale Factor Error with Delta=300 41
0.05 Scale Factor Error with Delta=300 164
0.01 Scale Factor Error with Delta=300 4077
DPS(e)
no_lego Damage Per Second (Effective)
Count 1117
Mean 9148.00
Minimum 8623.90
Maximum 9674.25
Spread ( max - min ) 1050.35
Range [ ( max - min ) / 2 * 100% ] 5.74%
Damage
no_lego Damage
Count 1117
Mean 2730290.09
Minimum 2236439.40
Maximum 3309010.33
Spread ( max - min ) 1072570.93
Range [ ( max - min ) / 2 * 100% ] 19.64%
DTPS
no_lego Damage Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_lego Healing Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_lego Healing Per Second (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_lego Heal
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_lego Healing Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_lego Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_legoTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_lego Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.2,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
C 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
D 0.00 variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
E 0.00 variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
F 0.00 variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
G 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
H 0.00 snapshot_stats
I 0.00 use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
J 0.00 mirror_image
K 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command.equipped
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
0.00 shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
L 1.98 mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
0.00 use_item,name=soul_igniter
0.00 use_item,name=glyph_of_assimilation
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel
0.00 use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
0.00 guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
0.00 concentrated_flame
0.00 reaping_flames
0.00 focused_azerite_beam
0.00 purifying_blast
0.00 ripple_in_space
0.00 the_unbound_force
0.00 counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
Get the disciplinary_command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
0.00 frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
M 6.35 rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
N 0.00 call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
0.00 variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
0.00 variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
O 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
P 23.72 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Q 0.00 call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down
actions.combustion_cooldowns
# count action,conditions
R 1.50 potion
0.00 blood_fury
S 2.00 berserking
0.00 fireblood
0.00 ancestral_call
0.00 use_items
0.00 use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
0.00 time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
0.00 use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
0.00 blood_of_the_enemy
0.00 memory_of_lucid_dreams
0.00 worldvein_resonance
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
T 11.27 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
0.00 arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
0.00 frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
U 0.00 call_action_list,name=active_talents
V 3.56 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
W 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
X 14.53 flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
Y 10.51 phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
Z 3.57 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
a 9.66 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
b 1.80 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
c 0.23 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase
# count action,conditions
d 11.93 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
e 2.13 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
f 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
g 0.05 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
h 10.94 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
i 3.03 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
j 17.70 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
actions.standard_rotation
# count action,conditions
k 18.38 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
l 1.15 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
m 3.67 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
n 0.00 call_action_list,name=active_talents
o 9.77 dragons_breath,if=active_enemies>1
p 21.23 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
q 30.40 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
0.00 scorch

Sample Sequence

01456789ACDEGJKRSZVYXTTXTYXYaaXTXaabMdjjjPPdjjmqoqPqPkqqqqqPPkoqqMjjPjPdijqqqPPkqoqZVTYXYaYXTaaXMijPdjjLqqPmPkoqqqqqPPkoqqMjjPPdjihpPkppkppkppkpokpppkZVTSXTXTYXYYXaTaXMhhdhPdhhdhhkPkompppkPkpppkpPk

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_lego 50000.0/50000: 100% mana
Pre precombat 1 food no_lego 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E font_double_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat K pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns R potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns S berserking Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase Z fireball Fluffy_Pillow 49000.0/50000: 98% mana berserking, potion_of_spectral_intellect
0:01.300 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, berserking, potion_of_spectral_intellect
0:01.782 combustion_phase Y phoenix_flames Fluffy_Pillow 44482.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:02.696 combustion_phase X flamestrike Fluffy_Pillow 45396.0/50000: 91% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:02.696 combustion_phase T fire_blast Fluffy_Pillow 44146.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:03.196 combustion_phase T fire_blast Fluffy_Pillow 44146.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:03.612 combustion_phase X flamestrike Fluffy_Pillow 44062.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:03.712 combustion_phase T fire_blast Fluffy_Pillow 42912.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:04.527 combustion_phase Y phoenix_flames Fluffy_Pillow 43227.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:05.440 combustion_phase X flamestrike Fluffy_Pillow 44140.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:06.355 combustion_phase Y phoenix_flames Fluffy_Pillow 43805.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:07.268 combustion_phase a scorch Fluffy_Pillow 44718.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:08.184 combustion_phase a scorch Fluffy_Pillow 45134.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:09.099 combustion_phase X flamestrike Fluffy_Pillow 45549.0/50000: 91% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:09.099 combustion_phase T fire_blast Fluffy_Pillow 44299.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:10.014 combustion_phase X flamestrike Fluffy_Pillow 44714.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, potion_of_spectral_intellect
0:10.928 combustion_phase a scorch Fluffy_Pillow 44378.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:11.841 combustion_phase a scorch Fluffy_Pillow 44791.0/50000: 90% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:12.754 combustion_phase b dragons_breath Fluffy_Pillow 45204.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, potion_of_spectral_intellect
0:13.761 default M rune_of_power Fluffy_Pillow 44211.0/50000: 88% mana bloodlust, hot_streak, potion_of_spectral_intellect
0:14.766 rop_phase d flamestrike Fluffy_Pillow 45216.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:15.771 rop_phase j flamestrike Fluffy_Pillow 44971.0/50000: 90% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:18.114 rop_phase j flamestrike Fluffy_Pillow 46064.0/50000: 92% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.456 rop_phase j flamestrike Fluffy_Pillow 47156.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.856 default P fire_blast Fluffy_Pillow 48556.0/50000: 97% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:22.356 default P fire_blast Fluffy_Pillow 48556.0/50000: 97% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.798 rop_phase d flamestrike Fluffy_Pillow 47248.0/50000: 94% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.805 rop_phase j flamestrike Fluffy_Pillow 47005.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.149 rop_phase j flamestrike Fluffy_Pillow 48099.0/50000: 96% mana bloodlust, rune_of_power
0:28.492 standard_rotation m phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana bloodlust
0:29.497 standard_rotation q flamestrike Fluffy_Pillow 49760.0/50000: 100% mana bloodlust
0:31.838 standard_rotation o dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana bloodlust
0:32.844 standard_rotation q flamestrike Fluffy_Pillow 47759.0/50000: 96% mana bloodlust
0:35.186 default P fire_blast Fluffy_Pillow 48754.0/50000: 98% mana bloodlust
0:35.186 standard_rotation q flamestrike Fluffy_Pillow 48254.0/50000: 97% mana bloodlust, heating_up
0:37.086 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up
0:37.526 standard_rotation k flamestrike Fluffy_Pillow 48690.0/50000: 97% mana bloodlust, hot_streak
0:38.534 standard_rotation q flamestrike Fluffy_Pillow 48448.0/50000: 97% mana bloodlust
0:40.877 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana bloodlust
0:43.220 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:46.264 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:49.306 standard_rotation q flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
0:50.806 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
0:51.906 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
0:52.351 standard_rotation k flamestrike Fluffy_Pillow 48695.0/50000: 97% mana hot_streak
0:53.657 standard_rotation o dragons_breath Fluffy_Pillow 48751.0/50000: 98% mana
0:54.966 standard_rotation q flamestrike Fluffy_Pillow 48060.0/50000: 96% mana
0:58.011 standard_rotation q flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:01.055 default M rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
1:02.364 rop_phase j flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:05.407 rop_phase j flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:08.207 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:08.450 rop_phase j flamestrike Fluffy_Pillow 48493.0/50000: 97% mana heating_up, rune_of_power
1:11.050 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:11.495 rop_phase d flamestrike Fluffy_Pillow 48695.0/50000: 97% mana hot_streak, rune_of_power
1:12.800 rop_phase i dragons_breath Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
1:14.106 rop_phase j flamestrike Fluffy_Pillow 48056.0/50000: 96% mana rune_of_power
1:17.149 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:20.192 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:23.238 standard_rotation q flamestrike Fluffy_Pillow 48757.0/50000: 98% mana
1:25.538 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
1:26.038 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:26.280 standard_rotation k flamestrike Fluffy_Pillow 48492.0/50000: 97% mana hot_streak
1:27.586 standard_rotation q flamestrike Fluffy_Pillow 48548.0/50000: 97% mana
1:30.630 standard_rotation o dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
1:32.106 standard_rotation q flamestrike Fluffy_Pillow 48231.0/50000: 96% mana
1:35.150 combustion_phase Z fireball Fluffy_Pillow 48755.0/50000: 98% mana
1:36.650 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana
1:36.650 combustion_phase T fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
1:37.108 combustion_phase Y phoenix_flames Fluffy_Pillow 43958.0/50000: 88% mana combustion, heating_up, rune_of_power
1:38.413 combustion_phase X flamestrike Fluffy_Pillow 45263.0/50000: 91% mana combustion, hot_streak, rune_of_power
1:39.718 combustion_phase Y phoenix_flames Fluffy_Pillow 45318.0/50000: 91% mana combustion, rune_of_power
1:41.025 combustion_phase a scorch Fluffy_Pillow 46625.0/50000: 93% mana combustion, heating_up, rune_of_power
1:42.333 combustion_phase Y phoenix_flames Fluffy_Pillow 47433.0/50000: 95% mana combustion, heating_up, rune_of_power
1:43.639 combustion_phase X flamestrike Fluffy_Pillow 48739.0/50000: 97% mana combustion, hot_streak, rune_of_power
1:43.639 combustion_phase T fire_blast Fluffy_Pillow 47489.0/50000: 95% mana combustion, rune_of_power
1:44.945 combustion_phase a scorch Fluffy_Pillow 48295.0/50000: 97% mana combustion, heating_up, rune_of_power
1:46.252 combustion_phase a scorch Fluffy_Pillow 49102.0/50000: 98% mana combustion, heating_up, rune_of_power
1:47.560 combustion_phase X flamestrike Fluffy_Pillow 49506.0/50000: 99% mana combustion, hot_streak, rune_of_power
1:48.868 default M rune_of_power Fluffy_Pillow 49564.0/50000: 99% mana heating_up
1:50.173 rop_phase i dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:51.480 rop_phase j flamestrike Fluffy_Pillow 49307.0/50000: 99% mana heating_up, rune_of_power
1:54.080 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:54.523 rop_phase d flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak, rune_of_power
1:55.831 rop_phase j flamestrike Fluffy_Pillow 48751.0/50000: 98% mana rune_of_power
1:58.874 rop_phase j flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:01.918 default L mirror_image Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:03.222 standard_rotation q flamestrike Fluffy_Pillow 49059.0/50000: 98% mana
2:06.264 standard_rotation q flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:08.964 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:09.306 standard_rotation m phoenix_flames Fluffy_Pillow 48592.0/50000: 97% mana heating_up
2:09.506 default P fire_blast Fluffy_Pillow 48792.0/50000: 98% mana heating_up
2:10.615 standard_rotation k flamestrike Fluffy_Pillow 49401.0/50000: 99% mana hot_streak
2:11.921 standard_rotation o dragons_breath Fluffy_Pillow 49457.0/50000: 99% mana
2:13.228 standard_rotation q flamestrike Fluffy_Pillow 48764.0/50000: 98% mana
2:16.273 standard_rotation q flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:19.316 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:22.359 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:25.402 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:26.402 default P fire_blast Fluffy_Pillow 49754.0/50000: 100% mana
2:28.002 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:28.445 standard_rotation k flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak
2:29.750 standard_rotation o dragons_breath Fluffy_Pillow 48748.0/50000: 97% mana
2:31.228 standard_rotation q flamestrike Fluffy_Pillow 48226.0/50000: 96% mana
2:34.272 standard_rotation q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:37.315 default M rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
2:38.620 rop_phase j flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:41.662 rop_phase j flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:43.762 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:44.262 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:44.706 rop_phase d flamestrike Fluffy_Pillow 48694.0/50000: 97% mana hot_streak, rune_of_power
2:46.011 rop_phase j flamestrike Fluffy_Pillow 48749.0/50000: 97% mana rune_of_power
2:49.055 rop_phase i dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:50.362 rop_phase h scorch Fluffy_Pillow 48062.0/50000: 96% mana rune_of_power
2:51.667 standard_rotation p scorch Fluffy_Pillow 48867.0/50000: 98% mana
2:52.358 default P fire_blast Fluffy_Pillow 49467.0/50000: 99% mana heating_up
2:52.974 standard_rotation k flamestrike Fluffy_Pillow 49174.0/50000: 98% mana hot_streak
2:54.279 standard_rotation p scorch Fluffy_Pillow 49229.0/50000: 98% mana heating_up
2:55.586 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
2:56.892 standard_rotation k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
2:58.198 standard_rotation p scorch Fluffy_Pillow 49560.0/50000: 99% mana heating_up
2:59.503 standard_rotation p scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:00.808 standard_rotation k flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
3:02.115 standard_rotation p scorch Fluffy_Pillow 49560.0/50000: 99% mana heating_up
3:03.423 standard_rotation p scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:04.730 standard_rotation k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:06.037 standard_rotation p scorch Fluffy_Pillow 49562.0/50000: 99% mana heating_up
3:07.344 standard_rotation o dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:08.649 standard_rotation k flamestrike Fluffy_Pillow 48810.0/50000: 98% mana hot_streak
3:09.954 standard_rotation p scorch Fluffy_Pillow 48865.0/50000: 98% mana
3:11.261 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:12.566 standard_rotation p scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:13.874 standard_rotation k flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
3:15.181 combustion_phase Z fireball Fluffy_Pillow 49563.0/50000: 99% mana heating_up
3:16.681 combustion_phase V combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:16.681 combustion_phase T fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power
3:17.139 combustion_cooldowns S berserking Fluffy_Pillow 43958.0/50000: 88% mana combustion, hot_streak, rune_of_power
3:17.139 combustion_phase X flamestrike Fluffy_Pillow 43958.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power
3:17.239 combustion_phase T fire_blast Fluffy_Pillow 42808.0/50000: 86% mana berserking, combustion, rune_of_power
3:18.327 combustion_phase X flamestrike Fluffy_Pillow 43396.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power
3:18.327 combustion_phase T fire_blast Fluffy_Pillow 42146.0/50000: 84% mana berserking, combustion, rune_of_power
3:19.515 combustion_phase Y phoenix_flames Fluffy_Pillow 42834.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power
3:20.704 combustion_phase X flamestrike Fluffy_Pillow 44023.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power
3:21.890 combustion_phase Y phoenix_flames Fluffy_Pillow 43959.0/50000: 88% mana berserking, combustion, rune_of_power
3:23.079 combustion_phase Y phoenix_flames Fluffy_Pillow 45148.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power
3:24.266 combustion_phase X flamestrike Fluffy_Pillow 46335.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power
3:25.455 combustion_phase a scorch Fluffy_Pillow 46274.0/50000: 93% mana berserking, combustion, rune_of_power
3:26.255 combustion_phase T fire_blast Fluffy_Pillow 47074.0/50000: 94% mana berserking, combustion, rune_of_power
3:26.642 combustion_phase a scorch Fluffy_Pillow 46461.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power
3:27.831 combustion_phase X flamestrike Fluffy_Pillow 47150.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power
3:29.020 default M rune_of_power Fluffy_Pillow 47089.0/50000: 94% mana berserking, heating_up
3:30.207 rop_phase h scorch Fluffy_Pillow 48276.0/50000: 97% mana heating_up, rune_of_power
3:31.513 rop_phase h scorch Fluffy_Pillow 49082.0/50000: 98% mana heating_up, rune_of_power
3:32.819 rop_phase d flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:34.125 rop_phase h scorch Fluffy_Pillow 49560.0/50000: 99% mana heating_up, rune_of_power
3:34.575 default P fire_blast Fluffy_Pillow 49990.0/50000: 100% mana heating_up, rune_of_power
3:35.432 rop_phase d flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:36.738 rop_phase h scorch Fluffy_Pillow 49561.0/50000: 99% mana heating_up, rune_of_power
3:38.046 rop_phase h scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
3:39.353 rop_phase d flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:40.657 rop_phase h scorch Fluffy_Pillow 49559.0/50000: 99% mana heating_up, rune_of_power
3:41.963 rop_phase h scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:43.269 standard_rotation k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:43.369 default P fire_blast Fluffy_Pillow 48354.0/50000: 97% mana heating_up
3:44.576 standard_rotation k flamestrike Fluffy_Pillow 49061.0/50000: 98% mana hot_streak
3:45.881 standard_rotation o dragons_breath Fluffy_Pillow 49116.0/50000: 98% mana
3:47.189 standard_rotation m phoenix_flames Fluffy_Pillow 48424.0/50000: 97% mana
3:48.497 standard_rotation p scorch Fluffy_Pillow 49732.0/50000: 99% mana
3:49.805 standard_rotation p scorch Fluffy_Pillow 49506.0/50000: 99% mana
3:51.111 standard_rotation p scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:52.418 standard_rotation k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:52.518 default P fire_blast Fluffy_Pillow 48355.0/50000: 97% mana heating_up
3:53.725 standard_rotation k flamestrike Fluffy_Pillow 49062.0/50000: 98% mana hot_streak
3:55.030 standard_rotation p scorch Fluffy_Pillow 49117.0/50000: 98% mana
3:56.337 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:57.644 standard_rotation p scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:58.951 standard_rotation k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:00.259 standard_rotation p scorch Fluffy_Pillow 49563.0/50000: 99% mana heating_up
4:00.628 default P fire_blast Fluffy_Pillow 49863.0/50000: 100% mana heating_up
4:01.564 standard_rotation k flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 199 199 0
Agility 306 2 308 308 0
Stamina 414 0 434 414 0
Intellect 450 -3 2453 2247 1800
Spirit 0 0 0 0 0
Health 8680 8280 0
Mana 50000 50000 0
Spell Power 2453 2247 0
Melee Crit 20.71% 20.71% 550
Spell Crit 35.71% 35.71% 550
Haste 15.15% 15.15% 500
Versatility 12.50% 12.50% 500
Mana Regen 1000 1000 0
Mastery 16.71% 16.71% 500
Armor 0 0 0
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 0.00

Profile

mage="no_lego"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=disabled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.2,op=reset
# The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
actions.precombat+=/variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
actions.precombat+=/variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
# This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
actions.precombat+=/variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command.equipped
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
actions+=/shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
actions+=/mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=soul_igniter
actions+=/use_item,name=glyph_of_assimilation
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
actions+=/use_item,name=dreadfire_vessel
actions+=/use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
actions+=/guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
actions+=/concentrated_flame
actions+=/reaping_flames
actions+=/focused_azerite_beam
actions+=/purifying_blast
actions+=/ripple_in_space
actions+=/the_unbound_force
# Get the disciplinary_command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
actions+=/call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
actions+=/variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
actions+=/variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
actions+=/call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0|variable.disable_combustion)
actions.active_talents+=/meteor,if=!variable.disable_combustion&variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power.enabled)|talent.rune_of_power.enabled&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion|variable.disable_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury.enabled&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/use_items
actions.combustion_cooldowns+=/use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
actions.combustion_phase+=/mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
actions.combustion_phase+=/use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
actions.combustion_phase+=/blood_of_the_enemy
actions.combustion_phase+=/memory_of_lucid_dreams
actions.combustion_phase+=/worldvein_resonance
# BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
# With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball
actions.standard_rotation+=/scorch


# Gear Summary
# gear_ilvl=0.00
# gear_intellect=1800
# gear_crit_rating=500
# gear_haste_rating=500
# gear_mastery_rating=500
# gear_versatility_rating=500

temporal_warp : 10065 dps, 4340 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10064.8 10064.8 11.8 / 0.117% 847.0 / 8.4% 13.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
741.5 735.3 Mana 0.04% 46.5 100.0% 100%
Talents

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
temporal_warp 10065
Dragon's Breath 393 3.9% 14.6 20.08sec 8071 6633 Direct 43.9 1710 3847 2689 45.9%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.64 43.92 0.00 0.00 1.2168 0.0000 118156.87 118156.87 0.00% 6632.81 6632.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 54.12% 23.77 11 38 1709.56 1587 2221 1710.73 1587 1883 40646 40646 0.00%
crit 45.88% 20.15 8 34 3847.12 3173 4805 3852.28 3441 4563 77511 77511 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [c]:2.53
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [j]:2.36
  • if_expr:active_enemies>2
    standard_rotation
    [p]:9.75
  • if_expr:active_enemies>1
Fire Blast 720 7.2% 40.4 7.46sec 5349 0 Direct 40.4 0 5349 5349 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 40.41 40.41 0.00 0.00 0.0000 0.0000 216155.43 216155.43 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 40.41 33 48 5349.00 4314 6533 5346.94 5199 5553 216155 216155 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [P]:23.57
  • if_expr:!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [U]:13.78
  • if_expr:!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [f]:1.98
  • if_expr:!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [m]:1.07
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 69 0.7% 3.5 97.81sec 5822 3052 Direct 3.5 0 5832 5832 100.0%

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 3.53 0.00 0.00 1.9075 0.0000 20614.12 20614.12 0.00% 3052.14 3052.14
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 3.53 3 4 5832.07 5701 6166 5835.04 5817 5856 20614 20614 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [a]:3.57
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
Flamestrike 3376 (6324) 33.5% (62.8%) 99.5 3.00sec 19072 9618 Direct 298.4 (3360.0) 2179 4789 3395 46.6% (46.6%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.48 298.45 0.00 0.00 1.9830 0.0000 1013263.37 1013263.37 0.00% 9618.02 9618.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 53.42% 159.44 103 208 2179.44 1906 2886 2179.65 2106 2260 347543 347543 0.00%
crit 46.58% 139.01 104 181 4789.05 3811 5771 4789.40 4594 4957 665720 665720 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [Y]:17.17
  • if_expr:(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [e]:10.91
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [k]:20.36
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [l]:19.16
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [r]:31.87
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2948 29.3% 1020.5 0.29sec 866 0 Periodic 3061.6 184 408 289 46.6% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1020.52 0.00 0.00 3061.57 0.0000 0.0000 884113.08 884113.08 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 53.39% 1634.43 1321 2028 184.46 163 247 184.46 182 187 301508 301508 0.00%
crit 46.61% 1427.14 1153 1728 408.20 327 495 408.22 401 415 582605 582605 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Ignite 1499 14.9% 429.1 0.74sec 1049 0 Periodic 895.0 502 0 502 0.0% 99.4%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 429.12 0.00 895.03 895.03 0.0000 1.0000 450069.37 450069.37 0.00% 502.85 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 895.03 715 1072 502.46 69 1961 503.06 457 545 450069 450069 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (52) 0.0% (0.5%) 3.0 120.56sec 5196 5975

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.99 0.00 0.00 0.00 0.8698 0.0000 0.00 0.00 0.00% 5974.67 5974.67

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.

Action Priority List

    default
    [L]:1.99
  • if_expr:buff.combustion.down&debuff.radiant_spark_vulnerability.down
    Frostbolt (mirror_image) 138  / 52 0.5% 239.3 3.41sec 65 46 Direct 238.6 48 96 65 35.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 239.27 238.58 0.00 0.00 1.3978 0.0000 15546.08 15546.08 0.00% 46.48 46.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.29% 153.38 104 191 48.01 40 61 48.03 46 50 7363 7363 0.00%
crit 35.71% 85.20 47 111 96.03 81 122 96.09 90 104 8183 8183 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:82.81
Phoenix Flames 0 (622) 0.0% (6.2%) 14.2 21.40sec 13118 11829

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.22 0.00 0.00 0.00 1.1090 0.0000 0.00 0.00 0.00% 11828.85 11828.85

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [Z]:10.51
  • if_expr:buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
    rop_phase
    [h]:0.06
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [n]:3.64
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 622 6.2% 14.2 21.39sec 13151 0 Direct 42.6 1771 4911 4384 83.2%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.19 42.57 0.00 0.00 0.0000 0.0000 186600.12 186600.12 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 16.79% 7.15 1 14 1771.43 1415 3432 1767.15 1415 2244 12659 12659 0.00%
crit 83.21% 35.42 27 46 4910.65 2831 7423 4909.58 4621 5131 173941 173941 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 17 (27) 0.2% (0.3%) 0.0 0.00sec 0 0 Direct 1.0 (7.0) 3712 7425 5105 37.7% (37.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 5111.71 5111.71 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 62.31% 0.62 0 1 3712.47 3712 3712 2313.23 0 3712 2313 2313 0.00%
crit 37.69% 0.38 0 1 7424.94 7425 7425 2798.48 0 7425 2798 2798 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 10 0.1% 1.0 0.00sec 2933 0 Periodic 6.0 0 489 489 100.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 6.00 6.00 0.0000 1.0000 2932.58 2932.58 0.00% 488.76 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 6.00 6 6 488.76 376 511 488.76 489 489 2933 2933 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 359 3.6% 43.2 6.87sec 2512 2106 Direct 43.2 0 2511 2511 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.20 43.19 0.00 0.00 1.1931 0.0000 108512.92 108512.92 0.00% 2105.62 2105.62
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 43.19 32 57 2511.31 1350 3650 2508.17 2369 2605 108513 108513 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [b]:10.06
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    combustion_phase
    [d]:0.17
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    rop_phase
    [i]:11.65
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
    standard_rotation
    [q]:21.80
  • if_expr:target.health.pct<=30&talent.searing_touch.enabled
Simple Action Stats Execute Interval
temporal_warp
Berserking 2.0 0.00sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [S]:2.00
Combustion 3.5 97.82sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [W]:3.55
  • if_expr:buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.5 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [R]:1.51
Rune of Power 6.3 48.76sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.33 0.00 0.00 0.00 1.1901 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [M]:6.35
  • if_expr:buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
Time Warp 1.5 300.43sec

Stats Details: Time Warp

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.49 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Time Warp

  • id:80353
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:80353
  • name:Time Warp
  • school:arcane
  • tooltip:Haste increased by $w1%. $?$W4>0[Time rate increased by $w4%.][]$?$W3=1[ When the effect ends, you die.][]
  • description:Warp the flow of time, increasing haste by {$s1=30}% $?a320919[and time rate by {$s4=0}% ][]for all party and raid members for {$d=40 seconds}. Allies will be unable to benefit from Bloodlust, Heroism, or Time Warp again for {$57724d=600 seconds}.$?a320920[ When the effect ends, you die.][]

Action Priority List

    combustion_cooldowns
    [T]:1.48
  • if_expr:runeforge.temporal_warp.equipped&buff.exhaustion.up

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 196.6sec 0.0sec 12.0sec 8.10% 26.37% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:193.4s / 199.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.10%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.50% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.50%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.8sec 97.8sec 11.8sec 13.97% 0.00% 80.5 (80.5) 3.4

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:95.6s / 101.6s
  • trigger_min/max:95.6s / 101.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:13.97%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Heating Up 48.8 0.0 6.2sec 6.2sec 1.6sec 25.68% 49.33% 0.0 (0.0) 0.5

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 27.3s
  • trigger_min/max:0.2s / 27.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.7s

Stack Uptimes

  • heating_up_1:25.68%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 47.5 0.0 6.4sec 6.4sec 0.8sec 12.12% 53.97% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.6s / 30.5s
  • trigger_min/max:0.6s / 30.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.3s

Stack Uptimes

  • hot_streak_1:12.12%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.5 0.0 300.4sec 0.0sec 23.0sec 11.34% 0.00% 0.0 (0.0) 1.3

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 301.1s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:11.34%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.9 0.0 31.3sec 31.3sec 11.8sec 38.75% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.0s / 48.7s
  • trigger_min/max:13.0s / 48.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.75%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Temporal Warp 1.5 0.0 300.4sec 300.4sec 35.3sec 17.20% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_temporal_warp
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:300.0s / 301.0s
  • trigger_min/max:300.0s / 301.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 40.0s

Stack Uptimes

  • temporal_warp_1:17.20%

Spelldata

  • id:327355
  • name:Temporal Warp
  • tooltip:Haste increased by $w1%.
  • description:{$@spelldesc327351=While you have Temporal Displacement or other similar effects, you may use Time Warp to grant yourself {$327355s1=30}% Haste for {$327355d=40 seconds}.}
  • max_stacks:0
  • duration:40.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 48.8 39.0 60.0 6.2s 0.2s 27.3s
Heating Up removed 0.3 0.0 2.0 23.8s 13.1s 26.1s
Heating Up converted with Fire Blast 19.3 14.0 26.0 15.9s 2.8s 53.3s
Hot Streak procs 47.5 38.0 59.0 6.4s 0.6s 30.5s
Hot Streak spells used 102.3 82.0 127.0 2.9s 0.0s 26.8s
Hot Streak spell crits 99.3 79.0 124.0 3.0s 0.0s 26.8s
Hot Streak spell crits wasted 3.1 1.0 7.0 78.5s 1.3s 162.9s
Direct Ignite applications 3.0 3.0 3.0 1.6s 1.6s 1.6s
Ignites spread to new targets 0.0 0.0 2.0 0.0s 0.0s 0.0s
Ignites spread to targets with existing Ignite 28.3 22.0 34.0 21.4s 1.0s 95.2s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 22.94% 21.23% 24.19% 1.0s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.6550.0002.3711.9560.8953.744
Rune of Power4.2640.00013.90527.30520.95434.507
Fire Blast0.0830.0003.9173.3782.5316.449
Dragon's Breath2.8940.00027.52443.41625.86256.941
Time Warp1.3390.0001.7851.9901.7772.780
Combustion2.7031.3004.3119.6296.94413.178
Phoenix Flames0.1250.0001.7851.7811.7771.785

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
temporal_warp
mana_regen Mana 2904.43 220752.22 100.00% 76.01 79357.27 26.44%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 735.27 741.51 79319.4 48125.0 41763.0 50000.0
Usage Type Count Total Avg RPE APR
temporal_warp
combustion Mana 3.6 17753.8 5000.0 5009.1 0.0
dragons_breath Mana 14.6 29290.4 2000.0 2000.7 4.0
fire_blast Mana 40.4 20202.6 500.0 499.9 10.7
fireball Mana 3.5 3547.2 1000.0 1001.8 5.8
flamestrike Mana 99.5 124325.9 1250.0 1249.7 15.3
mirror_image Mana 3.0 1992.1 665.8 665.8 7.8
scorch Mana 43.2 21603.3 500.0 500.1 5.0
time_warp Mana 1.5 2963.8 2000.0 1990.7 0.0

Statistics & Data Analysis

Fight Length
temporal_warp Fight Length
Count 1117
Mean 300.29
Minimum 240.13
Maximum 359.75
Spread ( max - min ) 119.62
Range [ ( max - min ) / 2 * 100% ] 19.92%
DPS
temporal_warp Damage Per Second
Count 1117
Mean 10064.76
Minimum 9441.62
Maximum 10658.39
Spread ( max - min ) 1216.77
Range [ ( max - min ) / 2 * 100% ] 6.04%
Standard Deviation 200.6463
5th Percentile 9685.90
95th Percentile 10381.75
( 95th Percentile - 5th Percentile ) 695.85
Mean Distribution
Standard Deviation 6.0035
95.00% Confidence Interval ( 10052.99 - 10076.52 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 16
0.1% Error 1527
0.1 Scale Factor Error with Delta=300 344
0.05 Scale Factor Error with Delta=300 1375
0.01 Scale Factor Error with Delta=300 34368
Priority Target DPS
temporal_warp Priority Target Damage Per Second
Count 1117
Mean 4340.14
Minimum 4057.33
Maximum 4594.72
Spread ( max - min ) 537.39
Range [ ( max - min ) / 2 * 100% ] 6.19%
Standard Deviation 83.5966
5th Percentile 4190.51
95th Percentile 4461.03
( 95th Percentile - 5th Percentile ) 270.53
Mean Distribution
Standard Deviation 2.5013
95.00% Confidence Interval ( 4335.24 - 4345.04 )
Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 15
0.1% Error 1426
0.1 Scale Factor Error with Delta=300 60
0.05 Scale Factor Error with Delta=300 239
0.01 Scale Factor Error with Delta=300 5966
DPS(e)
temporal_warp Damage Per Second (Effective)
Count 1117
Mean 10064.76
Minimum 9441.62
Maximum 10658.39
Spread ( max - min ) 1216.77
Range [ ( max - min ) / 2 * 100% ] 6.04%
Damage
temporal_warp Damage
Count 1117
Mean 3005529.59
Minimum 2449450.07
Maximum 3609157.72
Spread ( max - min ) 1159707.64
Range [ ( max - min ) / 2 * 100% ] 19.29%
DTPS
temporal_warp Damage Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
temporal_warp Healing Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
temporal_warp Healing Per Second (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
temporal_warp Heal
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
temporal_warp Healing Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
temporal_warp Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
temporal_warpTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
temporal_warp Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.2,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
C 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
D 0.00 variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
E 0.00 variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
F 0.00 variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
G 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
H 0.00 snapshot_stats
I 0.00 use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
J 0.00 mirror_image
K 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command.equipped
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
0.00 shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
L 1.99 mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
0.00 use_item,name=soul_igniter
0.00 use_item,name=glyph_of_assimilation
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel
0.00 use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
0.00 guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
0.00 concentrated_flame
0.00 reaping_flames
0.00 focused_azerite_beam
0.00 purifying_blast
0.00 ripple_in_space
0.00 the_unbound_force
0.00 counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
Get the disciplinary_command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
0.00 frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
M 6.35 rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
N 0.00 call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
0.00 variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
0.00 variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
O 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
P 23.57 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Q 0.00 call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down
actions.combustion_cooldowns
# count action,conditions
R 1.51 potion
0.00 blood_fury
S 2.00 berserking
0.00 fireblood
0.00 ancestral_call
0.00 use_items
0.00 use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
T 1.48 time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
0.00 use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
0.00 blood_of_the_enemy
0.00 memory_of_lucid_dreams
0.00 worldvein_resonance
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
U 13.78 fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
0.00 arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
0.00 frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
V 0.00 call_action_list,name=active_talents
W 3.55 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
X 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
Y 17.17 flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
Z 10.51 phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
a 3.57 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
b 10.06 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
c 2.53 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
d 0.17 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase
# count action,conditions
e 10.91 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
f 1.98 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
g 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
h 0.06 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
i 11.65 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
j 2.36 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
k 20.36 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
actions.standard_rotation
# count action,conditions
l 19.16 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
m 1.07 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
n 3.64 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
o 0.00 call_action_list,name=active_talents
p 9.75 dragons_breath,if=active_enemies>1
q 21.80 scorch,if=target.health.pct<=30&talent.searing_touch.enabled
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
r 31.87 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
0.00 fireball
0.00 scorch

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask temporal_warp 50000.0/50000: 100% mana
Pre precombat 1 food temporal_warp 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E font_double_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat K pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns R potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns S berserking Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase a fireball Fluffy_Pillow 49000.0/50000: 98% mana berserking, potion_of_spectral_intellect
0:01.300 combustion_phase W combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, berserking, potion_of_spectral_intellect
0:01.780 combustion_cooldowns T time_warp Fluffy_Pillow 44480.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, potion_of_spectral_intellect
0:01.780 combustion_phase Z phoenix_flames Fluffy_Pillow 42480.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:02.535 combustion_phase Y flamestrike Fluffy_Pillow 43235.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:02.535 combustion_phase U fire_blast Fluffy_Pillow 41985.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:03.035 combustion_phase U fire_blast Fluffy_Pillow 41985.0/50000: 84% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:03.291 combustion_phase Y flamestrike Fluffy_Pillow 41741.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:03.591 combustion_phase U fire_blast Fluffy_Pillow 40791.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:04.047 combustion_phase Z phoenix_flames Fluffy_Pillow 40747.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:04.800 combustion_phase Y flamestrike Fluffy_Pillow 41500.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:05.554 combustion_phase Z phoenix_flames Fluffy_Pillow 41004.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:06.308 combustion_phase b scorch Fluffy_Pillow 41758.0/50000: 84% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:07.062 combustion_phase Y flamestrike Fluffy_Pillow 42012.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:07.262 combustion_phase U fire_blast Fluffy_Pillow 40962.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:07.817 combustion_phase b scorch Fluffy_Pillow 41017.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:08.571 combustion_phase Y flamestrike Fluffy_Pillow 41271.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:09.325 combustion_phase b scorch Fluffy_Pillow 40775.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:10.080 combustion_phase b scorch Fluffy_Pillow 41030.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:10.835 combustion_phase Y flamestrike Fluffy_Pillow 41285.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:11.589 combustion_phase b scorch Fluffy_Pillow 40789.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:11.889 combustion_phase U fire_blast Fluffy_Pillow 41089.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:12.345 combustion_phase Y flamestrike Fluffy_Pillow 40545.0/50000: 81% mana bloodlust, combustion, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:13.120 combustion_phase c dragons_breath Fluffy_Pillow 40070.0/50000: 80% mana bloodlust, combustion, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:13.896 default M rune_of_power Fluffy_Pillow 38846.0/50000: 78% mana bloodlust, temporal_warp, potion_of_spectral_intellect
0:14.670 rop_phase k flamestrike Fluffy_Pillow 39620.0/50000: 79% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:16.471 rop_phase k flamestrike Fluffy_Pillow 40171.0/50000: 80% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:18.273 rop_phase k flamestrike Fluffy_Pillow 40723.0/50000: 81% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.076 rop_phase k flamestrike Fluffy_Pillow 41276.0/50000: 83% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:21.878 rop_phase k flamestrike Fluffy_Pillow 41828.0/50000: 84% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:22.178 default P fire_blast Fluffy_Pillow 42128.0/50000: 84% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:23.178 default P fire_blast Fluffy_Pillow 42628.0/50000: 85% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:23.681 rop_phase e flamestrike Fluffy_Pillow 41381.0/50000: 83% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:24.455 rop_phase k flamestrike Fluffy_Pillow 40905.0/50000: 82% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:26.257 rop_phase k flamestrike Fluffy_Pillow 41457.0/50000: 83% mana bloodlust, rune_of_power, temporal_warp
0:28.060 standard_rotation n phoenix_flames Fluffy_Pillow 42010.0/50000: 84% mana bloodlust, temporal_warp
0:28.835 standard_rotation r flamestrike Fluffy_Pillow 42785.0/50000: 86% mana bloodlust, heating_up, temporal_warp
0:30.135 default P fire_blast Fluffy_Pillow 44085.0/50000: 88% mana bloodlust, heating_up, temporal_warp
0:30.636 standard_rotation l flamestrike Fluffy_Pillow 42836.0/50000: 86% mana bloodlust, hot_streak, temporal_warp
0:31.412 standard_rotation p dragons_breath Fluffy_Pillow 42362.0/50000: 85% mana bloodlust, temporal_warp
0:32.188 standard_rotation r flamestrike Fluffy_Pillow 41138.0/50000: 82% mana bloodlust, temporal_warp
0:33.991 standard_rotation r flamestrike Fluffy_Pillow 41691.0/50000: 83% mana bloodlust, temporal_warp
0:35.794 standard_rotation r flamestrike Fluffy_Pillow 42244.0/50000: 84% mana bloodlust, temporal_warp
0:37.596 default P fire_blast Fluffy_Pillow 42796.0/50000: 86% mana bloodlust, temporal_warp
0:37.596 standard_rotation r flamestrike Fluffy_Pillow 42296.0/50000: 85% mana bloodlust, heating_up, temporal_warp
0:38.896 default P fire_blast Fluffy_Pillow 43596.0/50000: 87% mana bloodlust, heating_up, temporal_warp
0:39.399 standard_rotation l flamestrike Fluffy_Pillow 42349.0/50000: 85% mana bloodlust, hot_streak, temporal_warp
0:40.174 standard_rotation r flamestrike Fluffy_Pillow 41874.0/50000: 84% mana bloodlust, temporal_warp
0:41.976 standard_rotation r flamestrike Fluffy_Pillow 42426.0/50000: 85% mana
0:45.020 standard_rotation r flamestrike Fluffy_Pillow 44220.0/50000: 88% mana
0:48.064 standard_rotation r flamestrike Fluffy_Pillow 46014.0/50000: 92% mana
0:51.107 standard_rotation p dragons_breath Fluffy_Pillow 47807.0/50000: 96% mana
0:52.407 default P fire_blast Fluffy_Pillow 47107.0/50000: 94% mana
0:52.415 standard_rotation r flamestrike Fluffy_Pillow 46615.0/50000: 93% mana heating_up
0:55.015 default P fire_blast Fluffy_Pillow 49215.0/50000: 98% mana heating_up
0:55.459 standard_rotation l flamestrike Fluffy_Pillow 47909.0/50000: 96% mana hot_streak
0:56.767 standard_rotation r flamestrike Fluffy_Pillow 47967.0/50000: 96% mana
0:59.807 default M rune_of_power Fluffy_Pillow 48751.0/50000: 98% mana
1:01.114 rop_phase k flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:04.158 rop_phase k flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:07.203 rop_phase k flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
1:09.703 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:10.203 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:10.247 rop_phase e flamestrike Fluffy_Pillow 48294.0/50000: 97% mana hot_streak, rune_of_power
1:11.553 rop_phase j dragons_breath Fluffy_Pillow 48350.0/50000: 97% mana rune_of_power
1:12.861 rop_phase k flamestrike Fluffy_Pillow 47658.0/50000: 95% mana rune_of_power
1:15.906 standard_rotation r flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:18.949 standard_rotation r flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:21.992 standard_rotation r flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:25.036 standard_rotation r flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:28.080 standard_rotation r flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:31.123 standard_rotation p dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
1:32.430 standard_rotation r flamestrike Fluffy_Pillow 48061.0/50000: 96% mana
1:35.474 combustion_phase a fireball Fluffy_Pillow 48755.0/50000: 98% mana
1:36.974 combustion_phase W combustion Fluffy_Pillow 50000.0/50000: 100% mana
1:36.974 combustion_phase U fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
1:37.431 combustion_phase Z phoenix_flames Fluffy_Pillow 43957.0/50000: 88% mana combustion, heating_up, rune_of_power
1:38.738 combustion_phase Y flamestrike Fluffy_Pillow 45264.0/50000: 91% mana combustion, hot_streak, rune_of_power
1:38.738 combustion_phase U fire_blast Fluffy_Pillow 44014.0/50000: 88% mana combustion, rune_of_power
1:39.238 combustion_phase U fire_blast Fluffy_Pillow 44014.0/50000: 88% mana combustion, heating_up, rune_of_power
1:40.043 combustion_phase Y flamestrike Fluffy_Pillow 44319.0/50000: 89% mana combustion, hot_streak, rune_of_power
1:41.348 combustion_phase Z phoenix_flames Fluffy_Pillow 44374.0/50000: 89% mana combustion, rune_of_power
1:42.654 combustion_phase Z phoenix_flames Fluffy_Pillow 45680.0/50000: 91% mana combustion, heating_up, rune_of_power
1:43.961 combustion_phase Y flamestrike Fluffy_Pillow 46987.0/50000: 94% mana combustion, hot_streak, rune_of_power
1:45.266 combustion_phase b scorch Fluffy_Pillow 47042.0/50000: 94% mana combustion, rune_of_power
1:45.666 combustion_phase U fire_blast Fluffy_Pillow 47442.0/50000: 95% mana combustion, rune_of_power
1:46.574 combustion_phase b scorch Fluffy_Pillow 47350.0/50000: 95% mana combustion, heating_up, rune_of_power
1:47.882 combustion_phase Y flamestrike Fluffy_Pillow 48158.0/50000: 96% mana combustion, hot_streak, rune_of_power
1:49.189 default M rune_of_power Fluffy_Pillow 48215.0/50000: 96% mana heating_up
1:50.496 rop_phase j dragons_breath Fluffy_Pillow 49522.0/50000: 99% mana heating_up, rune_of_power
1:51.803 rop_phase k flamestrike Fluffy_Pillow 48829.0/50000: 98% mana heating_up, rune_of_power
1:54.403 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:54.847 rop_phase e flamestrike Fluffy_Pillow 48694.0/50000: 97% mana hot_streak, rune_of_power
1:56.154 rop_phase k flamestrike Fluffy_Pillow 48751.0/50000: 98% mana rune_of_power
1:59.198 rop_phase k flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:02.242 default L mirror_image Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:03.548 standard_rotation r flamestrike Fluffy_Pillow 49061.0/50000: 98% mana
2:06.593 standard_rotation n phoenix_flames Fluffy_Pillow 48756.0/50000: 98% mana
2:08.086 standard_rotation r flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
2:11.130 standard_rotation p dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
2:11.730 default P fire_blast Fluffy_Pillow 47355.0/50000: 95% mana
2:12.230 default P fire_blast Fluffy_Pillow 47355.0/50000: 95% mana heating_up
2:12.437 standard_rotation l flamestrike Fluffy_Pillow 47062.0/50000: 94% mana hot_streak
2:13.742 standard_rotation r flamestrike Fluffy_Pillow 47117.0/50000: 94% mana
2:16.784 standard_rotation r flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:19.826 standard_rotation r flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:22.870 standard_rotation r flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:25.912 standard_rotation r flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:28.958 standard_rotation p dragons_breath Fluffy_Pillow 48757.0/50000: 98% mana
2:29.130 default P fire_blast Fluffy_Pillow 46929.0/50000: 94% mana
2:29.630 default P fire_blast Fluffy_Pillow 46929.0/50000: 94% mana heating_up
2:30.437 standard_rotation l flamestrike Fluffy_Pillow 47236.0/50000: 94% mana hot_streak
2:31.743 standard_rotation r flamestrike Fluffy_Pillow 47292.0/50000: 95% mana
2:34.786 standard_rotation r flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:37.829 default M rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
2:39.136 rop_phase k flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:42.181 rop_phase k flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:45.222 rop_phase k flamestrike Fluffy_Pillow 48752.0/50000: 98% mana rune_of_power
2:46.522 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:47.822 default P fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:48.267 rop_phase e flamestrike Fluffy_Pillow 48695.0/50000: 97% mana hot_streak, rune_of_power
2:49.573 rop_phase i scorch Fluffy_Pillow 48751.0/50000: 98% mana rune_of_power
2:50.880 rop_phase i scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
2:52.187 standard_rotation p dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana heating_up
2:53.493 standard_rotation l flamestrike Fluffy_Pillow 48811.0/50000: 98% mana hot_streak
2:54.801 standard_rotation q scorch Fluffy_Pillow 48869.0/50000: 98% mana
2:56.107 standard_rotation q scorch Fluffy_Pillow 49504.0/50000: 99% mana
2:57.410 standard_rotation q scorch Fluffy_Pillow 49501.0/50000: 99% mana heating_up
2:58.717 standard_rotation l flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:00.023 standard_rotation q scorch Fluffy_Pillow 49561.0/50000: 99% mana heating_up
3:01.328 standard_rotation q scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:02.633 standard_rotation l flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
3:03.938 standard_rotation q scorch Fluffy_Pillow 49558.0/50000: 99% mana heating_up
3:05.246 default P fire_blast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:05.246 standard_rotation l flamestrike Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
3:06.550 standard_rotation q scorch Fluffy_Pillow 49060.0/50000: 98% mana heating_up
3:07.857 standard_rotation q scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:09.163 standard_rotation l flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:10.471 standard_rotation p dragons_breath Fluffy_Pillow 49562.0/50000: 99% mana heating_up
3:11.776 standard_rotation q scorch Fluffy_Pillow 48867.0/50000: 98% mana heating_up
3:13.084 combustion_phase a fireball Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:14.584 combustion_phase W combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
3:15.040 combustion_cooldowns S berserking Fluffy_Pillow 44456.0/50000: 89% mana combustion, hot_streak, rune_of_power
3:15.040 combustion_phase Y flamestrike Fluffy_Pillow 44456.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power
3:15.040 combustion_phase U fire_blast Fluffy_Pillow 43206.0/50000: 86% mana berserking, combustion, rune_of_power
3:16.231 combustion_phase Y flamestrike Fluffy_Pillow 43897.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power
3:16.231 combustion_phase U fire_blast Fluffy_Pillow 42647.0/50000: 85% mana berserking, combustion, rune_of_power
3:17.421 combustion_phase Z phoenix_flames Fluffy_Pillow 43337.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power
3:18.610 combustion_phase Y flamestrike Fluffy_Pillow 44526.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power
3:19.799 combustion_phase Z phoenix_flames Fluffy_Pillow 44465.0/50000: 89% mana berserking, combustion, rune_of_power
3:20.699 combustion_phase U fire_blast Fluffy_Pillow 45365.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power
3:20.986 combustion_phase Y flamestrike Fluffy_Pillow 45152.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power
3:22.174 combustion_phase Z phoenix_flames Fluffy_Pillow 45090.0/50000: 90% mana berserking, combustion, rune_of_power
3:23.363 combustion_phase b scorch Fluffy_Pillow 46279.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power
3:24.549 combustion_phase b scorch Fluffy_Pillow 46965.0/50000: 94% mana berserking, combustion, heating_up, rune_of_power
3:25.738 combustion_phase Y flamestrike Fluffy_Pillow 47654.0/50000: 95% mana berserking, combustion, hot_streak, rune_of_power
3:26.926 default M rune_of_power Fluffy_Pillow 47592.0/50000: 95% mana berserking, heating_up
3:28.114 rop_phase i scorch Fluffy_Pillow 48780.0/50000: 98% mana heating_up, rune_of_power
3:28.664 default P fire_blast Fluffy_Pillow 49280.0/50000: 99% mana heating_up, rune_of_power
3:29.420 rop_phase e flamestrike Fluffy_Pillow 49086.0/50000: 98% mana hot_streak, rune_of_power
3:30.728 rop_phase i scorch Fluffy_Pillow 49144.0/50000: 98% mana heating_up, rune_of_power
3:32.035 rop_phase i scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:33.340 rop_phase e flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
3:34.647 rop_phase i scorch Fluffy_Pillow 49560.0/50000: 99% mana heating_up, rune_of_power
3:35.954 rop_phase i scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:37.261 rop_phase e flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:37.361 rop_phase f fire_blast Fluffy_Pillow 48355.0/50000: 97% mana heating_up, rune_of_power
3:38.566 rop_phase e flamestrike Fluffy_Pillow 49060.0/50000: 98% mana hot_streak, rune_of_power
3:39.873 rop_phase i scorch Fluffy_Pillow 49117.0/50000: 98% mana rune_of_power
3:41.180 standard_rotation p dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana
3:42.485 standard_rotation q scorch Fluffy_Pillow 48810.0/50000: 98% mana heating_up
3:43.793 standard_rotation q scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:45.101 standard_rotation l flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
3:46.033 default P fire_blast Fluffy_Pillow 49156.0/50000: 98% mana heating_up
3:46.410 standard_rotation l flamestrike Fluffy_Pillow 49065.0/50000: 98% mana hot_streak
3:47.717 standard_rotation n phoenix_flames Fluffy_Pillow 49122.0/50000: 98% mana
3:49.024 standard_rotation q scorch Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:50.330 standard_rotation q scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:51.637 standard_rotation l flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:52.943 standard_rotation q scorch Fluffy_Pillow 49561.0/50000: 99% mana heating_up
3:54.247 standard_rotation q scorch Fluffy_Pillow 49502.0/50000: 99% mana heating_up
3:55.555 standard_rotation l flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
3:55.655 default P fire_blast Fluffy_Pillow 48356.0/50000: 97% mana heating_up
3:56.862 standard_rotation l flamestrike Fluffy_Pillow 49063.0/50000: 98% mana hot_streak
3:58.166 standard_rotation q scorch Fluffy_Pillow 49117.0/50000: 98% mana
3:59.471 standard_rotation p dragons_breath Fluffy_Pillow 49503.0/50000: 99% mana
4:00.777 standard_rotation q scorch Fluffy_Pillow 48809.0/50000: 98% mana heating_up

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 199 199 0
Agility 306 2 308 308 0
Stamina 414 0 434 414 0
Intellect 450 -3 2453 2247 1800
Spirit 0 0 0 0 0
Health 8680 8280 0
Mana 50000 50000 0
Spell Power 2453 2247 0
Melee Crit 20.71% 20.71% 550
Spell Crit 35.71% 35.71% 550
Haste 15.15% 15.15% 500
Versatility 12.50% 12.50% 500
Mana Regen 1000 1000 0
Mastery 16.71% 16.71% 500
Armor 0 0 0
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 0.00

Profile

mage="temporal_warp"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=disabled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch.enabled+3*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch.enabled+6*!talent.flame_patch.enabled
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch.enabled+2*!talent.flame_patch.enabled
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.2,op=reset
# The amount of cooldown reduction in seconds given by a full channel of Shifting Power. The dbc.effect.815503.base_value%1000 expression gives the number of seconds removed by each tick normally and conduit.discipline_of_the_grove.time_value gives the additional adjustment from that conduit.
actions.precombat+=/variable,name=shifting_power_reduction,op=set,value=-action.shifting_power.execute_time%action.shifting_power.new_tick_time*(dbc.effect.815503.base_value%1000+conduit.discipline_of_the_grove.time_value),if=covenant.night_fae.enabled
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.manifesto_of_madness|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.ignition_mages_fuse|equipped.tzanes_barkspines|equipped.azurethos_singed_plumage|equipped.ancient_knot_of_wisdom|equipped.shockbiters_fang|equipped.neural_synapse_enhancer|equipped.balefire_branch
actions.precombat+=/variable,name=font_double_on_use,op=set,value=equipped.azsharas_font_of_power&variable.combustion_on_use
# This variable determines when Azshara's Font of Power is used before the pull if bfa.font_of_power_precombat_channel is not specified.
actions.precombat+=/variable,name=font_of_power_precombat_channel,op=set,value=18,if=variable.font_double_on_use&!talent.firestarter.enabled&variable.font_of_power_precombat_channel=0
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=azsharas_font_of_power,if=!variable.disable_combustion
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command.equipped
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter.enabled*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling.enabled))*!cooldown.combustion.ready*buff.combustion.down
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
actions+=/shifting_power,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains>0
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(cooldown.combustion.remains<execute_time|cooldown.combustion.remains>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&cooldown.combustion.remains>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&cooldown.combustion.remains<execute_time
actions+=/mirror_image,if=buff.combustion.down&debuff.radiant_spark_vulnerability.down
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=soul_igniter
actions+=/use_item,name=glyph_of_assimilation
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
actions+=/use_item,name=dreadfire_vessel
actions+=/use_item,name=azsharas_font_of_power,if=variable.time_to_combustion<=5+15*variable.font_double_on_use&variable.time_to_combustion>0&!variable.disable_combustion
actions+=/guardian_of_azeroth,if=(variable.time_to_combustion<10|fight_remains<variable.time_to_combustion)&!variable.disable_combustion
actions+=/concentrated_flame
actions+=/reaping_flames
actions+=/focused_azerite_beam
actions+=/purifying_blast
actions+=/ripple_in_space
actions+=/the_unbound_force
# Get the disciplinary_command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/frostbolt,if=runeforge.disciplinary_command.equipped&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&cooldown.combustion.remains>30&!buff.disciplinary_command.up
actions+=/rune_of_power,if=buff.rune_of_power.down&(variable.time_to_combustion>buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains|variable.disable_combustion)
actions+=/call_action_list,name=combustion_phase,if=!variable.disable_combustion&variable.time_to_combustion<=0
actions+=/variable,name=fire_blast_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.fire_blast.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains
actions+=/variable,name=phoenix_pooling,value=!variable.disable_combustion&variable.time_to_combustion<action.phoenix_flames.full_recharge_time-variable.shifting_power_reduction*(cooldown.shifting_power.remains<variable.time_to_combustion)&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing.equipped
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&(variable.time_to_combustion>0|variable.disable_combustion)
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&(variable.time_to_combustion>0|variable.disable_combustion)&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
actions+=/call_action_list,name=standard_rotation,if=(variable.time_to_combustion>0|variable.disable_combustion)&buff.rune_of_power.down

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0|variable.disable_combustion)
actions.active_talents+=/meteor,if=!variable.disable_combustion&variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power.enabled)|talent.rune_of_power.enabled&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion|variable.disable_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury.enabled&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/use_items
actions.combustion_cooldowns+=/use_item,use_off_gcd=1,effect_name=gladiators_badge,if=action.meteor.in_flight_remains<=0.5
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp.equipped&buff.exhaustion.up

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains)
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack)
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
actions.combustion_phase+=/mirrors_of_torment,if=buff.combustion.down&buff.rune_of_power.down
actions.combustion_phase+=/use_item,name=hyperthread_wristwraps,if=buff.combustion.up&action.fire_blast.charges=0&action.fire_blast.recharge_time>gcd.max
actions.combustion_phase+=/blood_of_the_enemy
actions.combustion_phase+=/memory_of_lucid_dreams
actions.combustion_phase+=/worldvein_resonance
# BFA Fire Blast usage: During Combustion, Fire Blasts are used to generate Hot Streaks and minimize the amount of time spent executing other spells. For standard Fire, Fire Blasts are only used when Heating Up is active or when a Scorch cast is in progress and Heating Up and Hot Streak are not active. With Blaster Master and Flame On, Fire Blasts can additionally be used while Hot Streak and Heating Up are not active and a Pyroblast is in the air and also while casting Scorch even if Heating Up is already active. The latter allows two Hot Streak Pyroblasts to be cast in succession after the Scorch. Additionally with Blaster Master and Flame On, Fire Blasts should not be used unless Blaster Master is about to expire or there are more than enough Fire Blasts to extend Blaster Master to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&conduit.infernal_cascade.enabled&charges>=1&((action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration-variable.extended_combustion_remains%(buff.infernal_cascade.duration-0.5))>=0|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.remains<0.5)&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=azerite.blaster_master.enabled&charges>=1&((action.fire_blast.charges_fractional+(buff.combustion.remains-buff.blaster_master.duration)%cooldown.fire_blast.duration-(buff.combustion.remains)%(buff.blaster_master.duration-0.5))>=0|!azerite.blaster_master.enabled|!talent.flame_on.enabled|buff.combustion.remains<=buff.blaster_master.duration|buff.blaster_master.remains<0.5|equipped.hyperthread_wristwraps&cooldown.hyperthread_wristwraps_300142.remains<5)&buff.combustion.up&(!action.scorch.executing&!action.pyroblast.in_flight&buff.heating_up.up|action.scorch.executing&buff.hot_streak.down&(buff.heating_up.down|azerite.blaster_master.enabled)|azerite.blaster_master.enabled&talent.flame_on.enabled&action.pyroblast.in_flight&buff.heating_up.down&buff.hot_streak.down)
# With Infernal Cascade, Fire Blast use should be additionaly constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!azerite.blaster_master.enabled&(active_enemies<=active_dot.ignite|!cooldown.phoenix_flames.ready)&!conduit.infernal_cascade.enabled&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command.equipped&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(runeforge.disciplinary_command.equipped=buff.disciplinary_command.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=0.5|action.scorch.executing&action.scorch.execute_remains<0.5|action.fireball.executing&action.fireball.execute_remains<0.5|action.pyroblast.executing&action.pyroblast.execute_remains<0.5)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.last_expire<=action.combustion.last_used
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react|buff.firestorm.react)&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&((action.fire_blast.charges<1&talent.pyroclasm.enabled&active_enemies=1)|!talent.pyroclasm.enabled|active_enemies>1)
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion.enabled
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flametrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury.enabled&cooldown.dragons_breath.ready)|(talent.searing_touch.enabled&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power.enabled)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch.enabled
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm.equipped)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm.equipped))&buff.heating_up.react)|(talent.searing_touch.enabled&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch.enabled&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes.enabled|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch.enabled
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball
actions.standard_rotation+=/scorch


# Gear Summary
# gear_ilvl=0.00
# gear_intellect=1800
# gear_crit_rating=500
# gear_haste_rating=500
# gear_mastery_rating=500
# gear_versatility_rating=500

Simulation & Raid Information

Iterations: 1133
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.3 )

Performance:

Total Events Processed: 65145616
Max Event Queue: 452
Sim Seconds: 340228
CPU Seconds: 96.5156
Physical Seconds: 17.2499
Speed Up: 3525

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
FeveredIncantation FeveredIncantation berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
FeveredIncantation FeveredIncantation combustion 190319 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.93sec 0 300.29sec
FeveredIncantation FeveredIncantation dragons_breath 31661 121070 403 8.76 1742 4104 14.6 43.8 43.2% 0.0% 0.0% 0.0% 20.19sec 121070 300.29sec
FeveredIncantation FeveredIncantation fire_blast 108853 217281 724 7.65 0 5678 38.3 38.3 100.0% 0.0% 0.0% 0.0% 7.88sec 217281 300.29sec
FeveredIncantation FeveredIncantation fireball 133 21868 73 0.71 0 6174 3.6 3.5 100.0% 0.0% 0.0% 0.0% 97.92sec 21868 300.29sec
FeveredIncantation FeveredIncantation flamestrike 2120 979542 3262 55.68 2179 5109 92.9 278.7 45.6% 0.0% 0.0% 0.0% 3.22sec 979542 300.29sec
FeveredIncantation FeveredIncantation flame_patch ticks -205472 771380 2571 0.00 183 432 865.7 0.0 45.7% 0.0% 0.0% 0.0% 0.34sec 771380 300.29sec
FeveredIncantation FeveredIncantation flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
FeveredIncantation FeveredIncantation food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
FeveredIncantation FeveredIncantation ignite ticks -12654 451515 1505 179.00 504 0 405.7 895.0 0.0% 0.0% 0.0% 0.0% 0.78sec 451515 300.29sec
FeveredIncantation FeveredIncantation mirror_image 55342 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.37sec 0 300.29sec
FeveredIncantation FeveredIncantation_mirror_image frostbolt 59638 13881 123 114.07 48 95 215.2 214.5 35.7% 0.0% 0.0% 0.0% 3.80sec 13881 112.84sec
FeveredIncantation FeveredIncantation phoenix_flames 257541 0 0 0.00 0 0 14.3 0.0 0.0% 0.0% 0.0% 0.0% 21.55sec 0 300.29sec
FeveredIncantation FeveredIncantation phoenix_flames_splash 257542 206273 687 8.52 1766 5456 14.2 42.6 83.2% 0.0% 0.0% 0.0% 21.50sec 206273 300.29sec
FeveredIncantation FeveredIncantation potion 307162 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
FeveredIncantation FeveredIncantation pyroblast 11366 5125 17 0.20 3712 7425 0.0 1.0 38.0% 0.0% 0.0% 0.0% 0.00sec 5125 300.29sec
FeveredIncantation FeveredIncantation pyroblast_dot ticks -321712 2659 9 1.00 0 532 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2659 300.29sec
FeveredIncantation FeveredIncantation rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.78sec 0 300.29sec
FeveredIncantation FeveredIncantation scorch 2948 108685 362 8.31 0 2613 41.6 41.6 100.0% 0.0% 0.0% 0.0% 7.12sec 108685 300.29sec
Firestorm Firestorm berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
Firestorm Firestorm combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 98.31sec 0 300.29sec
Firestorm Firestorm dragons_breath 31661 114508 381 8.69 1719 3796 14.5 43.5 44.0% 0.0% 0.0% 0.0% 20.28sec 114508 300.29sec
Firestorm Firestorm fire_blast 108853 204228 680 7.64 0 5344 38.2 38.2 100.0% 0.0% 0.0% 0.0% 7.89sec 204228 300.29sec
Firestorm Firestorm fireball 133 20578 69 0.70 0 5832 3.5 3.5 100.0% 0.0% 0.0% 0.0% 98.30sec 20578 300.29sec
Firestorm Firestorm flamestrike 2120 1053807 3509 59.36 2171 4729 99.0 297.1 53.8% 0.0% 0.0% 0.0% 3.02sec 1053807 300.29sec
Firestorm Firestorm flame_patch ticks -205472 791109 2637 0.00 183 405 923.4 0.0 46.3% 0.0% 0.0% 0.0% 0.32sec 791109 300.29sec
Firestorm Firestorm flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
Firestorm Firestorm food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
Firestorm Firestorm ignite ticks -12654 437876 1460 179.00 489 0 418.9 895.0 0.0% 0.0% 0.0% 0.0% 0.76sec 437876 300.29sec
Firestorm Firestorm mirror_image 55342 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.50sec 0 300.29sec
Firestorm Firestorm_mirror_image frostbolt 59638 13909 123 114.06 48 95 215.2 214.5 35.8% 0.0% 0.0% 0.0% 3.79sec 13909 112.86sec
Firestorm Firestorm phoenix_flames 257541 0 0 0.00 0 0 14.2 0.0 0.0% 0.0% 0.0% 0.0% 21.56sec 0 300.29sec
Firestorm Firestorm phoenix_flames_splash 257542 185803 619 8.49 1762 4912 14.2 42.5 82.9% 0.0% 0.0% 0.0% 21.54sec 185803 300.29sec
Firestorm Firestorm potion 307162 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
Firestorm Firestorm pyroblast 11366 5052 17 0.20 3712 7425 0.0 1.0 36.1% 0.0% 0.0% 0.0% 0.00sec 5052 300.29sec
Firestorm Firestorm pyroblast_dot ticks -321712 2374 8 1.00 0 475 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2374 300.29sec
Firestorm Firestorm rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.97sec 0 300.29sec
Firestorm Firestorm scorch 2948 92701 309 7.32 0 2528 36.7 36.7 100.0% 0.0% 0.0% 0.0% 7.91sec 92701 300.29sec
MoltenSkyfall MoltenSkyfall berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
MoltenSkyfall MoltenSkyfall combustion 190319 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.91sec 0 300.29sec
MoltenSkyfall MoltenSkyfall dragons_breath 31661 115877 386 8.74 1739 3816 14.6 43.7 43.9% 0.0% 0.0% 0.0% 20.26sec 115877 300.29sec
MoltenSkyfall MoltenSkyfall fire_blast 108853 204257 680 7.65 0 5338 38.3 38.3 100.0% 0.0% 0.0% 0.0% 7.88sec 204257 300.29sec
MoltenSkyfall MoltenSkyfall fireball 133 20635 69 0.71 0 5832 3.5 3.5 100.0% 0.0% 0.0% 0.0% 97.90sec 20635 300.29sec
MoltenSkyfall MoltenSkyfall flamestrike 2120 934765 3113 55.71 2179 4747 92.9 278.8 45.7% 0.0% 0.0% 0.0% 3.21sec 934765 300.29sec
MoltenSkyfall MoltenSkyfall flame_patch ticks -205472 736337 2454 0.00 183 403 866.0 0.0 45.7% 0.0% 0.0% 0.0% 0.34sec 736337 300.29sec
MoltenSkyfall MoltenSkyfall flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
MoltenSkyfall MoltenSkyfall food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
MoltenSkyfall MoltenSkyfall ignite ticks -12654 421261 1404 179.00 470 0 405.8 895.0 0.0% 0.0% 0.0% 0.0% 0.78sec 421261 300.29sec
MoltenSkyfall MoltenSkyfall mirror_image 55342 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.39sec 0 300.29sec
MoltenSkyfall MoltenSkyfall_mirror_image frostbolt 59638 13903 123 114.06 48 95 215.2 214.5 35.9% 0.0% 0.0% 0.0% 3.79sec 13903 112.85sec
MoltenSkyfall MoltenSkyfall phoenix_flames 257541 0 0 0.00 0 0 14.3 0.0 0.0% 0.0% 0.0% 0.0% 21.49sec 0 300.29sec
MoltenSkyfall MoltenSkyfall phoenix_flames_splash 257542 186829 622 8.52 1769 4902 14.2 42.7 83.3% 0.0% 0.0% 0.0% 21.45sec 186829 300.29sec
MoltenSkyfall MoltenSkyfall potion 307162 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
MoltenSkyfall MoltenSkyfall pyroblast 11366 5052 17 0.20 3712 7425 0.0 1.0 36.1% 0.0% 0.0% 0.0% 0.00sec 5052 300.29sec
MoltenSkyfall MoltenSkyfall pyroblast_dot ticks -321712 2374 8 1.00 0 475 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2374 300.29sec
MoltenSkyfall MoltenSkyfall rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.77sec 0 300.29sec
MoltenSkyfall MoltenSkyfall scorch 2948 103230 344 8.29 0 2486 41.5 41.5 100.0% 0.0% 0.0% 0.0% 7.15sec 103230 300.29sec
SunKingsBlessing SunKingsBlessing berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
SunKingsBlessing SunKingsBlessing combustion 190319 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 98.12sec 0 300.29sec
SunKingsBlessing SunKingsBlessing dragons_breath 31661 116358 387 8.63 1701 3650 14.4 43.2 51.0% 0.0% 0.0% 0.0% 20.39sec 116358 300.29sec
SunKingsBlessing SunKingsBlessing fire_blast 108853 206941 689 7.63 0 5423 38.2 38.2 100.0% 0.0% 0.0% 0.0% 7.90sec 206941 300.29sec
SunKingsBlessing SunKingsBlessing fireball 133 20160 67 0.69 0 5835 3.5 3.5 100.0% 0.0% 0.0% 0.0% 98.12sec 20160 300.29sec
SunKingsBlessing SunKingsBlessing flamestrike 2120 940716 3133 55.38 2182 4714 92.4 277.2 47.9% 0.0% 0.0% 0.0% 3.23sec 940716 300.29sec
SunKingsBlessing SunKingsBlessing flame_patch ticks -205472 739859 2466 0.00 183 400 860.8 0.0 47.6% 0.0% 0.0% 0.0% 0.35sec 739859 300.29sec
SunKingsBlessing SunKingsBlessing flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
SunKingsBlessing SunKingsBlessing food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
SunKingsBlessing SunKingsBlessing ignite ticks -12654 419213 1397 179.01 468 0 393.7 895.0 0.0% 0.0% 0.0% 0.0% 0.80sec 419213 300.29sec
SunKingsBlessing SunKingsBlessing mirror_image 55342 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.59sec 0 300.29sec
SunKingsBlessing SunKingsBlessing_mirror_image frostbolt 59638 14094 124 114.03 48 96 215.9 215.2 35.7% 0.0% 0.0% 0.0% 3.79sec 14094 113.22sec
SunKingsBlessing SunKingsBlessing phoenix_flames 257541 0 0 0.00 0 0 11.5 0.0 0.0% 0.0% 0.0% 0.0% 25.64sec 0 300.29sec
SunKingsBlessing SunKingsBlessing phoenix_flames_splash 257542 169944 566 6.91 0 4914 11.5 34.6 100.0% 0.0% 0.0% 0.0% 25.63sec 169944 300.29sec
SunKingsBlessing SunKingsBlessing potion 307162 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
SunKingsBlessing SunKingsBlessing pyroblast 11366 29165 97 0.71 3712 9138 2.6 3.6 82.2% 0.0% 0.0% 0.0% 99.42sec 29165 300.29sec
SunKingsBlessing SunKingsBlessing pyroblast_dot ticks -321712 5357 18 3.00 127 381 3.6 15.0 90.5% 0.0% 0.0% 0.0% 102.99sec 5357 300.29sec
SunKingsBlessing SunKingsBlessing rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 49.64sec 0 300.29sec
SunKingsBlessing SunKingsBlessing scorch 2948 91274 304 7.37 0 2476 36.9 36.9 100.0% 0.0% 0.0% 0.0% 8.05sec 91274 300.29sec
disciplinary_command disciplinary_command arcane_explosion 1449 32665 109 3.51 1368 2736 5.9 17.6 36.0% 0.0% 0.0% 0.0% 50.37sec 32665 300.29sec
disciplinary_command disciplinary_command berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 203.82sec 0 300.29sec
disciplinary_command disciplinary_command combustion 190319 0 0 0.00 0 0 3.4 0.0 0.0% 0.0% 0.0% 0.0% 101.33sec 0 300.29sec
disciplinary_command disciplinary_command dragons_breath 31661 122381 408 8.47 1729 4277 14.1 42.4 45.4% 0.0% 0.0% 0.0% 20.80sec 122381 300.29sec
disciplinary_command disciplinary_command fire_blast 108853 223663 745 7.51 0 5947 37.6 37.6 100.0% 0.0% 0.0% 0.0% 7.96sec 223663 300.29sec
disciplinary_command disciplinary_command fireball 133 24913 83 0.81 2036 6590 4.1 4.1 89.6% 0.0% 0.0% 0.0% 80.58sec 24913 300.29sec
disciplinary_command disciplinary_command flamestrike 2120 927079 3087 51.24 2162 5293 85.5 256.4 46.4% 0.0% 0.0% 0.0% 3.48sec 927079 300.29sec
disciplinary_command disciplinary_command flame_patch ticks -205472 721466 2405 0.00 183 444 798.2 0.0 45.4% 0.0% 0.0% 0.0% 0.37sec 721466 300.29sec
disciplinary_command disciplinary_command flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
disciplinary_command disciplinary_command food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
disciplinary_command disciplinary_command frostbolt 116 21423 71 1.88 1558 3564 9.4 9.4 36.1% 0.0% 0.0% 0.0% 33.58sec 21423 300.29sec
disciplinary_command disciplinary_command ignite ticks -12654 443843 1479 178.52 497 0 377.9 892.6 0.0% 0.0% 0.0% 0.0% 0.84sec 443843 300.29sec
disciplinary_command disciplinary_command mirror_image 55342 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.53sec 0 300.29sec
disciplinary_command disciplinary_command_mirror_image frostbolt 59638 13940 123 114.03 48 96 215.5 214.8 35.6% 0.0% 0.0% 0.0% 3.80sec 13940 113.03sec
disciplinary_command disciplinary_command phoenix_flames 257541 0 0 0.00 0 0 13.9 0.0 0.0% 0.0% 0.0% 0.0% 21.76sec 0 300.29sec
disciplinary_command disciplinary_command phoenix_flames_splash 257542 206105 686 8.32 1762 5613 13.9 41.7 82.7% 0.0% 0.0% 0.0% 21.77sec 206105 300.29sec
disciplinary_command disciplinary_command potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 305.74sec 0 300.29sec
disciplinary_command disciplinary_command pyroblast 11366 5039 17 0.20 3712 7425 0.0 1.0 35.7% 0.0% 0.0% 0.0% 0.00sec 5039 300.29sec
disciplinary_command disciplinary_command pyroblast_dot ticks -321712 2332 8 1.00 183 509 1.0 5.0 87.1% 0.0% 0.0% 0.0% 0.00sec 2332 300.29sec
disciplinary_command disciplinary_command rune_of_power 116011 0 0 0.00 0 0 6.1 0.0 0.0% 0.0% 0.0% 0.0% 50.26sec 0 300.29sec
disciplinary_command disciplinary_command scorch 2948 102254 341 7.43 0 2752 37.2 37.2 100.0% 0.0% 0.0% 0.0% 7.89sec 102254 300.29sec
expanded_potential expanded_potential berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
expanded_potential expanded_potential combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.91sec 0 300.29sec
expanded_potential expanded_potential dragons_breath 31661 116044 386 8.76 1739 3822 14.6 43.8 43.6% 0.0% 0.0% 0.0% 20.21sec 116044 300.29sec
expanded_potential expanded_potential fire_blast 108853 203860 679 7.64 0 5332 38.2 38.2 100.0% 0.0% 0.0% 0.0% 7.88sec 203860 300.29sec
expanded_potential expanded_potential fireball 133 20650 69 0.71 0 5832 3.5 3.5 100.0% 0.0% 0.0% 0.0% 97.90sec 20650 300.29sec
expanded_potential expanded_potential flamestrike 2120 938439 3125 55.86 2178 4750 93.2 279.6 45.8% 0.0% 0.0% 0.0% 3.21sec 938439 300.29sec
expanded_potential expanded_potential flame_patch ticks -205472 739983 2467 0.00 183 403 868.5 0.0 45.9% 0.0% 0.0% 0.0% 0.34sec 739983 300.29sec
expanded_potential expanded_potential flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
expanded_potential expanded_potential food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
expanded_potential expanded_potential ignite ticks -12654 422825 1409 179.00 472 0 406.1 895.0 0.0% 0.0% 0.0% 0.0% 0.78sec 422825 300.29sec
expanded_potential expanded_potential mirror_image 55342 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.36sec 0 300.29sec
expanded_potential expanded_potential_mirror_image frostbolt 59638 13881 123 114.06 48 95 215.3 214.6 35.7% 0.0% 0.0% 0.0% 3.80sec 13881 112.90sec
expanded_potential expanded_potential phoenix_flames 257541 0 0 0.00 0 0 14.2 0.0 0.0% 0.0% 0.0% 0.0% 21.45sec 0 300.29sec
expanded_potential expanded_potential phoenix_flames_splash 257542 186791 622 8.52 1758 4906 14.2 42.6 83.4% 0.0% 0.0% 0.0% 21.42sec 186791 300.29sec
expanded_potential expanded_potential potion 307162 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
expanded_potential expanded_potential pyroblast 11366 4995 17 0.20 3712 7425 0.0 1.0 34.6% 0.0% 0.0% 0.0% 0.00sec 4995 300.29sec
expanded_potential expanded_potential pyroblast_dot ticks -321712 2374 8 1.00 0 475 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2374 300.29sec
expanded_potential expanded_potential rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.77sec 0 300.29sec
expanded_potential expanded_potential scorch 2948 102762 342 8.23 0 2494 41.2 41.2 100.0% 0.0% 0.0% 0.0% 7.18sec 102762 300.29sec
fire fire berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
fire fire combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 98.38sec 0 300.29sec
fire fire dragons_breath 31661 113928 379 8.66 1718 3789 14.4 43.3 44.0% 0.0% 0.0% 0.0% 20.36sec 113928 300.29sec
fire fire fire_blast 108853 204025 679 7.63 0 5340 38.2 38.2 100.0% 0.0% 0.0% 0.0% 7.88sec 204025 300.29sec
fire fire fireball 133 20594 69 0.71 0 5832 3.5 3.5 100.0% 0.0% 0.0% 0.0% 98.37sec 20594 300.29sec
fire fire flamestrike 2120 1057281 3521 59.53 2171 4731 99.3 297.9 53.8% 0.0% 0.0% 0.0% 3.01sec 1057281 300.29sec
fire fire flame_patch ticks -205472 794064 2647 0.00 183 405 926.3 0.0 46.4% 0.0% 0.0% 0.0% 0.32sec 794064 300.29sec
fire fire flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
fire fire food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
fire fire ignite ticks -12654 438172 1461 179.01 489 0 419.7 895.0 0.0% 0.0% 0.0% 0.0% 0.76sec 438172 300.29sec
fire fire mirror_image 55342 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.49sec 0 300.29sec
fire fire_mirror_image frostbolt 59638 13900 123 114.05 48 95 215.3 214.6 35.7% 0.0% 0.0% 0.0% 3.80sec 13900 112.89sec
fire fire phoenix_flames 257541 0 0 0.00 0 0 14.2 0.0 0.0% 0.0% 0.0% 0.0% 21.54sec 0 300.29sec
fire fire phoenix_flames_splash 257542 185777 619 8.49 1772 4910 14.2 42.5 82.8% 0.0% 0.0% 0.0% 21.55sec 185777 300.29sec
fire fire potion 307162 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
fire fire pyroblast 11366 4999 17 0.20 3712 7425 0.0 1.0 34.6% 0.0% 0.0% 0.0% 0.00sec 4999 300.29sec
fire fire pyroblast_dot ticks -321712 2374 8 1.00 0 475 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2374 300.29sec
fire fire rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 49.01sec 0 300.29sec
fire fire scorch 2948 92534 308 7.30 0 2531 36.6 36.6 100.0% 0.0% 0.0% 0.0% 7.87sec 92534 300.29sec
no_lego no_lego berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
no_lego no_lego combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.88sec 0 300.29sec
no_lego no_lego dragons_breath 31661 115974 386 8.75 1740 3817 14.6 43.8 43.7% 0.0% 0.0% 0.0% 20.22sec 115974 300.29sec
no_lego no_lego fire_blast 108853 204233 680 7.65 0 5337 38.3 38.3 100.0% 0.0% 0.0% 0.0% 7.88sec 204233 300.29sec
no_lego no_lego fireball 133 20635 69 0.71 0 5832 3.5 3.5 100.0% 0.0% 0.0% 0.0% 97.87sec 20635 300.29sec
no_lego no_lego flamestrike 2120 934529 3112 55.71 2179 4746 92.9 278.8 45.7% 0.0% 0.0% 0.0% 3.21sec 934529 300.29sec
no_lego no_lego flame_patch ticks -205472 736121 2454 0.00 183 403 866.1 0.0 45.7% 0.0% 0.0% 0.0% 0.34sec 736121 300.29sec
no_lego no_lego flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
no_lego no_lego food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
no_lego no_lego ignite ticks -12654 421272 1404 179.00 470 0 405.8 895.0 0.0% 0.0% 0.0% 0.0% 0.78sec 421272 300.29sec
no_lego no_lego mirror_image 55342 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.42sec 0 300.29sec
no_lego no_lego_mirror_image frostbolt 59638 13887 123 114.05 48 95 215.2 214.5 35.8% 0.0% 0.0% 0.0% 3.79sec 13887 112.85sec
no_lego no_lego phoenix_flames 257541 0 0 0.00 0 0 14.2 0.0 0.0% 0.0% 0.0% 0.0% 21.45sec 0 300.29sec
no_lego no_lego phoenix_flames_splash 257542 186750 622 8.52 1765 4905 14.2 42.6 83.3% 0.0% 0.0% 0.0% 21.48sec 186750 300.29sec
no_lego no_lego potion 307162 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
no_lego no_lego pyroblast 11366 5059 17 0.20 3712 7425 0.0 1.0 36.3% 0.0% 0.0% 0.0% 0.00sec 5059 300.29sec
no_lego no_lego pyroblast_dot ticks -321712 2374 8 1.00 0 475 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2374 300.29sec
no_lego no_lego rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.76sec 0 300.29sec
no_lego no_lego scorch 2948 103343 344 8.30 0 2486 41.6 41.6 100.0% 0.0% 0.0% 0.0% 7.15sec 103343 300.29sec
temporal_warp temporal_warp berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
temporal_warp temporal_warp combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.82sec 0 300.29sec
temporal_warp temporal_warp dragons_breath 31661 118157 393 8.78 1710 3847 14.6 43.9 45.9% 0.0% 0.0% 0.0% 20.08sec 118157 300.29sec
temporal_warp temporal_warp fire_blast 108853 216155 720 8.07 0 5349 40.4 40.4 100.0% 0.0% 0.0% 0.0% 7.46sec 216155 300.29sec
temporal_warp temporal_warp fireball 133 20614 69 0.71 0 5832 3.5 3.5 100.0% 0.0% 0.0% 0.0% 97.81sec 20614 300.29sec
temporal_warp temporal_warp flamestrike 2120 1013263 3374 59.63 2179 4789 99.5 298.4 46.6% 0.0% 0.0% 0.0% 3.00sec 1013263 300.29sec
temporal_warp temporal_warp flame_patch ticks -205472 884113 2947 0.00 184 408 1020.5 0.0 46.6% 0.0% 0.0% 0.0% 0.29sec 884113 300.29sec
temporal_warp temporal_warp flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
temporal_warp temporal_warp food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
temporal_warp temporal_warp ignite ticks -12654 450069 1500 179.01 502 0 429.1 895.0 0.0% 0.0% 0.0% 0.0% 0.74sec 450069 300.29sec
temporal_warp temporal_warp mirror_image 55342 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.56sec 0 300.29sec
temporal_warp temporal_warp_mirror_image frostbolt 59638 15546 138 126.79 48 96 239.3 238.6 35.7% 0.0% 0.0% 0.0% 3.41sec 15546 112.90sec
temporal_warp temporal_warp phoenix_flames 257541 0 0 0.00 0 0 14.2 0.0 0.0% 0.0% 0.0% 0.0% 21.40sec 0 300.29sec
temporal_warp temporal_warp phoenix_flames_splash 257542 186600 621 8.51 1771 4911 14.2 42.6 83.2% 0.0% 0.0% 0.0% 21.39sec 186600 300.29sec
temporal_warp temporal_warp potion 307162 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.29sec
temporal_warp temporal_warp pyroblast 11366 5112 17 0.20 3712 7425 0.0 1.0 37.7% 0.0% 0.0% 0.0% 0.00sec 5112 300.29sec
temporal_warp temporal_warp pyroblast_dot ticks -321712 2933 10 1.20 0 489 1.0 6.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2933 300.29sec
temporal_warp temporal_warp rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.76sec 0 300.29sec
temporal_warp temporal_warp scorch 2948 108513 361 8.63 0 2511 43.2 43.2 100.0% 0.0% 0.0% 0.0% 6.87sec 108513 300.29sec
temporal_warp temporal_warp time_warp 80353 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 300.43sec 0 300.29sec

Fluffy_Pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
34541.8 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 47.5sec 11.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 136.1s

Stack Uptimes

  • Health Decade (0 - 10)_1:11.05%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 25.7sec 7.79% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 40.0s

Stack Uptimes

  • Health Decade (10 - 20)_1:7.79%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 28.7sec 9.56% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 44.4s

Stack Uptimes

  • Health Decade (20 - 30)_1:9.56%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 31.0sec 10.34% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.8s / 49.2s

Stack Uptimes

  • Health Decade (30 - 40)_1:10.34%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 38.7sec 13.05% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:23.8s / 51.9s

Stack Uptimes

  • Health Decade (40 - 50)_1:13.05%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 36.6sec 12.36% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:16.1s / 58.9s

Stack Uptimes

  • Health Decade (50 - 60)_1:12.36%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 33.7sec 11.36% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:26.8s / 43.8s

Stack Uptimes

  • Health Decade (60 - 70)_1:11.36%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 40.7sec 13.72% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.1s / 55.8s

Stack Uptimes

  • Health Decade (70 - 80)_1:13.72%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 21.6sec 7.29% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:13.3s / 34.3s

Stack Uptimes

  • Health Decade (80 - 90)_1:7.29%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 14.5sec 3.52% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.2s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:3.52%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 1117
Mean 300.29
Minimum 240.13
Maximum 359.75
Spread ( max - min ) 119.62
Range [ ( max - min ) / 2 * 100% ] 19.92%
DPS
Fluffy_Pillow Damage Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 1117
Mean 37115.73
Minimum 35746.50
Maximum 38765.86
Spread ( max - min ) 3019.36
Range [ ( max - min ) / 2 * 100% ] 4.07%
Standard Deviation 483.2453
5th Percentile 36396.44
95th Percentile 38117.09
( 95th Percentile - 5th Percentile ) 1720.65
Mean Distribution
Standard Deviation 14.4591
95.00% Confidence Interval ( 37087.39 - 37144.07 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 7
0.1% Error 652
0.1 Scale Factor Error with Delta=300 1994
0.05 Scale Factor Error with Delta=300 7975
0.01 Scale Factor Error with Delta=300 199352
HPS
Fluffy_Pillow Healing Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 205
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 9066741 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
22305.8 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 58.5sec 14.56% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 155.9s

Stack Uptimes

  • Health Decade (0 - 10)_1:14.60%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 29.5sec 9.22% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 52.4s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.22%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 32.0sec 10.73% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.2s / 57.6s

Stack Uptimes

  • Health Decade (20 - 30)_1:10.73%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 31.5sec 10.63% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.3s / 42.0s

Stack Uptimes

  • Health Decade (30 - 40)_1:10.63%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 36.0sec 12.15% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:14.2s / 49.0s

Stack Uptimes

  • Health Decade (40 - 50)_1:12.15%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 30.4sec 10.25% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.8s / 49.9s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.25%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 33.3sec 11.24% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:28.2s / 39.1s

Stack Uptimes

  • Health Decade (60 - 70)_1:11.24%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 32.5sec 10.96% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:16.7s / 46.9s

Stack Uptimes

  • Health Decade (70 - 80)_1:10.96%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 18.6sec 6.27% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.8s / 28.1s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.27%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 15.9sec 3.98% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.7s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:3.98%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 1117
Mean 300.29
Minimum 240.13
Maximum 359.75
Spread ( max - min ) 119.62
Range [ ( max - min ) / 2 * 100% ] 19.92%
DPS
enemy2 Damage Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy2 Damage
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy2 Damage Taken Per Second
Count 1117
Mean 24126.40
Minimum 23006.35
Maximum 25539.67
Spread ( max - min ) 2533.32
Range [ ( max - min ) / 2 * 100% ] 5.25%
Standard Deviation 429.8839
5th Percentile 23469.51
95th Percentile 24980.65
( 95th Percentile - 5th Percentile ) 1511.15
Mean Distribution
Standard Deviation 12.8625
95.00% Confidence Interval ( 24101.19 - 24151.61 )
Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 13
0.1% Error 1220
0.1 Scale Factor Error with Delta=300 1578
0.05 Scale Factor Error with Delta=300 6311
0.01 Scale Factor Error with Delta=300 157757
HPS
enemy2 Healing Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 205
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 7437525 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
22264.5 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 59.9sec 14.49% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 156.4s

Stack Uptimes

  • Health Decade (0 - 10)_1:14.53%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 29.2sec 8.99% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 51.0s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.01%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 32.0sec 10.71% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:7.4s / 56.6s

Stack Uptimes

  • Health Decade (20 - 30)_1:10.71%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 31.4sec 10.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.1s / 41.5s

Stack Uptimes

  • Health Decade (30 - 40)_1:10.59%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 36.1sec 12.22% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.4s / 48.7s

Stack Uptimes

  • Health Decade (40 - 50)_1:12.22%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 30.7sec 10.36% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.9s / 49.5s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.36%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 33.3sec 11.25% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:28.2s / 39.5s

Stack Uptimes

  • Health Decade (60 - 70)_1:11.25%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 32.7sec 11.06% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.3s / 47.4s

Stack Uptimes

  • Health Decade (70 - 80)_1:11.06%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 18.7sec 6.33% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:11.0s / 28.0s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.33%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 15.9sec 4.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.7s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 1117
Mean 300.29
Minimum 240.13
Maximum 359.75
Spread ( max - min ) 119.62
Range [ ( max - min ) / 2 * 100% ] 19.92%
DPS
enemy3 Damage Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy3 Damage
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy3 Damage Taken Per Second
Count 1117
Mean 24123.83
Minimum 22907.19
Maximum 25594.42
Spread ( max - min ) 2687.24
Range [ ( max - min ) / 2 * 100% ] 5.57%
Standard Deviation 433.6482
5th Percentile 23440.37
95th Percentile 24922.24
( 95th Percentile - 5th Percentile ) 1481.87
Mean Distribution
Standard Deviation 12.9751
95.00% Confidence Interval ( 24098.40 - 24149.26 )
Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 13
0.1% Error 1242
0.1 Scale Factor Error with Delta=300 1606
0.05 Scale Factor Error with Delta=300 6422
0.01 Scale Factor Error with Delta=300 160531
HPS
enemy3 Healing Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 1117
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 205
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 8082523 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.